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Author Topic: Mechanized Aid  (Read 2810 times)
0 Members and 4 Guests are viewing this topic.
Tymathee Offline
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Posts: 9741



« on: September 06, 2009, 12:06:57 pm »

Is this working atm? Does it only affect the support scout car?

Also, the Guned SW, does it really need to be 3 pop? I'd use it for scouting but the pop just turns me off tbh. The scout car itself is already 3 pop.
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"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
donnieDark Offline
EIR Veteran
Posts: 95


« Reply #1 on: September 06, 2009, 12:24:52 pm »

Jeeps are also 3 pop...and they might as well not have any weapons
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Tymathee Offline
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« Reply #2 on: September 06, 2009, 01:31:51 pm »

Jeeps are also 3 pop...and they might as well not have any weapons

Yea but jeeps are 110 mp and 5 fu, the 166 is 120 mp and 15 fu, the cycle is 90 and 5. the other one is 110 and 10. i think the prices are a bit off
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Sharpshooter44 Offline
EIR Regular
Posts: 19


« Reply #3 on: September 06, 2009, 01:39:17 pm »

The scout car is also alot more tough with a much better gun then the jeep...and if im not mistaken the scout car is also faster..
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Tymathee Offline
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« Reply #4 on: September 06, 2009, 04:22:24 pm »

the prices i was taking about weren't the scout car.I was talking about the swimming wagon.
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gamesguy2 Offline
Honoured Member
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Posts: 2238


« Reply #5 on: September 06, 2009, 08:35:47 pm »

Jeeps are also 3 pop...and they might as well not have any weapons

Yea but jeeps are 110 mp and 5 fu, the 166 is 120 mp and 15 fu, the cycle is 90 and 5. the other one is 110 and 10. i think the prices are a bit off

No the armed wagon is far better than the bike and the jeep.  It has the bike gun's high damage, combined with the ability to reverse.

Jeep has a hard time killing snipers due to low damage, while bikes can be circle strafed by a sniper.  The Armed wagon can quickly kill a sniper/harass support weapons but maintain the ability to reverse. 
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crimsonrabbit Offline
EIR Veteran
Posts: 380



« Reply #6 on: September 07, 2009, 12:11:45 am »

Who cares if their pop is 3?
It is just a scout vehicle and it can reverse.
Just keep all those armed scout vehicles at 3 pop and everything is dandy; no need to constantly disrupt everything.
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NightRain Offline
EIR Veteran
Posts: 3908



« Reply #7 on: September 07, 2009, 12:36:10 am »

Why Non-lethal Schwimwagon is 110mp and 5 fuel where a mc is 90 and 5 fuel? Who takes a Unarmed toy instead of a Armed one to hunt Snipers?

I really would like to know why its 110 mp and 5 fuel when it can't do anything other than sit behind a hedgerow and spot and it is 2 pop where a ketten is 1 D: (most likely cheaper too)
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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #8 on: September 07, 2009, 12:37:31 am »

The unarmed Schwimm has a larger sight radius.
Ketten has a lower one, and it costs 95 MP 5 FU.

Nobody ever uses either of them(except for mines and being invisible, sometimes), so it's no big deal.
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sgMisten Offline
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Posts: 778


« Reply #9 on: September 07, 2009, 05:54:32 am »

What's the sight radius on the unarmed Schwimm? Omniscience doesn't seem to affect it.
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Mysthalin Offline
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Posts: 9028


« Reply #10 on: September 07, 2009, 05:59:26 am »

55.
Omniscience affects the armed version of it, though... heh.
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