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Author Topic: Gunner Kills  (Read 2084 times)
0 Members and 4 Guests are viewing this topic.
LuAn Offline
EIR Veteran
Posts: 572



« on: August 02, 2009, 06:55:08 am »

Heyo

Im curious on how the Gunner Killed Criticals behave.

Afaik ive never seen a Staghound Gunner being killed, but on other tanks it happens quite randomly.

Whys that so?

On a side note: Can Tank Commanders get killed?
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aka UckY  Wink
Two Offline
EIR Veteran
Posts: 2079


« Reply #1 on: August 02, 2009, 06:58:57 am »

Also on a related note, why doesnt repair bring the gunner back to life unless you go back to full hp Sad Same with engine damage sometimes.
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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #2 on: August 02, 2009, 07:38:23 am »

Staghound critical table doesn't let it lose the gunner ;P.

Tank commander can't die, at all.
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sgMisten Offline
Donator
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Posts: 778


« Reply #3 on: August 02, 2009, 08:13:28 am »

Btw, anything feel that the mounted turret gunner shouldn't be killable? It's the only upgrade that I know of that can be destroyed while the parent unit is still alive or crewed.

Really a waste of munitions when a lucky hit kills the turret MG gunner of any vehicle, which wastes the upgrade unless you want to waste a repair that early.
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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #4 on: August 02, 2009, 08:20:30 am »

It's annoying when a volks shoots your sherman's frontal plate armor at max range, and the gunner drops dead Sad.
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LuAn Offline
EIR Veteran
Posts: 572



« Reply #5 on: August 02, 2009, 08:49:13 am »

I kinda agree on this one, remove the critical gunner kills.

Random Munition cost removal just doesnt quite fit in, even with all the gamey realism.
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