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Axis HTs(all variants)
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Topic: Axis HTs(all variants) (Read 1939 times)
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Mysthalin
Tired King of Stats
Posts: 9028
Axis HTs(all variants)
«
on:
March 09, 2010, 01:49:44 pm »
Instead of having WM HT armour it has US HT armour.
This is fairly important, as some weapons have differing modifiers against the two.
For instance : the Quad has 5 times more penetration on the US HT than the WM HT.
Please fix it.
The PE HT has Bren armour. I don't think I need to give much explanation as to why this armor type is inferior to WM HT armour. One notable example, however :
RRs deal 1.2 damage to the Bren armour, while just 1 to the WM HT armour.
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bbsmith
The Brain and Muscle
Posts: 2778
Re: Axis HTs(all variants)
«
Reply #1 on:
March 09, 2010, 03:20:08 pm »
Why don't you check the target tables in the RGDs? Everything there is intended.
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Quote from: aloha622 on March 28, 2010, 07:11:18 pm
prove it and you'll win
Quote from: bbsmith on March 28, 2010, 07:21:29 pm
I win.
Quote from: aloha622 on March 28, 2010, 07:30:53 pm
k u win.
Tymathee
Donator
Posts: 9741
Re: Axis HTs(all variants)
«
Reply #2 on:
March 09, 2010, 03:26:04 pm »
but a quad will never attack the allied halftrack, so thta doesn't matter, or will you see many RR's hit a Bren carrier.
There's also soem other cool modifies in there as well. Like Piats do 1.92 damage to Pershings but it'll be rare to see that. really dont need to balance vehicles based on what their allies weapons do to them.
Logged
Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Baine
Steven Spielberg
Posts: 3713
Re: Axis HTs(all variants)
«
Reply #3 on:
March 09, 2010, 03:28:22 pm »
Quote from: Tymathee on March 09, 2010, 03:26:04 pm
but a quad will never attack the allied halftrack, so thta doesn't matter, or will you see many RR's hit a Bren carrier.
There's also soem other cool modifies in there as well. Like Piats do 1.92 damage to Pershings but it'll be rare to see that. really dont need to balance vehicles based on what their allies weapons do to them.
He was saying that the AXIS wehr HT has the ALLIES HT armour. So yeah, it would be needed. But bbsmith said something else.
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Tymathee
Donator
Posts: 9741
Re: Axis HTs(all variants)
«
Reply #4 on:
March 09, 2010, 03:29:31 pm »
Quote from: Baine on March 09, 2010, 03:28:22 pm
Quote from: Tymathee on March 09, 2010, 03:26:04 pm
but a quad will never attack the allied halftrack, so thta doesn't matter, or will you see many RR's hit a Bren carrier.
There's also soem other cool modifies in there as well. Like Piats do 1.92 damage to Pershings but it'll be rare to see that. really dont need to balance vehicles based on what their allies weapons do to them.
He was saying that the AXIS wehr HT has the ALLIES HT armour. So yeah, it would be needed. But bbsmith said something else.
yea, i saw that in his other post. You dont see many quads engage them though. I've trice it once, it does take a lot of damage but it takes about 3 bursts to kill it, it's not a big deal tbh.
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Illegal_Carrot
Global Moderator
Posts: 1068
Re: Axis HTs(all variants)
«
Reply #5 on:
March 09, 2010, 08:03:35 pm »
If a single quad burst is taking away 1/3 of a HTs health, I'd say that's pretty big.
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Rifle87654: Give me reward points.
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gamesguy2
Honoured Member
Posts: 2238
Re: Axis HTs(all variants)
«
Reply #6 on:
March 09, 2010, 08:13:02 pm »
Quote from: Illegal_Carrot on March 09, 2010, 08:03:35 pm
If a single quad burst is taking away 1/3 of a HTs health, I'd say that's pretty big.
Except it's not. Quad does ~20 dps at short range, .1 penetration like every other MG in the game vs HT armor means 2 dps.
It would take two and a half minutes of continuous firing at short range for a quad to kill an HT.
Mysthalin, all the target table changes were intended. For example, RRs get 1.2 dmg mod vs bren armor because they did 1.2x dmg vs wehr HT armor.
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Mysthalin
Tired King of Stats
Posts: 9028
Re: Axis HTs(all variants)
«
Reply #7 on:
March 10, 2010, 01:02:36 am »
Why was none of this documented in the patch notes, then? I thought it was decided long ago to give PE HTs WM HT armour, WM HTs keeping their WM HT armour and for the Bren to recieve US HT armour - this notion hadn't been changed in any of the latest patch notes.
Bren Carrier armour is far inferior to WM HT armour in most cases(particularly against small arms), and WM HTs having US HT armour is also un-needed. It just creates little balance flaws that didn't use to be there, because relic never intended for say, quads, to fire at US HTs.
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gamesguy2
Honoured Member
Posts: 2238
Re: Axis HTs(all variants)
«
Reply #8 on:
March 10, 2010, 01:12:04 am »
Quote from: Mysthalin on March 10, 2010, 01:02:36 am
Why was none of this documented in the patch notes, then? I thought it was decided long ago to give PE HTs WM HT armour, WM HTs keeping their WM HT armour and for the Bren to recieve US HT armour - this notion hadn't been changed in any of the latest patch notes.
Bren Carrier armour is far inferior to WM HT armour in most cases(particularly against small arms), and WM HTs having US HT armour is also un-needed. It just creates little balance flaws that didn't use to be there, because relic never intended for say, quads, to fire at US HTs.
It is documented, it's under "various targeting table fixes".
Bren carrier armor is not far inferior because I went through and changed every single weapon against it to match WM HT armor. Although the 1.5x dmg mod ATGs got against it was removed.
WM HT is now the new skirted vehicle armor, US HT armor is the standard armor for US/WM HTs.
It doesn't matter what relic intended, quad vs HT armor is normalized to match all other MGs vs HT armor. Relic does lots of stupid things.
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Mysthalin
Tired King of Stats
Posts: 9028
Re: Axis HTs(all variants)
«
Reply #9 on:
March 10, 2010, 01:14:56 am »
You have no life gamesguy. In a good way, of course
.
Alright, guess that was just a bit of a mountain out of a molehill. No bug.
Locked.
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