*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
December 02, 2024, 04:01:53 am

Login with username, password and session length

Resources

Recent posts

[November 01, 2024, 12:46:37 pm]

[October 05, 2024, 07:29:20 am]

[September 05, 2024, 01:54:13 pm]

[July 16, 2024, 11:30:34 pm]

[June 22, 2024, 06:49:40 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]
Pages: 1 [2]   Go Down
  Print  
Author Topic: Hard caps  (Read 7357 times)
0 Members and 6 Guests are viewing this topic.
CafeMilani Offline
Aloha
*
Posts: 2994



« Reply #20 on: September 07, 2009, 05:01:33 am »

who said i have probs?
Logged

Mysthalin Offline
Tired King of Stats
*
Posts: 9028


« Reply #21 on: September 07, 2009, 05:22:41 am »

who said i have probs?

Do we need to answer that question? Tongue
Logged

CafeMilani Offline
Aloha
*
Posts: 2994



« Reply #22 on: September 07, 2009, 06:04:38 am »

well i dont have a prob killing a jagd tbh.

now where are the moderators?
Logged
anthony210 Offline
EIR Veteran
Posts: 1016


« Reply #23 on: September 07, 2009, 06:39:26 am »

Snipers and big heavy tanks (KT, Jagd) will likely be getting hardcapped. We'd rather avoid hardcaps to be honest but for some units it's just necessary.

So hard cap to just axis heavy tanks?
Logged

Jorzma Offline
EIR Regular
Posts: 8


« Reply #24 on: September 07, 2009, 06:50:42 am »

Hardcap churchills too, Sad pershing? and maybe firefly even if its not a heavy tank, its kinda like the panthers rival which would be unfair if when the enemy gets 5 fireflies against a single panther.
Logged
Groundfire Offline
EIRR community manager
EIR Veteran
Posts: 8511



« Reply #25 on: September 07, 2009, 08:43:41 am »

I would prefer not having hardcaps, but the second super heavy (jadg, KT) and the third Heavy (Tiger, Pershing) have a gigantic PP pool cost, so you can get em, but if you lose it chances are your not gonna have it next game.
Logged

Latest Shoutcast:
EIRR Groundcast 11 "The Super Dev Showdown!!"
http://www.youtube.com/watch?v=IOGm79rXWhU (full version)

Smokaz Offline
Honoured Member
*
Posts: 11418



« Reply #26 on: September 07, 2009, 09:19:29 am »

Maybe Jagd and KT, but I dont see why the Tiger and the Pershing need to be nerfed or the viability dimnished in any way.
« Last Edit: September 07, 2009, 09:21:36 am by Smokaz » Logged

SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
Ununoctium Offline
EIR Veteran
Posts: 1256


« Reply #27 on: September 07, 2009, 09:43:41 am »

Maybe Jagd and KT, but I dont see why the Tiger and the Pershing need to be nerfed or the viability dimnished in any way.

who would run triple pershing?
that would suck - you'd need an ally with great recon EVERY game or maphax.
That or rambo like no tommorow and HOPE theres not 1 Pak. or 2 AT units of any other kind. LMOBMFSS are better for less pop and easier manouver. (LawnMowerOnBoardMechanicsFlankSpeedSher mans)
Or for pershing HP use a MPTSCS. (MinePlowTankShockChurchillStabber)

I always find it easier when you can see the enemy AT, scanning the whole battlefield is too busy in an intense game.

Maybe You'll even see a little write up on the LMOBMFSS and MPTSCS or as I nickname them, "Le Mob Miffs" and "FUCK MY MANS STABBED THEMSELVES AGAIN"
Logged


Quote from: shockcoil
Quote from: CrazyWR
My tigers get penetrated by everything.  Its really really frustrating.
Your tiger is a whore
Smokaz Offline
Honoured Member
*
Posts: 11418



« Reply #28 on: September 07, 2009, 09:53:21 am »

Or you could just sucide unupgraded rifles. For recon purposes they are quite cheap :x
Logged
Mysthalin Offline
Tired King of Stats
*
Posts: 9028


« Reply #29 on: September 07, 2009, 12:58:48 pm »

OR you could use the 63.25 sight range jeep with the T1...
Logged
fallensoldier7 Offline
EIR Veteran
Posts: 667


« Reply #30 on: September 07, 2009, 01:09:36 pm »

I don't think 3 Pershings leaves very much fuel for jeeps, or at least that's what Ununoctium told me.
Logged

Armfelt Offline
EIR Veteran
Posts: 453



« Reply #31 on: September 07, 2009, 01:22:03 pm »

Hard Caps... is needed.  
« Last Edit: September 07, 2009, 01:26:10 pm by Armfelt » Logged


"Well opinions are like assholes, everybody has one."
Mysthalin Offline
Tired King of Stats
*
Posts: 9028


« Reply #32 on: September 07, 2009, 01:23:23 pm »

That's right... but as smokie said - my tripple pershing company had 25 rifles and 2 snipers back in the "Unlock all" patch :S.
Logged
wildsolus Offline
Donator
*
Posts: 807


« Reply #33 on: September 07, 2009, 05:26:47 pm »

I don't think 3 Pershings leaves very much fuel for jeeps, or at least that's what Ununoctium told me.

leaves room for 1
Logged

Pages: 1 [2]   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.054 seconds with 36 queries.