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Author Topic: 6p_Ste. Mere Eglise (WIP)  (Read 9361 times)
0 Members and 5 Guests are viewing this topic.
EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #20 on: February 28, 2010, 03:21:04 pm »

You can tell alot by those screenshots tbh. Can we get a shot of the tactical map?
Logged

i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
DasNoob Offline
EIR Veteran
Posts: 3430



« Reply #21 on: February 28, 2010, 06:28:15 pm »

This is so pretty.

I sense incoming lag.
Logged

Quote from: fldash on Today at 06:22:34 PM
DISASTER AVERTED... IM A MOTHER FUCKING GENIUS!

You have DasNoob who uses the mod as COHTV
davidf78 Offline
Community Mapper
*
Posts: 93


« Reply #22 on: February 28, 2010, 06:57:17 pm »

how do you make the searchlights point up?
i adjusted them on a sloping terrain (using snap to terrain) and then moved them to their locations.
Logged
Nevyen Offline
Honoured Member
*
Posts: 2365


« Reply #23 on: February 28, 2010, 07:17:29 pm »

David gotta say mate really like the look of the maps you are working on.


How close are you to releasing them for us to play on,  tanteville is getting to become boringville!
Logged

davidf78 Offline
Community Mapper
*
Posts: 93


« Reply #24 on: February 28, 2010, 07:29:16 pm »

i try to get it out soon, but not to soon sorry.
Logged
bayarea510 Offline
EIR Veteran
Posts: 338


« Reply #25 on: March 01, 2010, 12:13:59 am »

I can't wait to give it a try!  Smiley
Logged

00:00:28 [Team] imnotsoisoisoi: they're noobish
00:01:07 [Team] imnotsoisoisoi: this is gonna be gg in 15 mins
...
00:28:50 [Team] RonnMercy: bring something on
00:29:04 [Team] imnotsoisoisoi: im out
00:29:05 [Team] RonnMercy: ur terrible lol
Gg in 30, half right at least
CrazyWR Offline
EIR Veteran
Posts: 3616


« Reply #26 on: March 01, 2010, 01:06:14 am »

Unknown was referring to EliteGren me thinks Tongue

Also, this map looks like a good city map. Open streets, enough room to manoveur and enough cover for infantry. I think it might be great!

David I'd like to see some streets blocked for tanks by lots of wrecks, to make for some interesting infantry battles. Or at least hard to pass terrain for tanks Wink

I disagree, we don't need another pathing nightmare like Bocage with the uncrushable tanktraps...


Back on topic of the map, it looks awesome so far, lookin forward to it David.
Logged

1. New tactics? it's like JAWS, first one in the water dies

RCA-land where shells fall like raindrops and the Captain is an invincible god
skaffa Offline
Honoured Member
*
Posts: 3130


The very best player of one of the four factions.

« Reply #27 on: March 04, 2010, 08:50:45 am »

Agree with Crazy on those tanktraps in middle Bocage, those should be removed, very annoying and serve no real purpose.
Logged

Quote from: deadbolt
bad luck skaffa>  creates best and most played eir maps
                      >  hated for creating best and most played eir maps

Quote from: Tachibana
47k new all time record?

Quote from: deadbolt
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
rifle87654 Offline
EIR Veteran
Posts: 1107


« Reply #28 on: March 05, 2010, 07:16:16 am »

are you going to hang a paratrooper body on the church?
Logged

hahahahahahahahahahahahahahahhahahahaha hahahahahahahahahahhahahahahahahahahaha hahahahah
hahahahahahahahahahahahahahahhahahahaha hahahahahahahahahahhahahahahahahahahaha hahahahah
Does he have a problem?
Anyway he's hilarious.
davidf78 Offline
Community Mapper
*
Posts: 93


« Reply #29 on: March 11, 2010, 12:40:49 am »

no paratrooper hanging from the crurch. i would have to model the chute and i dont have maya anymore
Logged
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