This is a kinda funny game imho, where two companies with americans having a grand total of 2 57mm's and one sticky squad for munitions based AT (+2 upgun shermans for fuel based AT) and a british company with a single firefly, 3 six pounders (who dont have AP rounds) and 3 piat squads face off against double P4 spam with a KT.
After a kinda fail start (3 m8s facing against 2 p4s and 2 paks) backed by british infantry, we start realizing we don't actually have much in terms of countering them if they gang up and attack, we have to just prance around doing diddly do and hope they wouldn't notice that we didnt actually have any AT or way to deal with a unified push.
I'll have to guess at the doctrines, I think there was one barrels/heat round guy and another german steel player.
Lots of light vehicles, bikes failing to kill a sniper, shermans being useless against blitz p4's, some t17 and m8 fun and cromwell/staghound action. Hardcore capping tactics as well.
Warning: its a bit slow and micro isnt 100%, but the general idea is very apparent
http://www.filefront.com/14220011/stall%20tactics.rar