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Author Topic: Some AXIS please define OP for me!  (Read 2948 times)
0 Members and 3 Guests are viewing this topic.
Armormave Offline
EIR Regular
Posts: 29


« on: August 08, 2009, 08:44:18 am »

I just got out a game where the Axis rushed with two Jadgpanthers and a Tiger in a 3v3.  They lost.  Well now according to Wolster the following allied untis are all OP:  piats, Anti-tanks guns, RR rifles, M10, Hellcat, Pershing, Firefly, etc. 

Seriously he listed all of that except maybe the M10 and Hellcat.  The only thing this stuff has in common is it is the only things allied can counter Axis Super Heavy Tanks with.  So would some Axis please define what they mean by OP in this.

I have taken more than my fair share of losses after losses in this mod before allied got doctrines like Strafe and Bombing run that have always been part of their VCOH arsenal.  Well now that they allow a "good player" to have a fighting chance the Axis claim both them are OP as well.

I have posted before about whether a unit or ability is "realistic" and have been chided that this is a game and not meant to reflect realism well apparently the Axis think this is a game where the "Axis are always supposed to win" because otherwise the allied are OP.
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Piotrskivich Offline
EIR Veteran
Posts: 542



« Reply #1 on: August 08, 2009, 08:49:23 am »

lol
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Ununoctium Offline
EIR Veteran
Posts: 1256


« Reply #2 on: August 08, 2009, 08:52:55 am »

OP:
having more than 4 airbourne/ABrifles on the field at a time.
Having an AB spam company

Armour T4 AP rounds (its broken so don't abuse it)

Using 2 Jagdpanthers is OP in some situations but half the time its not.

spamming artillery is OP because some arties like earthshaker and bombing run are somehow equal to the good ol V1 of slowness..
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Quote from: shockcoil
Quote from: CrazyWR
My tigers get penetrated by everything.  Its really really frustrating.
Your tiger is a whore
BradAnderson Offline
EIR Veteran
Posts: 1233



« Reply #3 on: August 08, 2009, 09:14:00 am »

I just got out a game where the Axis rushed with two Jadgpanthers and a Tiger in a 3v3.  They lost.  Well now according to Wolster the following allied untis are all OP:  piats, Anti-tanks guns, RR rifles, M10, Hellcat, Pershing, Firefly, etc. 

Seriously he listed all of that except maybe the M10 and Hellcat.  The only thing this stuff has in common is it is the only things allied can counter Axis Super Heavy Tanks with.  So would some Axis please define what they mean by OP in this.

Fail.
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Wolster Offline
EIR Veteran
Posts: 52


« Reply #4 on: August 08, 2009, 10:59:51 am »

Frankly Armormave u are a TWAT, lieing on a forum about what i said in vent, in a forum to be read by the whole community so i look bad = u r a complete DICK.

That apart i actually said the following comments,

'That during my entire time over the EiR i have been on the receiving end of OP allied man packed AT units, these have taken the form of (in the old versions of this game) airborne RRs which has once again reared its ugly head, & more recently Piats strength/hiding ability/bangbus tactics etc..all amounting to pure crap.'

I firmly believe that the OP ness of these man packed AT weapons is the simple fact that typically a 6man squad with Vet bonuses, Doctrine bonuses etc.. can be made into a superhuman imbalancing unkillable unit.  So while i may not have issue with the actual weapon involved be it Piat or RR, i do have an issue with the shear volume of crap needed to take out such units & the ability of units carrying these items to be built into blob tactics/bangbus (only kangas now, Brens obvious ok after nurf) lunacy.

And b4 the Allied fanboys launch the old double shrek bollocks (which is only available to Whers worst Doctrine- surprised if u ever seen double schrecked Grens currently) into threads of this nature please remember that schrecks in all forms come in on a damn 4 man squad (Gren/Storm), & any axis player who loses 2 men from that squad knows that the next death gifts their schreck to the enemy so is likely to withdraw ie... he will have 1 maybe 2 lets say 3 volleys at a push & thats the lot before he is legging it.

Please tell me how many volleys are being fired from the 6man RRs (or the 5man Piats) (or the 3man bangbus Piats)or the cheap ass sappers, before they r even thinking of withdrawal, ill tell u shall i, enough damn shots to nock out any heavy tank in their vicinity & medium tank & just about any damn thing near them. Ie... alot more than they cost will be destroyed before they even think about trotting off home.

Personnally i feel these man packs have been buffed in an effort to make joining the allied player base more attractive as their has always been more axis players than allied, but frankly im getting tired of such lameness.

Finally for the record i have no issue with any other Allied vehicle or unit (well except sumtimes the offmaps/arty can be a little relentless but i think allies should have the advantage here - just would rather see lower numbers of offmaps for axis & allied) despite what that lieing bucket of shit may have opened this post with.
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Freek Offline
EIR Veteran
Posts: 218


« Reply #5 on: August 08, 2009, 11:13:16 am »

AFAIK wolster, he didn't mention your name or call you anything and was rather civil.

The only 'twat' I can see here is you.  /rant
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BigDick
Guest
« Reply #6 on: August 08, 2009, 11:16:12 am »

ehm actually he named wolle

Quote
...Well now according to Wolster the following allied untis are all OP...

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Wolster Offline
EIR Veteran
Posts: 52


« Reply #7 on: August 08, 2009, 11:22:35 am »

AFAIK Freek he started it & made it personal against me, so i felt free to utilise the words used in post.

Freek u are just a blind 'twat' unable to read properly np.
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Rocksitter Offline
EIR Veteran
Posts: 495



« Reply #8 on: August 08, 2009, 11:24:05 am »

 Double Shreks are great if your trying to kill ants about the only thing they hit is the dirt in front of you..

 
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Malevolence Offline
Donator
*
Posts: 1871



« Reply #9 on: August 08, 2009, 12:03:36 pm »

OP allied units?

None, really. Maybe super airborne are a bit extreme (range or ultra damage) and from what I've seen and heard of the AP rounds tanks, that might be a bit overdone as well. Plus the RIDICULOUS offmap power of RCA.

But those are the only three things I can possibly think of.
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Akranadas' Greatest Hits, Volume 1:

Quote from: Akranadas
Vet has nothing to do with unit preformance.

Quote from: Akranadas
We are serious about enforcing this, and I am sure you all want to be able to have your balance thought considered by the development team with some biased, sensationalist coming into your thread and ruining it.
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