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Author Topic: WM Halftrack  (Read 5847 times)
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deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« on: August 17, 2009, 08:06:31 am »

Not sure if any other threads have been made on this but it's supression is fairly ridiculous, it pins faster than an MG42 and needs to be adjusted imo.
Logged

DERDBERT
Like Jesus, Keeps died for us

He made a funny thread for bear, and got banned.

Now bear makes his own funny thread. It's unsurprisingly not funny.

Keeps died for our funny threads.
Ununoctium Offline
EIR Veteran
Posts: 1256


« Reply #1 on: August 17, 2009, 09:01:21 am »

fuck its still broken.

well the superclown cars are a bitch because flamers>supressed
Logged


Quote from: shockcoil
Quote from: CrazyWR
My tigers get penetrated by everything.  Its really really frustrating.
Your tiger is a whore
Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #2 on: August 17, 2009, 09:12:04 am »

Is this with the intensity ability?
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deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« Reply #3 on: August 17, 2009, 12:53:36 pm »

Is this with the intensity ability?

No, a fresh account had one and it just instantly pinned my riflesquad.
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AmPM Offline
Community Mapper
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Posts: 7978



« Reply #4 on: August 17, 2009, 12:54:36 pm »

Close range the rear MG is still broken yes.
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salan Offline
Synergies TL2 mod!
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Posts: 6290


« Reply #5 on: August 17, 2009, 01:02:52 pm »

mm was this fixed in relic patch?  I'll look at the stats of the back gun and see if they are different then ours.
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gamesguy2 Offline
Honoured Member
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Posts: 2238


« Reply #6 on: August 17, 2009, 07:08:45 pm »

The rear MG is identical to the front MG, you guys are seeing things.

Also it has less suppression than a real HMG, I could run the numbers if you guys like.
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CrazyWR Offline
EIR Veteran
Posts: 3616


« Reply #7 on: August 17, 2009, 09:03:33 pm »

Regardless of the numbers, it still insta-pins...
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1. New tactics? it's like JAWS, first one in the water dies

RCA-land where shells fall like raindrops and the Captain is an invincible god
gamesguy2 Offline
Honoured Member
*
Posts: 2238


« Reply #8 on: August 17, 2009, 09:12:55 pm »

Regardless of the numbers, it still insta-pins...

Except it doesn't.

Show a replay.
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bbsmith Offline
The Brain and Muscle
*
Posts: 2778


« Reply #9 on: August 17, 2009, 09:52:00 pm »

How can you guys argue against the actual game?
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Computer991 Offline
Donator
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Posts: 1219



« Reply #10 on: August 17, 2009, 09:59:34 pm »

How can you guys argue against the actual game?

Don't you know the allied strategy...NERF everything axis has then try to nerf more things

How about we take off fire up from rangers and airborne and then we will call it even Smiley
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wildsolus Offline
Donator
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Posts: 807


« Reply #11 on: August 17, 2009, 10:02:08 pm »

take fireup off the elite infantry and take cloak off of everything except snipers
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AmPM Offline
Community Mapper
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Posts: 7978



« Reply #12 on: August 17, 2009, 10:03:41 pm »

Make Snipers only cloak in cover!
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Computer991 Offline
Donator
*
Posts: 1219



« Reply #13 on: August 17, 2009, 10:10:12 pm »

take fireup off the elite infantry and take cloak off of everything except snipers
Take dodge off light vehicles.
Logged
bbsmith Offline
The Brain and Muscle
*
Posts: 2778


« Reply #14 on: August 17, 2009, 10:14:19 pm »

Why don't we just remove all of that? and cover while your at it. In fact remove all abilities and everything that has to do with coh. Then we will have a nice game of Dune 2.
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gamesguy2 Offline
Honoured Member
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Posts: 2238


« Reply #15 on: August 17, 2009, 10:16:46 pm »

Why don't we just remove all of that? and cover while your at it. In fact remove all abilities and everything that has to do with coh. Then we will have a nice game of Dune 2.

Sandworms are OP!
Logged
Computer991 Offline
Donator
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Posts: 1219



« Reply #16 on: August 17, 2009, 10:19:06 pm »

Dune 2 was a great game,dont hate on it.
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bbsmith Offline
The Brain and Muscle
*
Posts: 2778


« Reply #17 on: August 17, 2009, 10:22:05 pm »

There's nothing with Dune 2. I just don't think EIR:R should change the foundations of COH.
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Computer991 Offline
Donator
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Posts: 1219



« Reply #18 on: August 17, 2009, 10:34:18 pm »

Well that is why this mod is here isn't? to change the foundations of COH?
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Baine Offline
Steven Spielberg
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Posts: 3713


« Reply #19 on: August 18, 2009, 03:43:43 am »

The rear MG is identical to the front MG, you guys are seeing things.

Also it has less suppression than a real HMG, I could run the numbers if you guys like.

Wasn't there a thread about it on GR where someone found out that the rear mg really dealt more suppression than the front?
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