Home
Forum
Search
Login
Register
Account
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
November 28, 2024, 10:05:15 pm
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Resources
Leaderboards
Unit Price Lists
Map List
Launcher status:
Players in chat: 0
Battles in progress: 0
Battles waiting: 5
Download the mod from Steam
Join our Discord server
Recent posts
Please don’t open this th...
by
Olazaika1
[November 01, 2024, 12:46:37 pm]
Required age ratings for ...
by
Unkn0wn
[October 05, 2024, 07:29:20 am]
50 minutes cap victory
by
Olazaika1
[September 05, 2024, 01:54:13 pm]
Feedback
by
Olazaika1
[July 16, 2024, 11:30:34 pm]
Anyone here still alive?
by
Olazaika1
[June 22, 2024, 06:49:40 am]
very glad to be signing u...
by
Olazaika1
[March 08, 2024, 12:13:38 am]
EiR:R ACA (Art Credits Ar...
by
Olazaika1
[March 08, 2024, 12:12:54 am]
Hello, New guy in the mod
by
Olazaika1
[March 08, 2024, 12:09:37 am]
CoH 3 Old Guard
by
chefarzt
[December 30, 2023, 08:00:58 pm]
KT got buffs, Rug stop hi...
by
LittleJoe
[February 04, 2023, 11:46:41 am]
Awards
2007
Mod of the Year
Editor's Choice
2008
Most Innovative Multiplayer
Nominee
Want to help promote Europe In Ruins? It's as easy as clicking here once a day!
Why?
COH: Europe In Ruins
>
Forum
>
EIR Main Forums
>
Balance & Design
>
Medic Bunker too expensive?
Pages:
1
2
[
3
]
4
Go Down
Print
Author
Topic: Medic Bunker too expensive? (Read 13525 times)
0 Members and 1 Guest are viewing this topic.
EIRRMod
Administrator / Lead Developer
Posts: 11009
Re: Medic Bunker too expensive?
«
Reply #40 on:
March 05, 2010, 09:12:10 pm »
Quote from: bbsmith on March 05, 2010, 08:57:13 pm
There are ZERO people with medic bunkers in the game...
Then obviously, the arguments in this thread are from people who have used it to death!
Logged
Quote from: brn4meplz
Shit I'm pretty sure you could offer the guy a cup of coffee and he'd try to kill you with the mug if you forgot sugar.
Quote from: tank130
That's like offering Beer to fuck the fat chick. It will work for a while, but it's not gonna last. Not only that, but there is zero motivation for the Fat chick to loose weight.
Quote from: tank130
Why don't you collect up your love beads and potpourri and find something constructive to do.
Illegal_Carrot
Global Moderator
Posts: 1068
Re: Medic Bunker too expensive?
«
Reply #41 on:
March 05, 2010, 09:12:45 pm »
Quote from: EIRRMod
Then obviously, the arguments in this thread are from people who have used it to death!
I realize that there's a big difference between a unit on paper and a unit in action. But on paper the med bunker is pretty crap. No Def player I have spoken to (including myself) would take it.
«
Last Edit: March 05, 2010, 09:14:59 pm by Illegal_Carrot
»
Logged
Quote
Rifle87654: Give me reward points.
Brn4meplz: I'm drunk.
gamesguy2
Honoured Member
Posts: 2238
Re: Medic Bunker too expensive?
«
Reply #42 on:
March 05, 2010, 09:14:22 pm »
Quote from: Illegal_Carrot on March 05, 2010, 09:09:10 pm
All my Wehr allies will have Medkits of their own,
Lol no.
Quote
and PE players have less use for healing,
and
healing sources of their own.
Only SE has healing.
Quote
It'd be totally impractical to pull an HMG/PaK back to the bunker to heal for several minutes at a time.
You mean the same way American players routinely pull HMGs, mortars, and ATGs back to the triage to heal? In fact, healing ATGs was one of the main uses of the triage.
Quote
Anything else doesn't need to heal in the first place. Recrew Volks are there to recrew, not get shot up and heal. Pioneers are there to stay back and build defenses, not get shot up and heal.
You mean the same way recrewed 57mms healed at triages? Or the way flame engies healed at triages?
Quote
MP40 Volks are virtually meant to die like flies, and Medkits allows them to heal
in combat
, which obviously cannot be said of the Med bunker.
MP40 volks are just as tough as riflemen, yet people healed riflemen at triages.
Quote
Yes the Med bunker could be useful to some units, or in some occasions, but nowhere near enough to actually be worth taking.
I guess the triage is useless then because all those units you say is not worth healing the Americans all use to heal with triages.
Logged
Illegal_Carrot
Global Moderator
Posts: 1068
Re: Medic Bunker too expensive?
«
Reply #43 on:
March 05, 2010, 09:27:12 pm »
Quote
Only SE has healing.
Luft no longer gets its airdropped crate?
Quote
You mean the same way American players routinely pull HMGs, mortars, and ATGs back to the triage to heal? In fact, healing ATGs was one of the main uses of the triage.
With how slowly the med bunker heals, it'd just be a lot quicker and easier to call on a recrew than to dwadle back to it for minutes at a time.
Quote
MP40 volks are just as tough as riflemen, yet people healed riflemen at triages.
If Volks are just as tough as Riflemen, then it'll take them twice as long to heal!
Logged
gamesguy2
Honoured Member
Posts: 2238
Re: Medic Bunker too expensive?
«
Reply #44 on:
March 05, 2010, 10:03:42 pm »
Quote
Luft no longer gets its airdropped crate?
The crate heals at 1/5 the rate of a triage, or 1/3 the rate of a medic bunker. If you want to whine about slow healing, you should whine about the crate.
Quote from: Illegal_Carrot on March 05, 2010, 09:27:12 pm
With how slowly the med bunker heals, it'd just be a lot quicker and easier to call on a recrew than to dwadle back to it for minutes at a time.
Quote
If Volks are just as tough as Riflemen, then it'll take them twice as long to heal!
It heals at 60% the speed of a triage, and 50% faster than a support scout car or a medic kit, stop trolling.
«
Last Edit: March 05, 2010, 10:09:09 pm by gamesguy2
»
Logged
Griffith
EIR Veteran
Posts: 94
Re: Medic Bunker too expensive?
«
Reply #45 on:
March 05, 2010, 10:56:06 pm »
The medic bunker healing less than the triage, on units with more health per man on on the squad, and taking up 3 of 8 pts and 75 PP + costing an lmg or 2 mp40 worth of muni simply isn't worth taking. The reason that no one is using it is because its blatantly obvious that its not worth sinking the PP and muni into.
Logged
Deutschland Uber Alles In Der Welt!
Illegal_Carrot
Global Moderator
Posts: 1068
Re: Medic Bunker too expensive?
«
Reply #46 on:
March 05, 2010, 11:11:20 pm »
Quote
It heals at 60% the speed of a triage
It heals at nearly half the speed of a Triage, and Wehr units have more HP to heal than US ones. So I was right about it taking twice as long to heal. Cheers!
I fail to see how being right = being a troll.
And since Axis units have more HP they have to heal, shouldn't the med bunker be
more
effective? Why pay more to get less? Why give Def the worst of both worlds?
And..
At the very least, I'm posting my concerns over the med bunker in a legible, non-disruptive manner. Don't try to shoo me out of here when that's
exactly what this forum is for
.
Logged
gamesguy2
Honoured Member
Posts: 2238
Re: Medic Bunker too expensive?
«
Reply #47 on:
March 05, 2010, 11:16:16 pm »
Quote from: Illegal_Carrot on March 05, 2010, 11:11:20 pm
Quote
It heals at 60% the speed of a triage
It heals at nearly half the speed of a Triage, and Wehr units have more HP to heal than US ones. So I was right about it taking twice as long to heal. Cheers!
I fail to see how being right = being a troll.
Weapon crew have the same hp, so no, it does not take twice as long to heal.
Quote
And since Axis units have more HP they have to heal, shouldn't the med bunker be
more
effective? Why pay more to get less? Why give Def the worst of both worlds?
No, as I've already explained, wehr infantry are more survivable and thus they get far more utility out of healing.
Quote
And..
At the very least, I'm posting my concerns over the med bunker in a legible, non-disruptive manner. Don't try to shoo me out of here when that's
exactly what this forum is for
.
I'm shooing you out because no one in the game has used the unit yet and you are already complaining it's useless
simply because it is weaker than the American counterpart
.
"It is weaker than the triage!" is not a valid balance argument.
Logged
Griffith
EIR Veteran
Posts: 94
Re: Medic Bunker too expensive?
«
Reply #48 on:
March 05, 2010, 11:38:10 pm »
If no one in the game is willing to burn a T3 to use it i'd say thats an item that is "broken" since its not considered viable for use by most players. I'd much rather see something else in that slot than something i don't think any players will want to use.
«
Last Edit: March 05, 2010, 11:44:06 pm by Griffith
»
Logged
gamesguy2
Honoured Member
Posts: 2238
Re: Medic Bunker too expensive?
«
Reply #49 on:
March 05, 2010, 11:41:08 pm »
Quote from: Griffith on March 05, 2010, 11:38:10 pm
If no one in the game is willing to burn a T3 to use it i'd say thats an item that is "broken" since its not considered viable for us by most players. I'd much rather see something else in that slot than something i don't think any players will want to use.
Except only one person in all of EIR can actually buy the medic bunker.
Logged
Griffith
EIR Veteran
Posts: 94
Re: Medic Bunker too expensive?
«
Reply #50 on:
March 05, 2010, 11:44:36 pm »
Quote from: gamesguy2 on March 05, 2010, 11:41:08 pm
Except only one person in all of EIR can actually buy the medic bunker.
what?
Logged
bbsmith
The Brain and Muscle
Posts: 2778
Re: Medic Bunker too expensive?
«
Reply #51 on:
March 05, 2010, 11:46:27 pm »
There's only 1 Wehr player that is over level 7 to unlock it. Check the leaderboard.
Logged
Quote from: aloha622 on March 28, 2010, 07:11:18 pm
prove it and you'll win
Quote from: bbsmith on March 28, 2010, 07:21:29 pm
I win.
Quote from: aloha622 on March 28, 2010, 07:30:53 pm
k u win.
Griffith
EIR Veteran
Posts: 94
Re: Medic Bunker too expensive?
«
Reply #52 on:
March 06, 2010, 12:29:33 am »
I can unlock it, i will not do so.
Logged
gamesguy2
Honoured Member
Posts: 2238
Re: Medic Bunker too expensive?
«
Reply #53 on:
March 06, 2010, 12:54:27 am »
Quote from: Griffith on March 06, 2010, 12:29:33 am
I can unlock it, i will not do so.
The only person to have used the medic bunker is killer, and he said he would definately take it.
You guys' entire argument boils down to "it's weaker than a triage, therefore it's useless". I guess half the allied units are useless because they're weaker than their wehr counterparts.
Logged
jackmccrack
EIR Veteran
Posts: 2484
Re: Medic Bunker too expensive?
«
Reply #54 on:
March 06, 2010, 12:58:39 am »
aight now that we solved that whole ordeal, let's see some new patch notes
Logged
Let's talk about PIATs in a car.
bbsmith
The Brain and Muscle
Posts: 2778
Re: Medic Bunker too expensive?
«
Reply #55 on:
March 06, 2010, 01:02:00 am »
Triage Heals at .25
CCS Heals at .24
Airborne Medic Heals at .2
Medic Bunker heals at .15
Medkits heals at .1
Support Scout Car Heals at .095
Luftwaffe Air-bridge heals at .05
It's already the best axis healing unit on the strongest platform of all the healing units.
«
Last Edit: March 06, 2010, 01:09:23 am by bbsmith
»
Logged
EIRRMod
Administrator / Lead Developer
Posts: 11009
Re: Medic Bunker too expensive?
«
Reply #56 on:
March 06, 2010, 01:02:57 am »
Quote from: jackmccrack on March 06, 2010, 12:58:39 am
aight now that we solved that whole ordeal, let's see some new patch notes
We're too busy arguing about the Med Bunker
Logged
bbsmith
The Brain and Muscle
Posts: 2778
Re: Medic Bunker too expensive?
«
Reply #57 on:
March 06, 2010, 01:03:54 am »
I haven't even started testing yet.
Logged
jackmccrack
EIR Veteran
Posts: 2484
Re: Medic Bunker too expensive?
«
Reply #58 on:
March 06, 2010, 01:06:31 am »
Quote from: bbsmith on March 06, 2010, 01:02:00 am
Triage Heals at .25
CCS Heals at .24
Airborne Medic Heals at .2
Medic Bunker heals at .15
Medkits heals at .1
Support Scout Car Heals at .95
Luftwaffe Air-bridge heals at .05
It's already the best axis healing unit on the strongest platform of all the healing units.
um excuse me but isnt .95 > .15?
Logged
bbsmith
The Brain and Muscle
Posts: 2778
Re: Medic Bunker too expensive?
«
Reply #59 on:
March 06, 2010, 01:09:09 am »
Typed wrong. Check again.
Logged
Pages:
1
2
[
3
]
4
Go Up
Print
Jump to:
Please select a destination:
-----------------------------
News & Introductions
-----------------------------
=> Updates & Announcements
=> EIR Boot Camp
===> In Other Languages
=====> In Chinese
=====> In German
=====> In Spanish
=====> In Polish
=====> In French
=====> In Norwegian
=> New Players
-----------------------------
EIR Main Forums
-----------------------------
=> General Discussion
=> Tactics & Strategy
=> Balance & Design
=> Broadcasts & Replays
=> Projects & Mapping
=> Technical Support
===> Bug Reporting
-----------------------------
General Forums
-----------------------------
=> General Discussion
=> Other Games
TinyPortal v1.0 beta 4 ©
Bloc
Loading...