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Volkssturm
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Topic: Volkssturm (Read 11514 times)
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Trishut
Donator
Posts: 107
Volkssturm
«
on:
August 29, 2009, 11:13:15 pm »
ElderberryFlower (me), Armfelt vs thisispanzercountry, bloodytears1
In autumn of 1944, the germans have been pushed back and are desperately trying to fight back the allies. Wehrmacht is sparcely equipped and consists mainly of drafted locals. Will they be able to push out the allies from the fatherland? Or will they be crushed beneath their Royal armored threads and Recoilless jackboots?
http://www.filefront.com/14427181/Volkssturm.rar
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DasNoob
EIR Veteran
Posts: 3430
Re: Volkssturm
«
Reply #1 on:
August 30, 2009, 01:22:17 am »
Nice description! I'll go give it a watch if the latest patch didn't mess it up
Logged
Quote from: fldash on Today at 06:22:34 PM
DISASTER AVERTED... IM A MOTHER FUCKING GENIUS!
Quote from: Smokaz on February 24, 2010, 11:45:39 am
You have DasNoob who uses the mod as COHTV
DasNoob
EIR Veteran
Posts: 3430
Re: Volkssturm
«
Reply #2 on:
August 30, 2009, 02:06:53 am »
Ah man, I so wanted to cheer for you! But I can't really cheer for the blob tactics man
P.S. I love volks, I run 10 Fully upgraded ones in my terror company... they are so underrated these days.
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sgMisten
Donator
Posts: 778
Re: Volkssturm
«
Reply #3 on:
August 30, 2009, 02:42:54 am »
Quote from: DasNoob on August 30, 2009, 02:06:53 am
Ah man, I so wanted to cheer for you! But I can't really cheer for the blob tactics man
P.S. I love volks, I run 10 Fully upgraded ones in my terror company... they are so underrated these days.
No fear, I rate them highly too! I replaced all my KCH and Grenadiers in my defensive company with volks!
Logged
petewinny23
EIR Regular
Posts: 29
Re: Volkssturm
«
Reply #4 on:
August 30, 2009, 05:09:01 am »
The blobbing would probs be anooying to anyone playing agasint u. Though the assaults were pretty well executed.
Lol at possible claim of baning for using such tactics by Bloodytears who himself normally rolls round in blobs of up to 4 ab rrs at a time.
Its just unlucky if u come across an opponent with a company like this cause in general it takes really good skill to quickly adjust your tactics whilst in game from ones prepared before hand.
If theres a counter to this tactic then i c nothing wrong with using it.
Logged
Armfelt
EIR Veteran
Posts: 453
Re: Volkssturm
«
Reply #5 on:
August 30, 2009, 09:09:19 am »
There have been some talk about trying to have a battallion without regular AT (PAK/Schrecks). So we thought about test a way where everything but the stukas is relatively cheap.
Well it worked successfully this time, especially when the tactic had it´s first fieldtest. This tactic wouldn´t have worked with the old availability system, and the tactic ofcourse needs some tweaks. This was btw newly built battallions with no advantages.
But one question. Do you think that with this new availability system that eg. volksgrenadiers and stugs can get too powerful? I mean especially if pros would have handled them instead of us. Or just overall?
Perhaps this tactic wouldn´t have worked if just one person had this build and the other had a more streamlined?
Well atleast it was fun playing it.
Logged
"Well opinions are like assholes, everybody has one."
Unkn0wn
No longer retired
Posts: 18379
Re: Volkssturm
«
Reply #6 on:
August 30, 2009, 09:40:34 am »
Personally I think StuG + Gren is a much better synergy than Stug + Volks.
1. Grenadiers are tougher and better at long range combat
2. Grenadiers can purchase LMGs, the ideal infantry based defensive weaponry
3. Grenadiers can purchase panzerschrecks, one of the most reliable infantry AT weaponry in the game.
Volksgrenadiers have MP40s, which as an assault weapon are not ideal when used in conjunction with StuGs.
The Volksgrenadier Panzerfaust is not as reliable as an AT supplement compared to panzerschrecks.
You'd probably be better off using Volkssturm in combination with a Tiger or King Tiger imo.
«
Last Edit: August 30, 2009, 09:59:37 am by Unkn0wn
»
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EliteGren
EIR Veteran
Posts: 6106
Re: Volkssturm
«
Reply #7 on:
August 30, 2009, 09:47:15 am »
What do you mean with #2?
LMG42 has worse dps than a normal K98 at long range.
And while I agree that Grenadiers are alot better than volks in a direct firefight, I'd say dont take the Panzerschreck. For 140 munis you could get 4 fausts or another fully upgraded StuG.
If you have Fully Loaded, then you get a total of 12 fausts for 1 Schreck.
Logged
Quote from: deadbolt on December 30, 2010, 09:14:16 am
i prefer to no u
Quote from: deadbolt on July 30, 2012, 08:08:48 am
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
Unkn0wn
No longer retired
Posts: 18379
Re: Volkssturm
«
Reply #8 on:
August 30, 2009, 09:53:46 am »
Quote
What do you mean with #2?
LMG42 has worse dps than a normal K98 at long range.
Well I meant primarily as a defensive weapon, as the enemy comes closing in.
Ironically while the StuG is supposedly an 'Assault Gun' it does a terrible job assaulting positions and is thus best used in a defensive role. This is where the combination with LMG/Shrek Grenadiers comes into play.
StuHs, Tigers and King Tigers are the real 'assault tanks' in EIR as far as I'm concerned.
Quote
For 140 munis you could get 4 fausts or another fully upgraded StuG.
If you have Fully Loaded, then you get a total of 12 fausts for 1 Schreck.
The problem is that due to 'significant' panzer faust cooldown timers you will need to get multiple squads of volksgrenadiers supporting the StuG if you want to reach the same effectiveness a Panzerschreck can achieve versus circle strafing vehicles and tanks.
The panzerfaust's performance is also terrible against the T17 and Staghound, so if you rely on them and your StuG gets circlestrafed there is not very much that you can do.
I'm not arguing that 'Volkssturm' doesn't work, not at all, I'm just arguing that it doesn't make much sense to combine it with StuGs.
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Ununoctium
EIR Veteran
Posts: 1256
Re: Volkssturm
«
Reply #9 on:
August 30, 2009, 09:54:57 am »
Quote from: EliteGren on August 30, 2009, 09:47:15 am
What do you mean with #2?
LMG42 has worse dps than a normal K98 at long range.
And while I agree that Grenadiers are alot better than volks in a direct firefight, I'd say dont take the Panzerschreck. For 140 munis you could get 4 fausts or another fully upgraded StuG.
If you have Fully Loaded, then you get a total of 12 fausts for 1 Schreck.
I completely agree on those points.
and Elitegren is our volk/gren expert.
Logged
Quote from: shockcoil
Quote from: CrazyWR
My tigers get penetrated by everything. Its really really frustrating.
Your tiger is a whore
Trishut
Donator
Posts: 107
Re: Volkssturm
«
Reply #10 on:
August 30, 2009, 09:59:51 am »
Quote from: Unkn0wn on August 30, 2009, 09:40:34 am
Personally I think StuG + Gren is a much better synergy than Stug + Volks.
1. Grenadiers are tougher and better at long range combat
2. Grenadiers can purchase LMGs, the ideal infantry based long range weaponry
3. Grenadiers can purchase panzerschrecks, one of the most reliable infantry AT weaponry in the game.
Volksgrenadiers have MP40s, which as an assault weapon are not ideal when used in conjunction with StuGs.
The Volksgrenadier Panzerfaust is not as reliable as an AT supplement compared to panzerschrecks.
You'd probably be better off using Volkssturm in combination with a Tiger or King Tiger imo.
Stugs MG pinns and MP40 kills.
Faust kills faster (hits more) and shermans, T17 doesn't rush grens with shreks but kites them instead.
With volks instead they aren't that afraid and get raped by fausts in close combat.
Logged
Unkn0wn
No longer retired
Posts: 18379
Re: Volkssturm
«
Reply #11 on:
August 30, 2009, 10:07:41 am »
The 'real' volkssturm tactic is primarily a very aggressive, offensive based one. I don't see how (Stug) MG 42s fit into that picture, usually it consists of one volkgrenadier squad drawing fire and a whole wave of others overwhelming the enemy, using mass panzerfausts to inflict hurt on any supporting tank and mp40s to switfly wipe out all supporting infantry.
It's only when the ATGs are cleaned out that the StuG can move in as all it takes is about 3 ATG shots to destroy it. Hence why the StuG is a terrible infantry assault support tank.
Perhaps we have a different understanding of the term volkssturm. I'll check out the replay and see for my self.
Just spamming Volks is not what I personally refer to as the 'volkssturm', it sounds like you just did the standard Wehr gameplay with large amounts of volks and Stugs.
Anyway sounds like a fun to watch replay either way!
«
Last Edit: August 30, 2009, 10:11:02 am by Unkn0wn
»
Logged
Baine
Steven Spielberg
Posts: 3713
Re: Volkssturm
«
Reply #12 on:
August 30, 2009, 10:25:37 am »
Watched it and must say, im impressed. good job there.
But you guys had several units floating around doing nothing in the back, and had wide holes in your front line! And Armfelt, use cover!!!!
When i saw that your volks fled from rifles where they would easily have won the engagement through cover!
Other than that, good job, I myself thought I'd run a volk heavy company, but this is definately the real heavy weight!
You made Akranadas rage badly
(If I'm not mistaken Akranadas = PanzerCountry, right?)
And LOL at the "this may lead to a ban" from bloodytears. If that would have been the case, a lot of people would have been banned for light vehicle spam last patch
PS: Loveleiarde would be proud. Someone should message him, with the new availability system he would probably be full of joy!
«
Last Edit: August 30, 2009, 10:37:49 am by Baine
»
Logged
DasNoob
EIR Veteran
Posts: 3430
Re: Volkssturm
«
Reply #13 on:
August 30, 2009, 05:16:37 pm »
It's not leading to a ban lol.
It was really ugly though. I hate seeing people drag/click their units, not a lot of skill shown.
Too bad your oponent never caught up; never could get the right mix of AI/AT on the field... this is easily countered otherwise.
And Volks = rule. I too dropped all of my KCH and just run volks, I have 1 shrek Gren in my start just for the hell of it.
Logged
Akranadas
Honoured Member
Posts: 6906
Re: Volkssturm
«
Reply #14 on:
August 30, 2009, 05:21:24 pm »
Quote from: Baine on August 30, 2009, 10:25:37 am
You made Akranadas rage badly
(If I'm not mistaken Akranadas = PanzerCountry, right?)
I waited 2 and a half hours for a game, the first game failed because someone dropped before I could come onto the field, the second one someone couldn't connect and nobody bothered to tell me they had abandoned the game in launcher; so I ended up waiting in the game lobby for 20 mins.
I then had a 3v3 up but no Allied players; and Armleft and his buddy were asking for allies; so I switched just to get a game and was confronted with that as my 2 and a half hour wait prize.
Logged
Trishut
Donator
Posts: 107
Re: Volkssturm
«
Reply #15 on:
August 30, 2009, 06:25:32 pm »
Sorry bout that.
But it was hell of a game for the first try on the volkssturm!
And where did Armfelt leave his arm?
This is another nice volkssturm game but with the support of a third player with paks and mg.
Volkssturm facing the american elite ends in a tough battle.
Players: Me, Armfelt, Shadow89 vs cam6767, generalissimo, Numenorion
http://www.filefront.com/14433053/Replay.rar
Personal note: 30 pp from one game is nice and vet 3 airborne is a pain in the ass.
«
Last Edit: August 30, 2009, 06:41:21 pm by Trishut
»
Logged
Armfelt
EIR Veteran
Posts: 453
Re: Volkssturm
«
Reply #16 on:
August 30, 2009, 06:30:56 pm »
Quote from: Trishut on August 30, 2009, 06:25:32 pm
And where did Armfelt leave his arm?
Changed it for a built-in Pfaust, just bad I have already fired it.
That game we had a not efficient start though. Just terrible.
Start callin:
http://i130.photobucket.com/albums/p280/Ashitaka8/Volkssturm1.jpg
«
Last Edit: August 30, 2009, 07:20:51 pm by Armfelt
»
Logged
Armfelt
EIR Veteran
Posts: 453
Re: Volkssturm
«
Reply #17 on:
June 09, 2010, 04:50:34 pm »
The local volks are gathered to defend their village once again, but this time against american elite infantry brigades.
Will they be able to defend their homestead, or will they be squashed under yankee heels?
Armfelt & Trishut vs SmurforNot & Tym
http://www.filefront.com/16701269/Volkstheoriginal.rar
«
Last Edit: June 09, 2010, 04:56:19 pm by Armfelt
»
Logged
Tymathee
Donator
Posts: 9741
Re: Volkssturm
«
Reply #18 on:
June 09, 2010, 07:46:50 pm »
you're lucky I didn't have my brits or i'd have torn you to pieces. I went easy on you cuz of your lower levels, not so much next time, when i see you again, your volks are toast.
Logged
Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
salan
Synergies TL2 mod!
Posts: 6290
Re: Volkssturm
«
Reply #19 on:
June 09, 2010, 08:04:21 pm »
I miss my horde of volks... I think i'll have to actually make one again. Mmm fatherland defense!
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