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Battle #94 sync error
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Topic: Battle #94 sync error (Read 3862 times)
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Vondrakin
Honoured Member
Posts: 157
Battle #94 sync error
«
on:
July 30, 2007, 04:18:15 am »
Vondrakin (me) and Jebus <Axis> Defending vs Arise and Nevyen <Allied> Attacking.
Fighting on Mcgheans War 2vs2 encountered a sync error, From what we can tell Arise lagged then it stated Jebus has died. I gained control of Jebus's units and our company became unavailable in company control.
** on review Axis were set to attack yet it set us to defend despite the downloader confirming Allies defend. **
«
Last Edit: July 30, 2007, 04:26:58 am by Vondrakin
»
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just another cat drinking coffee
fldash
Founder
Posts: 9755
Re: Battle #94 sync error
«
Reply #1 on:
July 30, 2007, 07:07:15 am »
Sync errors are not really problems with the modification per se. It's generally a failed computation on one of the client machines that causes a synchronization problem. Best thing you can do is attempt to replay the battle...
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Lai
Propaganda Minister
Posts: 3060
Re: Battle #94 sync error
«
Reply #2 on:
July 30, 2007, 07:23:45 am »
"Best thing you can do is attempt to replay the battle..."
You mean watching the replay?
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fldash
Founder
Posts: 9755
Re: Battle #94 sync error
«
Reply #3 on:
July 30, 2007, 07:31:03 am »
No, watching the replay only helps if the battle didn't report but finished normally... (as in no SYNC or SCAR errors)
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Phil
ARRRRRRRRRRRRRRRRR
Posts: 2886
Phil's fkin batman!
Phil also owns the moon.
Re: Battle #94 sync error
«
Reply #4 on:
July 30, 2007, 08:41:13 am »
Probably not even a failed computation. Just some operations are nondeterministic and can have different results on different computer. Especially related to floating point variables, but not limited to them.
Thats why everything has integer values:)
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