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Map Shoutcasts! Part 1 "Chateau"
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Topic: Map Shoutcasts! Part 1 "Chateau" (Read 7608 times)
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Duckordie
Community Mapper
Posts: 1687
Map Shoutcasts! Part 1 "Chateau"
«
on:
August 11, 2009, 04:52:50 am »
I have made a map Shoutcasts, feel free to view the movie:
http://www.xfire.com/video/10d1de/
Quote
http://www.xfire.com/video/10d1de/
This is the first video, to its not that good.
If you have a feeling for it, we need this
Talker. (we cant have Shoutcast with 1 person)
Movie editor (Looks quite boring)
Main focus on the Map Shoutcast
1. Show off new changes
2. Give a view into the map
3. Let the mapper talk about his map
Leave some comments, this is the first video.
Logged
^<-- Duck ™ and ©
We need more axis players!:
Nevyen
Honoured Member
Posts: 2365
Re: Map Shoutcasts! Part 1 "Chateau"
«
Reply #1 on:
August 11, 2009, 05:50:56 am »
Duck i like it
also if your interested i have some ideas for maps if your willing to make them, let me know i have some top down images of maps that i think would be very good for eir game play
please let me know
Nev
Logged
Ununoctium
EIR Veteran
Posts: 1256
Re: Map Shoutcasts! Part 1 "Chateau"
«
Reply #2 on:
August 11, 2009, 05:56:48 am »
I always wanted to shoutcast.
And everyone knows I'm a great talker.
Finally i may be able to get my damn map in and talk about it, gren and smokaz always wanted to play it and now i will advertise with a shoutcast of its first game.
No matter how much the community asks unknown is still the map nazi.
«
Last Edit: August 11, 2009, 06:04:43 am by Ununoctium
»
Logged
Quote from: shockcoil
Quote from: CrazyWR
My tigers get penetrated by everything. Its really really frustrating.
Your tiger is a whore
Sharpshooter824
I <3 Aloha
EIR Veteran
Posts: 775
Re: Map Shoutcasts! Part 1 "Chateau"
«
Reply #3 on:
August 11, 2009, 05:59:34 am »
The map update looks very nice, looking forward to it
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Rawr
Baine
Steven Spielberg
Posts: 3713
Re: Map Shoutcasts! Part 1 "Chateau"
«
Reply #4 on:
August 11, 2009, 06:06:54 am »
I don't think you need a movie editor, or at least i can't imagine anything in that direction. You want the people to focus on your voice and on the map itself, anything else would just interrupt that.
Good work!
Logged
EliteGren
EIR Veteran
Posts: 6106
Re: Map Shoutcasts! Part 1 "Chateau"
«
Reply #5 on:
August 11, 2009, 06:40:28 am »
Ununoctium should do a cast on Industrial town, maybe it will get unknown to finally add it back in.
Logged
Quote from: deadbolt on December 30, 2010, 09:14:16 am
i prefer to no u
Quote from: deadbolt on July 30, 2012, 08:08:48 am
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
Unkn0wn
No longer retired
Posts: 18379
Re: Map Shoutcasts! Part 1 "Chateau"
«
Reply #6 on:
August 11, 2009, 07:35:36 am »
Quote
No matter how much the community asks unknown is still the map nazi.
We already went over this, your map doesn't meet the requirements and there's no large community demand for it. Stop making this up, I'm not 'going in' against what the community wants. You're the only one whining about putting it in. Why don't you create a new map.
Good cast Duck!
«
Last Edit: August 11, 2009, 07:38:12 am by Unkn0wn
»
Logged
Mysthalin
Tired King of Stats
Posts: 9028
Re: Map Shoutcasts! Part 1 "Chateau"
«
Reply #7 on:
August 11, 2009, 08:55:21 am »
What demands exactly do unu's map not meet?
Logged
Unkn0wn
No longer retired
Posts: 18379
Re: Map Shoutcasts! Part 1 "Chateau"
«
Reply #8 on:
August 11, 2009, 09:04:12 am »
Both graphic and gameplay requirements, it's an excellent first attempt at mapping but it's nowhere near the kind of maps that we add to the mod unfortunately. We'll support it in the .module though, regardless of my opinion and if enough people think it's good and really want it in, it will be going in.
Logged
Mysthalin
Tired King of Stats
Posts: 9028
Re: Map Shoutcasts! Part 1 "Chateau"
«
Reply #9 on:
August 11, 2009, 09:25:23 am »
You added the terrible abominations that are spartan's maps, and you dare shun unun's awesome map?
Remove lanteville and gold sector, like, now.
Logged
EliteGren
EIR Veteran
Posts: 6106
Re: Map Shoutcasts! Part 1 "Chateau"
«
Reply #10 on:
August 11, 2009, 09:42:44 am »
Uh I've played enough gg's on Industrial town to say that its gameplay works excellent, I even remember a game with salan.
There is generally a lack of good 3v3's right now, everyone is playing tanteville so this is needed.
«
Last Edit: August 11, 2009, 09:45:10 am by EliteGren
»
Logged
Baine
Steven Spielberg
Posts: 3713
Re: Map Shoutcasts! Part 1 "Chateau"
«
Reply #11 on:
August 11, 2009, 09:46:41 am »
Need some picture from industrial town please!
Logged
LeoPhone
Honoured Member
Posts: 0
Re: Map Shoutcasts! Part 1 "Chateau"
«
Reply #12 on:
August 11, 2009, 09:50:50 am »
agreed, i dont know anything about industrial town, but im pretty sure it cant be worse than sword beach, st lambert and radar station...
Logged
EliteGren
EIR Veteran
Posts: 6106
Re: Map Shoutcasts! Part 1 "Chateau"
«
Reply #13 on:
August 11, 2009, 09:51:33 am »
http://forums.europeinruins.com/index.php?topic=8719.0
Logged
LeoPhone
Honoured Member
Posts: 0
Re: Map Shoutcasts! Part 1 "Chateau"
«
Reply #14 on:
August 11, 2009, 09:55:50 am »
theres no overview of the map -.-
Logged
Ununoctium
EIR Veteran
Posts: 1256
Re: Map Shoutcasts! Part 1 "Chateau"
«
Reply #15 on:
August 11, 2009, 04:04:01 pm »
Quote from: LeoPhone on August 11, 2009, 09:55:50 am
theres no overview of the map -.-
Damn i knew i lost the link somewhere
I can't do anything in WB since its broke for me now but i have a screen database.
Logged
Unkn0wn
No longer retired
Posts: 18379
Re: Map Shoutcasts! Part 1 "Chateau"
«
Reply #16 on:
August 11, 2009, 04:09:36 pm »
Quote
You added the terrible abominations that are spartan's maps, and you dare shun unun's awesome map?
Remove lanteville and gold sector, like, now.
There's a discrepancy between your map taste and that of most other people
Lanteville and Gold Sector are both good maps and games played figures only support this.
I'm willing to bet 50 bucks that if I throw Industrial Town in the launcher right now it will not make it far in terms of # games played and it will definitely not be the next Tanteville.
That being said, I'm willing to give it another shot in the .module. If support is large enough we'll even throw it in the launcher again. If it fails and has barely anyone playing it however, it's going right back out. (Just like any other map currently in the list, waste of download space & time)
«
Last Edit: August 11, 2009, 04:12:22 pm by Unkn0wn
»
Logged
Ununoctium
EIR Veteran
Posts: 1256
Re: Map Shoutcasts! Part 1 "Chateau"
«
Reply #17 on:
August 11, 2009, 04:13:45 pm »
Quote from: Unkn0wn on August 11, 2009, 04:09:36 pm
Quote
You added the terrible abominations that are spartan's maps, and you dare shun unun's awesome map?
Remove lanteville and gold sector, like, now.
There's a discrepancy between your map taste and that of most other people
Lanteville and Gold Sector are both good maps and games played figures only support this.
I'm willing to bet 50 bucks that if I throw Industrial Town in the launcher right now it will not make it far in terms of # games played and it will definitely not be the next Tanteville.
That being said, I'm willing to give it another shot in the .module. If support is large enough we'll even throw it in the launcher again. If it fails and has barely anyone playing it however, it's going right back out. (Just like any other map currently in the list, waste of download space & time)
you never gave it a shot in the .module
you just say sorry you suck as amapper all the time without ever trying it.
How many mappers make maps where you can actually get through the fences? im tired of getting my inf trapped on other peoples maps.
Logged
Malevolence
Donator
Posts: 1871
Re: Map Shoutcasts! Part 1 "Chateau"
«
Reply #18 on:
August 11, 2009, 04:14:25 pm »
Quote from: Unkn0wn on August 11, 2009, 04:09:36 pm
Quote
You added the terrible abominations that are spartan's maps, and you dare shun unun's awesome map?
Remove lanteville and gold sector, like, now.
There's a discrepancy between your map taste and that of most other people
Lanteville and Gold Sector are both good maps and games played figures only support this.
I'm willing to bet 50 bucks that if I throw Industrial Town in the launcher right now it will not make it far in terms of # games played and it will definitely not be the next Tanteville.
That being said, I'm willing to give it another shot in the .module. If support is large enough we'll even throw it in the launcher again. If it fails and has barely anyone playing it however, it's going right back out. (Just like any other map currently in the list, waste of download space & time)
Lanteville drops a player on load like Salentjin castle does sometimes these days anyway.
I liked that one map that had the stuh and the hetzer hooking up on the left side before its final version, whatever happened to that?
Logged
Akranadas' Greatest Hits, Volume 1:
Quote from: Akranadas
Vet has nothing to do with unit preformance.
Quote from: Akranadas
We are serious about enforcing this, and I am sure you all want to be able to have your balance thought considered by the development team with some biased, sensationalist coming into your thread and ruining it.
anthony210
EIR Veteran
Posts: 1016
Re: Map Shoutcasts! Part 1 "Chateau"
«
Reply #19 on:
August 11, 2009, 04:21:17 pm »
Industrial Town needs to be added to the launcher. We are lacking 3v3 maps and this one is definatly a good map. It looks good and plays good.
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