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Author Topic: blocking, and how the blocker get smoothed  (Read 7545 times)
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Sever5 Offline
EIR Regular
Posts: 24



« on: August 11, 2009, 07:26:47 am »

Hi
I searched for my following sugestion here but didnt found it... so here is what i got

there are many difflictions about blocking, but i think its ok... if u got blocked by the right unit-type. e.g. a Tiger get blocked by a M10, thats ok for me, but if it got blocked by a jeep or, specialy for the tiger(heavy tank), by a halftrack, there might be something worng.

So, my idea would be that vehicles of a very lesser armored type then the vehicle they are blocking, get destroyed. I got the idea earlier but dint know if it would be possible in this engine, but i found this:
http://www.moddb.com/mods/freeweapons-mod/videos/heavy-tank-crush2#imagebox

so if there are light vehicles blocking a heavy tank it became smoothed ^^

if somebody has found spellingmistake, u can keep them Wink
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HeartBreakOne88 Offline
EIR Veteran
Posts: 83


« Reply #1 on: August 11, 2009, 07:32:41 am »

Blocking=game mechanic??....ever  thought its ment to happen, its a game after all
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Demon767 Offline
Warmap Betatester
EIR Veteran
Posts: 6190



« Reply #2 on: August 11, 2009, 08:02:41 am »

if we had a penny for every time this was suggested  Wink
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Nevergetsputonlistguy767
Sever5 Offline
EIR Regular
Posts: 24



« Reply #3 on: August 11, 2009, 08:24:53 am »

hmk  Undecided
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Duckordie Offline
Community Mapper
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Posts: 1687



« Reply #4 on: August 11, 2009, 08:25:31 am »

I love this idea but 2 things

1. Cant crush Allied light units
2. Only adds for, Bikes, and scout unit. not the halftracks
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LeoPhone Offline
Honoured Member
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Posts: 0


« Reply #5 on: August 11, 2009, 09:18:07 am »

the only thing i find annoying is when the jeep cant be hit while its blocking while its at pointe blank range
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Aggamemnon Offline
Donator
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Posts: 418


« Reply #6 on: August 11, 2009, 09:43:21 am »

Technically, a tank couldn't hit anything that was right next to it.  Grin
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Sever5 Offline
EIR Regular
Posts: 24



« Reply #7 on: August 11, 2009, 10:19:43 am »

ok
for me it would be awsome if this suggestion would just brings to crush bike/jeep
would be enough for me, cause whenever a jeep/bike blocks a tank its idiocy, and mostly my blocked tank -.-
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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #8 on: August 11, 2009, 10:21:13 am »

I would suggest what AmPM suggested.
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DasNoob Offline
EIR Veteran
Posts: 3430



« Reply #9 on: August 11, 2009, 11:05:05 am »

In a nicer way...  It is part of the game. You have the power to do it too.
I will also add that it doesn't happen too often, but when it does it is usually to a unit you are attached to so it feels worse then it is.
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Sach Offline
EIR Veteran
Posts: 1211


« Reply #10 on: August 11, 2009, 11:05:59 am »

whether this was implemented it should be treated and discussed as what it is, a direct buff to Axis heavy tanks, not some fluff realism change.
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CafeMilani Offline
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Posts: 2994



« Reply #11 on: August 11, 2009, 11:07:47 am »

blocking with jeeps is ok...if u were able to HIT them!
my p4s KTs and jagd ALWAYS fail to kill jeeps. thats pretty annoying.

ampm u obviously never got blocked by a jeep and them got pwned by 2 AP round hellcats were you? -.-
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AmPM Offline
Community Mapper
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Posts: 7978



« Reply #12 on: August 11, 2009, 12:02:45 pm »

I've lost countless vehicles to blocks, its annoying but its part of the game.
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deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« Reply #13 on: August 11, 2009, 12:25:56 pm »

blocking with jeeps is ok...if u were able to HIT them!
my p4s KTs and jagd ALWAYS fail to kill jeeps. thats pretty annoying.

ampm u obviously never got blocked by a jeep and them got pwned by 2 AP round hellcats were you? -.-

you lost to an armour user? with AP as his t4? FAIL LOL
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Wolster Offline
EIR Veteran
Posts: 52


« Reply #14 on: August 13, 2009, 08:38:56 am »

Forgeting the blocking element of this, how about all tanks get bonuses to hit silly bikes/jeeps at close range.

After all these scout units are just that, Scout Units, if they spot the enemy they have done there job, no need to get into engagement range ?

Such a game change buff would be even to all sides, probably easier to code up & would technically still allow blocking, but would make it more risky (tho im not sure how much risk is on the line with a 90mp 5fuel bike).
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Sach Offline
EIR Veteran
Posts: 1211


« Reply #15 on: August 13, 2009, 08:41:52 am »

it wouldn't though would it wolster?

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EIRRMod Offline
Administrator / Lead Developer
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Posts: 11009



« Reply #16 on: August 13, 2009, 09:04:37 am »

Thread cleaned.

Just removed the off-topic crud.

Have a nice day!
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Rocksitter Offline
EIR Veteran
Posts: 495



« Reply #17 on: August 13, 2009, 02:00:38 pm »

 What kind of argument is its part of the game ?

 That makes no sense there are countless things that have been changed that were part of the game so if thats your opinion go play VCOH and you will get part of the game no wait they change that one all the time so dont download any updates oh wait then you cant play online so I guess you skrewed has far has wanting only what was part of the game and another question what game are you talking about VCOH OF TOV EIR EIRR not to mention all the patches for all of these so do you care to elaborate  ....

 Part of the game what joke....
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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #18 on: August 13, 2009, 02:20:33 pm »

Quote
go play VCOH...
no wait they change that one all the time


Rofl
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HeartBreakOne88 Offline
EIR Veteran
Posts: 83


« Reply #19 on: August 13, 2009, 02:46:04 pm »

so the reason why you want it implemented is because its annoying......

Quote
Forgeting the blocking element of this, how about all tanks get bonuses to hit silly bikes/jeeps at close range.

but thats the point , light vehicles are fast moving and are though to hit but have f all damage

Quote
p4s KTs and jagd ALWAYS fail to kill jeeps. thats pretty annoying.
focus fire and support, you should know that
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