Home
Forum
Search
Login
Register
Account
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
November 11, 2024, 01:43:53 pm
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Resources
Leaderboards
Unit Price Lists
Map List
Launcher status:
Players in chat: 0
Battles in progress:
Battles waiting:
Download the mod from Steam
Join our Discord server
Recent posts
Please don’t open this th...
by
Olazaika1
[November 01, 2024, 12:46:37 pm]
Required age ratings for ...
by
Unkn0wn
[October 05, 2024, 07:29:20 am]
50 minutes cap victory
by
Olazaika1
[September 05, 2024, 01:54:13 pm]
Feedback
by
Olazaika1
[July 16, 2024, 11:30:34 pm]
Anyone here still alive?
by
Olazaika1
[June 22, 2024, 06:49:40 am]
very glad to be signing u...
by
Olazaika1
[March 08, 2024, 12:13:38 am]
EiR:R ACA (Art Credits Ar...
by
Olazaika1
[March 08, 2024, 12:12:54 am]
Hello, New guy in the mod
by
Olazaika1
[March 08, 2024, 12:09:37 am]
CoH 3 Old Guard
by
chefarzt
[December 30, 2023, 08:00:58 pm]
KT got buffs, Rug stop hi...
by
LittleJoe
[February 04, 2023, 11:46:41 am]
Awards
2007
Mod of the Year
Editor's Choice
2008
Most Innovative Multiplayer
Nominee
Want to help promote Europe In Ruins? It's as easy as clicking here once a day!
Why?
COH: Europe In Ruins
>
Forum
>
EIR Main Forums
>
General Discussion
>
War not going anywhere...
Pages:
1
[
2
]
Go Down
Print
Author
Topic: War not going anywhere... (Read 7964 times)
0 Members and 1 Guest are viewing this topic.
Tymathee
Donator
Posts: 9741
Re: War not going anywhere...
«
Reply #20 on:
September 17, 2009, 01:41:19 pm »
the maps need to change more periodically and be a lil more random. We've had 3 map changes and st come du mont is still on the list, its getting real old real fast.
IMO, the war should go day by day like you're moving in sectors. Maybe give an extra intensity for the side that wins the battle in a particular map sector.
so say that in the 150 allies win 100-87
axis win in one of the 125's 100-95
and the axis win in the other 125 100-99
since the 150 is the more important sector, the allies would advance but it'd be a little slowed because of the surrounding sectors being lostso instead of say of 100% gain it's er 80% and then we move onto a totally different 3 sectors/maps so that things just dont grow stale.
«
Last Edit: September 17, 2009, 01:43:35 pm by Tymathee
»
Logged
Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
bbsmith
The Brain and Muscle
Posts: 2778
Re: War not going anywhere...
«
Reply #21 on:
September 17, 2009, 01:42:24 pm »
We can double the increase in intensity I guess.
Logged
Quote from: aloha622 on March 28, 2010, 07:11:18 pm
prove it and you'll win
Quote from: bbsmith on March 28, 2010, 07:21:29 pm
I win.
Quote from: aloha622 on March 28, 2010, 07:30:53 pm
k u win.
puddin
EIR Veteran
Posts: 1701
Re: War not going anywhere...
«
Reply #22 on:
September 17, 2009, 05:20:13 pm »
Renaming and personalizing Companies and UNits would be paramount.
Also maybe make it when Automatic when Soemthign hits Vet 3 or a company and it Posts on thee website.
Such as Smoka'sw Dirty Dozen Rangers are vet 3 sith Blah blah EXP.
Maybe make a vet 4 and vet 5 with very small tiny buffs, btu again for bragging rights and a way to keep things interesting.
Along with the war map that is inturum, btu will have advantages or disadvantages.
I assume when tis done. there will be ME, Attack or defend maps to choose from on both sides, and a map for R mode...
Such as The territory closer to England is allies defend, while closer to germany is Defend for axis. While the middle ground is meeting or R+ mode. That way different maps have diferent modes and the push happens effectivly.
We could even maptch up Maps such as St. Winn and decided with areas are Fixed postions to attack and defend from... That could get very interesting.
And it gets puished and every map has a different mode, and they can switch around and such depending on games played. Would be very interesting.
I know most of what i have said probly emplys aan assload of coding but if it doesn;t i hope it helps.
Logged
Puddin' spam
tm
Quote from: aeroblade56 on September 03, 2012, 04:46:14 pm
i cant really blame smokaz i mean playing against puddin is like trying to fight off breast cancer. You might win and do it and be a bad ass but you'll feel sick and mutilated forever.
Quote from: nikomas on September 04, 2012, 03:59:27 am
Puddin' spam
tm
is soulcrushing... what's hard to understand about that?
HeartBreakOne88
EIR Veteran
Posts: 83
Re: War not going anywhere...
«
Reply #23 on:
September 17, 2009, 06:16:29 pm »
Quote from: Killer344 on September 16, 2009, 09:13:52 pm
Just take a break until the doctrine rework is done tbh, Soon ™.
ive seen that somewhere else
Logged
"Hmm its a shame CoH is best when served fresh with vanilla flavour rather than genetically modified vegetables..."
EIRRMod
Administrator / Lead Developer
Posts: 11009
Re: War not going anywhere...
«
Reply #24 on:
September 17, 2009, 06:39:53 pm »
Quote from: Smokaz on September 17, 2009, 03:19:20 am
"Smokaz's 234th Infantry Company has advanced and laid waste to three different axis companies at once with one fell swoop of it's gigantic e-penis: Draken's 122th blitz retreated first of the three following the loss of their commander's lucky coin as his sniper died to a minesweeper engineer. The other axis commanders were crushed under the treads of a out of control command tank. "
Due to popular interest, I'll bump this up in priorities too.
Now, what was the other thing you guys all voted on again? *wink*
Logged
Quote from: brn4meplz
Shit I'm pretty sure you could offer the guy a cup of coffee and he'd try to kill you with the mug if you forgot sugar.
Quote from: tank130
That's like offering Beer to fuck the fat chick. It will work for a while, but it's not gonna last. Not only that, but there is zero motivation for the Fat chick to loose weight.
Quote from: tank130
Why don't you collect up your love beads and potpourri and find something constructive to do.
Tymathee
Donator
Posts: 9741
Re: War not going anywhere...
«
Reply #25 on:
September 17, 2009, 10:20:49 pm »
Quote from: EIRRMod on September 17, 2009, 06:39:53 pm
Quote from: Smokaz on September 17, 2009, 03:19:20 am
"Smokaz's 234th Infantry Company has advanced and laid waste to three different axis companies at once with one fell swoop of it's gigantic e-penis: Draken's 122th blitz retreated first of the three following the loss of their commander's lucky coin as his sniper died to a minesweeper engineer. The other axis commanders were crushed under the treads of a out of control command tank. "
Due to popular interest, I'll bump this up in priorities too.
Now, what was the other thing you guys all voted on again? *wink*
Ooh, ooh I know!!! Being able to view games from the website, my idea
http://forums.europeinruins.com/index.php?topic=12131.0
Logged
BigDick
Guest
Re: War not going anywhere...
«
Reply #26 on:
September 18, 2009, 03:10:32 am »
Quote from: sgMisten on September 17, 2009, 09:40:49 am
Quote from: Smokaz on September 17, 2009, 03:19:20 am
What I miss the most personally is the:
"Smokaz's 234th Infantry Company has advanced and laid waste to three different axis companies at once with one fell swoop of it's gigantic e-penis: Draken's 122th blitz retreated first of the three following the loss of their commander's lucky coin as his sniper died to a minesweeper engineer. The other axis commanders were crushed under the treads of a out of control command tank. "
Yep, best part indeed, logging in and anxiously reading the latest battle updates, and sometimes after finishing a game hoping to see your name there ^.^
The NEWS section in the launcher seems perfect for this, if some automated update can be coded into it.
and if it consumes to much bandwidth there could be different news texts local on in coh folders and names replaced by variables
so just the names of battle participants need to be transfered and updated
and additional it would be great to name the companies to give them more personal flavor
and to have more than one company per account
«
Last Edit: September 18, 2009, 03:12:22 am by BigDick
»
Logged
Mgallun74
EIR Veteran
Posts: 1478
Re: War not going anywhere...
«
Reply #27 on:
September 18, 2009, 07:39:34 am »
the mod is kinda going nowhere, with the inbalance it the mod right now there is no wonder i see 5-8 people in lanucher most of the time.. these insance Doct buffs need to be reworked bigtime.
Logged
EliteGren
EIR Veteran
Posts: 6106
Re: War not going anywhere...
«
Reply #28 on:
September 18, 2009, 01:47:06 pm »
imbalance? wasnt there a thread recently telling us how great and well balanced it is?
Logged
Quote from: deadbolt on December 30, 2010, 09:14:16 am
i prefer to no u
Quote from: deadbolt on July 30, 2012, 08:08:48 am
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
Mgallun74
EIR Veteran
Posts: 1478
Re: War not going anywhere...
«
Reply #29 on:
September 18, 2009, 01:50:44 pm »
Quote from: EliteGren on September 18, 2009, 01:47:06 pm
imbalance? wasnt there a thread recently telling us how great and well balanced it is?
opinnions... thats all it is.
Logged
Demon767
Warmap Betatester
EIR Veteran
Posts: 6190
Re: War not going anywhere...
«
Reply #30 on:
September 18, 2009, 01:58:38 pm »
Quote from: Mgallun74 on September 18, 2009, 01:50:44 pm
Quote from: EliteGren on September 18, 2009, 01:47:06 pm
imbalance? wasnt there a thread recently telling us how great and well balanced it is?
opinnions... thats all it is.
so what is yours? Fact?
Logged
Generalleutnant of The Reichs Wolves
Nevergetsputonlistguy767
Mgallun74
EIR Veteran
Posts: 1478
Re: War not going anywhere...
«
Reply #31 on:
September 18, 2009, 02:01:22 pm »
Quote from: Demon767 on September 18, 2009, 01:58:38 pm
Quote from: Mgallun74 on September 18, 2009, 01:50:44 pm
Quote from: EliteGren on September 18, 2009, 01:47:06 pm
imbalance? wasnt there a thread recently telling us how great and well balanced it is?
opinnions... thats all it is.
so what is yours? Fact?
no, a opinnion
Logged
Pages:
1
[
2
]
Go Up
Print
Jump to:
Please select a destination:
-----------------------------
News & Introductions
-----------------------------
=> Updates & Announcements
=> EIR Boot Camp
===> In Other Languages
=====> In Chinese
=====> In German
=====> In Spanish
=====> In Polish
=====> In French
=====> In Norwegian
=> New Players
-----------------------------
EIR Main Forums
-----------------------------
=> General Discussion
=> Tactics & Strategy
=> Balance & Design
=> Broadcasts & Replays
=> Projects & Mapping
=> Technical Support
===> Bug Reporting
-----------------------------
General Forums
-----------------------------
=> General Discussion
=> Other Games
TinyPortal v1.0 beta 4 ©
Bloc
Loading...