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Author Topic: Airbone op...  (Read 11072 times)
0 Members and 6 Guests are viewing this topic.
Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #20 on: August 06, 2009, 11:53:33 am »

PE is not UP, or shitty hans.

Mountainman can attest to the epic of one, single unit Cheesy.
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AlcapwneD Offline
EIR Veteran
Posts: 91


« Reply #21 on: August 06, 2009, 12:25:21 pm »

It was actually easier in OLD EIR.

yes it was, i remember me and slowzo scared away Gamerandy with early airborne deployment in the center of bastion lol, his entire callin was wiped by grenades and satchels than he /quit. Now that  is OP  Tongue
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CompanyofNubz - Allies
TheGenerals - Axis
Alcapwned - Axis

Malevolence Offline
Donator
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Posts: 1871



« Reply #22 on: August 06, 2009, 12:28:19 pm »

just became the most dumb down doctrine of all time. If you are an idiot and have no idea how to play........go airborne. It used to be IMO a pretty tough doctrine to play and good players made it what it was....mind you this was back in EiR. Now its just any idiot can play it.

Because it takes so much skill to use 50% damage buff and 50% bonus health airborne amirite?
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Akranadas' Greatest Hits, Volume 1:

Quote from: Akranadas
Vet has nothing to do with unit preformance.

Quote from: Akranadas
We are serious about enforcing this, and I am sure you all want to be able to have your balance thought considered by the development team with some biased, sensationalist coming into your thread and ruining it.
CrazyWR Offline
EIR Veteran
Posts: 3616


« Reply #23 on: August 06, 2009, 01:39:11 pm »

DuckofDoom agrees
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1. New tactics? it's like JAWS, first one in the water dies

RCA-land where shells fall like raindrops and the Captain is an invincible god
Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #24 on: August 06, 2009, 02:08:54 pm »

I like the ammount of off-maps, tbh ^^.
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SaintPauli Offline
EIR Veteran
Posts: 530


« Reply #25 on: August 06, 2009, 02:30:27 pm »

I like the ammount of off-maps, tbh ^^.
Yeah its so fun...  Roll Eyes
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AmPM Offline
Community Mapper
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Posts: 7978



« Reply #26 on: August 06, 2009, 02:38:33 pm »

Almost as much fun as Nebel buffing support spam companies right Pauli?  Roll Eyes
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EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #27 on: August 06, 2009, 02:43:38 pm »

With the amount of offmaps and artillery we have right now, only a brainless idiot would run a support spam company.
Logged

i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
CafeMilani Offline
Aloha
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Posts: 2994



« Reply #28 on: August 06, 2009, 02:53:40 pm »

airborne sniper 'fire-up' needs to be fixed: after firing up they dont recieve the speed decrease like normal ABs do. (red malus)
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Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #29 on: August 06, 2009, 03:14:51 pm »

LOL the mighty 9 rocket nebel stands against strafes and bombing runs, evening the odds. Axis super burn nebel rocket now with 25% longer burn time, FOR THE SAME PRICE! CAN YOU SAY CHEESY ASS OP T3 4 LIFE? STEP RIGHT UP, GET UR MIGHTY 9 ROCKET NEBEL HERE, ITS EVEN FIRED FROM 6 A SIX ROCKET BARREL!!

nebel the plane in the air, plane crashes down on airborne sniper before he can fire up

pro, yo
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SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
salan Offline
Synergies TL2 mod!
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Posts: 6290


« Reply #30 on: August 06, 2009, 03:35:30 pm »

airborne sniper 'fire-up' needs to be fixed: after firing up they dont recieve the speed decrease like normal ABs do. (red malus)

Mm that might be somethign to do with the lockout routine, i'll look at it.
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CafeMilani Offline
Aloha
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Posts: 2994



« Reply #31 on: August 06, 2009, 03:37:26 pm »

airborne sniper 'fire-up' needs to be fixed: after firing up they dont recieve the speed decrease like normal ABs do. (red malus)

Mm that might be somethign to do with the lockout routine, i'll look at it.

thx
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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #32 on: August 06, 2009, 11:20:49 pm »

Commando radio triangulator doesn't get exhausted either.
In light of this, I demand he gets a V1 launcher, and 250 sight range.
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RaptorCommander Offline
EIR Regular
Posts: 37


« Reply #33 on: August 07, 2009, 12:54:39 am »

Airbourne are OP becuase RRs are an offence hand AT. It it had the same reload and aimming time as a sherk (or bit less) then it would even out all problems.
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CrazyWR Offline
EIR Veteran
Posts: 3616


« Reply #34 on: August 07, 2009, 12:58:34 am »

you realize it does way less damage than a shrek right?
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pqumsieh Offline
EIR Veteran
Posts: 2367


« Reply #35 on: August 07, 2009, 01:29:06 am »

One of the issues here as well is the fact that airborne currently have almost all of their doctrines completed and thus have quite a variety of tools at their hands. I think when other doctrines are brought into line things should go well. I personally dont have much problem with airborne as PE but I really utilize my G43's and ATHT focus fire...In fact, I've found most airborne assaults to be laughable lately, too many players charge them in and lose them. But thats just my experience, playing AB myself, they own when played properly. No different from how I own with my hetzers or jag with +10 range/sight...

PQ
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Common sense is not so common after all.
Dragon2008 Offline
EIR Veteran
Posts: 355



« Reply #36 on: August 07, 2009, 03:53:49 am »

you realize it does way less damage than a shrek right?

It doesnt really matter if it does less damage than a shrek cos the RR's always hit there target. Unlike shreks which jus loved to hit the ground right infront of ur unit even if its flat ground. If I had the choice between my grens avin shreks/RR's id pick the RR's anyday.
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Malevolence Offline
Donator
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Posts: 1871



« Reply #37 on: August 07, 2009, 04:12:36 am »

Single RR gren lol.
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NightRain Offline
EIR Veteran
Posts: 3908



« Reply #38 on: August 07, 2009, 04:19:10 am »

I once had volk squad with 2 picked up RRs...3 of them died and the two with RRs.
Pure pwnage I must say...

Shermans didn't stand a chance because of these hit and runners supported by a Shreck Squad too.

No.

I take Shreck over RR. Recoiless Rifle may be awsome with Doctorine Unlocks, otherwise it is simple tool to tease Armor units. Though it is best against Light vehicles which makes panzer Elite cry crocodile tears since RR companies will wipe out their company. Unit of 4 RRs can (maybe) one shoot IHT. Armored Cars and so on. Only team to suffer is Panzer Elite. (very Elite since their Shreck does less dmg than Wehr one will this one be balanced to match Wehr Shreck? Or will it stay the same?)

RRs are pain when units are not skirted, otherwise they are just minor annoyance. With Doctorine Buffs...they surely become more than an annoyance, worser than Shreck. Without doctorine buffs, it is minor annoyance
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Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
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