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Author Topic: 0.7.6 Patch Notes  (Read 60957 times)
0 Members and 6 Guests are viewing this topic.
bbsmith Offline
The Brain and Muscle
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Posts: 2778


« on: March 14, 2010, 10:51:43 pm »

Patch Notes

Price Changes
Americans
*Rangers from 4 Pool value to 3.
*Sherman Croc pool cost from 4 to 3.
*Smoke Grenades from 15 munitions to 10 Munitions.

Wehrmacht
*German Engineering second Repair kit
-Scout (Same Price)
-Light (+5 Munitions)
-Medium (+20 Munitions)
-Heavy (+40 Munitions)
* Panzerschreck: 120 mun (From 140)

CW
*Staghound from 350 Mp 80 F to 340 Mp 50 F
*Staghound MG from 85 Mu to 50 Mu
*Staghound from 4 Vehicle Pool to 3 vehicle Pool
*Staghound MG changed to American HT MG.

Gameplay changes
General
*Minesweeper Units sight range reduced from 35 to 25

US
*Mark Target recharge from 10s to 20s.
*Assault Engineers no longer have extra flamethrower.
*Assault Riflemen are now correct pop ingame.
*HVAP Pershing bug fixed.
*Grenade Experts now locks out Vet 2 bonus as intended.
*Rifle Training temporally reverted to old Carbines buff. (bonus decreased to -40% cooldown & reload, instead of -50%).
*Artillery Saturation changed to be similar to Earth Shaker.
*Triage Center resistance to Nebel dot increased.
*American Officer SMG Improved.
*American Officer Smoke drop time improved.
*T17 stun removed.
*T17 changed from 10 Pop to 9 Pop

CW
*Boys AT Rifle penetration tweaked against skirts.
*Boy's AT rifle now drops at .25 like the Bazooka.
*25 Pounder resistance to nebel DOT improved.
*Priest bug fixed.
*Churchill MkIV accuracy vs moving infantry improved to 1 from .5.
*Churchill MkIV moving accuracy improved to .75 from .5.
*Churchill MkIV tank shock slightly improved.
*Staghound Pop changed from 10 pop to 8 Pop
*Stuart has been overhauled due to role overlaps with Staghound. The new Stuart now fills a light anti-vehicular role similar to the 50mm puma.
*Stuart canister removed.
*Stuart armor changed to M8.

WM
*Officer can no longer supervise tanks (Not including Senior Officers).
*Flammewerfer HT minimum range removed.
*LMG42 drop rate reduced from .6 to .3.

PE
*Bergetiger/Spare Parts fixed.
*Improved plating should now work.
« Last Edit: March 15, 2010, 05:30:22 am by bbsmith » Logged

BeRzErKeR Offline
EIR Veteran
Posts: 266


« Reply #1 on: March 14, 2010, 11:05:06 pm »

*Stuart has been overhauled due to role overlaps with Staghound. The new Stuart now fills a light anti-vehicular role similar to the 50mm puma.
So it becomes exactly like a m8 without the mg upgrade?

*Artillery Saturation changed to be similar to Earth Shaker.
So its Earth Shaker barrage with regular howitzer explosions?
Also will it still stay as a T3, Earth Shaker barrage was just useless before and I don't think its T3 worthy..
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Illegal_Carrot Offline
Global Moderator
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Posts: 1068


« Reply #2 on: March 14, 2010, 11:07:52 pm »

Panzerschrecks are still full priced for me, (140 for one, 240 for two). I have Equipment Surplus, if it matters.
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pqumsieh Offline
EIR Veteran
Posts: 2367


« Reply #3 on: March 14, 2010, 11:11:32 pm »

not going to lie, removing the canister shot from the stuart has made me sad. I was just starting to have fun with my stuarts too.

PQ
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DasNoob Offline
EIR Veteran
Posts: 3430



« Reply #4 on: March 14, 2010, 11:27:28 pm »

not going to lie, removing the canister shot from the stuart has made me sad. I was just starting to have fun with my stuarts too.

PQ

If enough people feel this way there is no reason why it can't come back.
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Computer991 Offline
Donator
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Posts: 1219



« Reply #5 on: March 14, 2010, 11:29:21 pm »

not going to lie, removing the canister shot from the stuart has made me sad. I was just starting to have fun with my stuarts too.

PQ

If enough people feel this way there is no reason why it can't come back.

If it does come back,ill come canister shot you....with my special Stuart ammo.

Anywho overall good balance and bugfix patch gj.
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puddin Offline
EIR Veteran
Posts: 1701



« Reply #6 on: March 14, 2010, 11:30:08 pm »

I definitly feel that way
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Demon767 Offline
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EIR Veteran
Posts: 6190



« Reply #7 on: March 14, 2010, 11:43:26 pm »

good stag change (y)
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lionel23 Offline
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Posts: 1854


« Reply #8 on: March 14, 2010, 11:53:15 pm »

Love the ranger change, definitely was needed, don't know why it jumped back to 4 considering how expensive their upgrades are.

I'm really curious as to the US Officer 'improvements', is his SMG finally a ranger SMG without the nerfs?  And his smoke time actually comes down reliably?
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Groundfire Offline
EIRR community manager
EIR Veteran
Posts: 8511



« Reply #9 on: March 15, 2010, 01:08:21 am »

Love the ranger change, definitely was needed, don't know why it jumped back to 4 considering how expensive their upgrades are.

I'm really curious as to the US Officer 'improvements', is his SMG finally a ranger SMG without the nerfs?  And his smoke time actually comes down reliably?

Thompson got a significant buff. Pretty much its a more accurate ranger smg that fires less shots per burst, bursts for less time and has less cooldown with same damage as ranger smg.

Ranger smg acc. (L/M/S) = .1/.2/.75
Officer smg acc. (L/M/S) = .1/.3/.9

Ranger moving acc. modifier = .5 w/ a 1.5 burst modifier
Officer moving acc. modifier = .75 w/ a 1.0 burst modifier

Dmg = same for both ranger and officer = 5

Cooldown Ranger duration = 4/3.4
multiplier (L/M/S) = 1.5/1/.3

Cooldown officer duration = 1.5/1
multiplier (L/M/S) = 1/1/.3

Shots per burst:
Ranger = 10
Officer = 6

Target tables = same for both ranger smg and officer smg

Edit- also, good changes, lots of broken or OP stuff fixed.

I personally think that Stun time could've been reduced instead of removing it all together but meh..


« Last Edit: March 15, 2010, 01:10:49 am by Groundfire » Logged

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Tymathee Offline
Donator
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Posts: 9741



« Reply #10 on: March 15, 2010, 01:13:22 am »

will stun at least come back as a doc ability lol or is it gone for good Sad
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NightRain Offline
EIR Veteran
Posts: 3908



« Reply #11 on: March 15, 2010, 01:19:52 am »

Good riddance.

Damn stun made then even more OP than they were. Stun tanks rape shit around tanks. Retreat, rinse and repeat.

Stun tanks and let ATGs kill it without it being able to defend itself.

Bye bye Stun hope to never see that crap again worser than Bren button tbfh

Stagnerf <3
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spinn72 Offline
EIR Veteran
Posts: 1802



« Reply #12 on: March 15, 2010, 01:41:58 am »

*Stuart has been overhauled due to role overlaps with Staghound. The new Stuart now fills a light anti-vehicular role similar to the 50mm puma.
So it becomes exactly like a m8 without the mg upgrade?

i'm assuming the Stuart overhaul means the gun's penetration was increased vs light vehicle armour as well as its damage.  This way it should be good to get one since it would match up with an upgun hotchkiss, i'm guessing??
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kwiatekkek Offline
okultysta, mistyk, szachista i alpinista.
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Posts: 702



« Reply #13 on: March 15, 2010, 01:42:36 am »

*American Officer SMG Improved.

Great  now hes  gonna  solo 2 squads of my  mp44?
than triage , and  another  2?
and  another?
and...


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Groundfire Offline
EIRR community manager
EIR Veteran
Posts: 8511



« Reply #14 on: March 15, 2010, 01:46:16 am »

American officer was only able to solo enemy units becuase of his old crit pistol. SMGs have no where near the crit rate of his old pistol.

Preformance will probably be around the the level of the terror officer now.
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kwiatekkek Offline
okultysta, mistyk, szachista i alpinista.
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Posts: 702



« Reply #15 on: March 15, 2010, 01:47:03 am »

not  a word on   t17  hmg.
has it  been  changed?
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Groundfire Offline
EIRR community manager
EIR Veteran
Posts: 8511



« Reply #16 on: March 15, 2010, 01:48:24 am »

You refer to the staghound HMG and yes it has been changed to the US HT HMG which is considerably worse.
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kwiatekkek Offline
okultysta, mistyk, szachista i alpinista.
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Posts: 702



« Reply #17 on: March 15, 2010, 01:48:39 am »

i was reffering to the  new  smg  officer tbh.
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kwiatekkek Offline
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Posts: 702



« Reply #18 on: March 15, 2010, 01:49:26 am »

sweet.
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Akranadas Offline
Honoured Member
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Posts: 6906


« Reply #19 on: March 15, 2010, 01:52:12 am »

American officer was only able to solo enemy units becuase of his old crit pistol. SMGs have no where near the crit rate of his old pistol.

Preformance will probably be around the the level of the terror officer now.

Actually, he had two pistols.
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