Lolgasm
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« on: October 02, 2009, 02:03:09 pm » |
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Hey guys, just starting my first map, using one of the pictures from nevyen's suggestion thread. This is still very early days, but just posting my first little sections for any feedback, and to put it out there. Suggestion picture : Heightmap finished, started a section of the forest on the right : Overall view of the map, no fog this time :
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« Last Edit: October 03, 2009, 04:52:44 am by Lolgasm »
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NightRain
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« Reply #1 on: October 02, 2009, 02:16:51 pm » |
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Close Combat Maps? Hmm
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Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
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Lolgasm
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« Reply #2 on: October 02, 2009, 02:22:53 pm » |
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I've altered the layout slightly, moved the crossroads down to around about halfway up the map, to make it a more central fighting point. Some of the roads have changed, and I'm only guessing at the relief from an overhead picture.
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wildsolus
Donator
Posts: 807
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« Reply #3 on: October 02, 2009, 02:25:10 pm » |
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yeah having roads that one sided makes it easier to whoever has a halftrack start to get to the chokepoint and lock it down.
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LeoPhone
Honoured Member
Posts: 0
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« Reply #4 on: October 02, 2009, 02:41:33 pm » |
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set off FOG in your worldbuilder. that way YOU can see what you maps looks like, and we can too if you make screenshots.
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panzerman
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« Reply #5 on: October 02, 2009, 06:51:19 pm » |
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yeah having roads that one sided makes it easier to whoever has a halftrack start to get to the chokepoint and lock it down.
yer maybe put a couple of craters in the road to make sure people can't just charge up the road. looks good man hope to play it soon.
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Lolgasm
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« Reply #6 on: October 03, 2009, 04:53:19 am » |
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2 new pics, still very early days. As always, feedback is much appreciated.
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Lolgasm
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« Reply #7 on: October 03, 2009, 12:38:35 pm » |
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Lordcrazy
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« Reply #8 on: November 28, 2009, 02:15:55 pm » |
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Looks nice so far, keep up the good work!
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Demon767
Warmap Betatester
EIR Veteran Posts: 6190
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« Reply #9 on: November 28, 2009, 03:04:31 pm » |
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oh... so much forest. no a map i would like to play
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Generalleutnant of The Reichs Wolves Nevergetsputonlistguy767
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Baine
Steven Spielberg
Posts: 3713
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« Reply #10 on: November 29, 2009, 06:04:04 am » |
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oh... so much forest. no a map i would like to play
There is no forest map so, yay FOREST MAP! (only yay when tanks can crush the trees!)
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Demon767
Warmap Betatester
EIR Veteran Posts: 6190
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« Reply #11 on: November 29, 2009, 06:05:13 am » |
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shendel castle or whatever you call it. Something Castle
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Baine
Steven Spielberg
Posts: 3713
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« Reply #12 on: November 29, 2009, 06:09:28 am » |
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Ah ok sayajin castle you are right, but that wasn't a real forest map!
Yes that's not the real name. It's a gag.
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Demon767
Warmap Betatester
EIR Veteran Posts: 6190
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« Reply #13 on: November 29, 2009, 02:02:40 pm » |
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yea i understand, to bad if someone puts up an 88 on this map
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