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Author Topic: attack/defend  (Read 2889 times)
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LeoPhone Offline
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« on: August 12, 2009, 04:37:39 pm »

an idea:
if you play R+ or M/E (attack and defend too?) thers a chanse the game wont be that gamemode, but another one.

now a how about doctrine abilty that increases the chanse that it will be the enemy attacking?

or even something like if thers 3 defesive doctrine ppl playing they have a much larger chanse it will be allied attack(no doctrine ability)

it can be like infantry company: improved chanse for defendg, AB company improved chanse for attacking, armor neutral
same with defensive, blitz and terror.
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CafeMilani Offline
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« Reply #1 on: August 12, 2009, 04:44:21 pm »

theres a quite big chance to attack/defend when u chose R or M/E mode in the launcher.
i dislike the other idea(s)
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Baine Offline
Steven Spielberg
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« Reply #2 on: August 13, 2009, 03:20:46 am »

theres a quite big chance to attack/defend when u chose R or M/E mode in the launcher.
i dislike the other idea(s)

This.


Don't tell me you haven't noticed that so far  Huh
I mean, the first M/E games in this war have all been attack/defend for me.
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ImmanioEiR Offline
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« Reply #3 on: August 13, 2009, 04:05:33 am »

While a bit weirdly put, I believe the first lines were meant to state the fact (there's randomness in the game modes), while his idea was to influence the odds of different modes through doctrines. While an interesting idea, I don't think I'm in favour of it.
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EIRRMod Offline
Administrator / Lead Developer
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« Reply #4 on: August 13, 2009, 04:05:58 am »

Well, we have played around with some ideas on what we can do for the interim until a warmap is added.

An important part will be that depending on the flow of the war - the gametypes will adjust.

For example, if the Axis are on offence, then the games will have an equal chance of M/E, R+ or Att/Def - but the important part here is that you can modify it slightly by what gametype is chosen.
Also, in this example, the Att/Def would be slanted towards Axis attacking.
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EIRRMod Offline
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« Reply #5 on: August 13, 2009, 04:07:08 am »

While a bit weirdly put, I believe the first lines were meant to state the fact (there's randomness in the game modes), while his idea was to influence the odds of different modes through doctrines. While an interesting idea, I don't think I'm in favour of it.
There wont be anything in the doctrines that affects the gametype, the doctrines are a representation of your individual company growth only.

There will be things on the warmap that do however.
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