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Recon detection
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Topic: Recon detection (Read 1384 times)
0 Members and 2 Guests are viewing this topic.
CrazyWR
EIR Veteran
Posts: 3616
Recon detection
«
on:
March 08, 2010, 02:19:18 am »
is still in.
I thought it got removed?
Logged
Quote from: Ununoctium on September 03, 2009, 07:45:25 am
1. New tactics? it's like JAWS, first one in the water dies
Quote from: jackmccrack on February 09, 2012, 12:47:54 pm
RCA-land where shells fall like raindrops and the Captain is an invincible god
bbsmith
The Brain and Muscle
Posts: 2778
Re: Recon detection
«
Reply #1 on:
March 08, 2010, 02:36:36 am »
?
Logged
Quote from: aloha622 on March 28, 2010, 07:11:18 pm
prove it and you'll win
Quote from: bbsmith on March 28, 2010, 07:21:29 pm
I win.
Quote from: aloha622 on March 28, 2010, 07:30:53 pm
k u win.
jackmccrack
EIR Veteran
Posts: 2484
Re: Recon detection
«
Reply #2 on:
March 08, 2010, 02:38:05 am »
he's referring to mine detection
Logged
Let's talk about PIATs in a car.
kwiatekkek
okultysta, mistyk, szachista i alpinista.
Posts: 702
Re: Recon detection
«
Reply #3 on:
March 08, 2010, 03:03:32 am »
yeah , afaik , Recon Tomies still can detect mines
Logged
Quote from: Smokaz on November 22, 2011, 04:36:05 am
"L2P" is like a Auswitcz tattoo on your arm, a mark of the survivor.
Quote from: EIRRMod on October 17, 2011, 05:40:08 pm
*cough* Team Lead is Allied bias, just FYI
CrazyWR
EIR Veteran
Posts: 3616
Re: Recon detection
«
Reply #4 on:
April 04, 2010, 09:12:10 pm »
still not fixed.
from patch 0.7.3 patch notes
General
*Vet Icons now work as intended.
*Tweaks to Vet 1 for most units.
*Trenches tweaked to work with new abilities
*All Mine Detection Removed from Non-Minesweeper Units
*Specialized Engineer Minesweepers units added
-2 Man (Engineer,Pio, Sapper, Panzer Pio)
-80Mp 10 Mu
-1 Pop
-Can't Pick up Weapons
-Can't Hold Territory/ Cap
-Can't Re-man Weapons.
-Can't Build Buildings/Defenses
-1 Minesweepers
-1 Grease Gun/Mp40
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