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Author Topic: [BUG] Possible 25 Pounder XP gain Bug  (Read 1491 times)
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sururu Offline
EIR Regular
Posts: 12


« on: August 26, 2009, 05:29:42 pm »

Replay

Entered the field as Vet 2 (minute 27ish), with 29 XP, and runs off the field with 15 Infantry kills and 1 light vehicle kill (minute 42ish).

The XP is currently @ 32.

Even assuming i didnt see the initial XP correctly and that it was base XP for vet 2, wich is 22, 15 infantry kills and 1 light vehicle award more than 10 XP if i do my math right :=)

BUT, im 100% sure it had 29 xp Cheesy

LopesHugo



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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #1 on: August 26, 2009, 05:33:23 pm »

I have also noticed 25 pounders not retaining their creeping barrag ability at times.
It usually happens, I think, if you order to build the 25 pounder, but change the build location before construction is started. I.e. you call on the 25 pdr, click to build in the middle of the map, 10 seconds later you decide you want it to be 10 metres closer to your spawn.
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sururu Offline
EIR Regular
Posts: 12


« Reply #2 on: August 28, 2009, 12:13:03 pm »

More info on this:

Did 2 more games where i brought in the 25 Pdr.
Had, in each game, arround 10-15 kills, the XP didnt budge, its stuck at 32Xp.

Can post a replay of my next match if it will help, and if it doesnt move again.

LopesHugo

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Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #3 on: August 28, 2009, 12:28:11 pm »

Emplacement vet has been borked for a while, if you redeploy it thats what people have been saying screws with it
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SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
LuAn Offline
EIR Veteran
Posts: 572



« Reply #4 on: August 28, 2009, 12:52:31 pm »

Mhm how about removing Veterancy on emplacements and compensate the removal by something else?

Veterancy on Bofors, 17pder, 25pder, Vickers, MGBunker, 88, Flakvierling, Howitzer (am i missing something) seems rather , well how to put this, somewhat awkward? or is it just me?

Also i dont quite understand why a few of those units can relocate and a few dont? Ofcourse theres a significant difference in the game influence /performance of those units, but if a bofors can relocate, why not make the flakvierling relocate? or vice versa, works either way.

However i do see a difference between the emplacement and other versions of static units regarding survailability.
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aka UckY  Wink
sururu Offline
EIR Regular
Posts: 12


« Reply #5 on: August 28, 2009, 12:58:52 pm »

25 pdr does not relocate and gains XP correctly up to 32 XP aparently, after that, no XP whatsoever is retained,.. staying at 32XP.

LopesHugo
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