*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
November 10, 2024, 11:29:10 am

Login with username, password and session length

Resources

Recent posts

[November 01, 2024, 12:46:37 pm]

[October 05, 2024, 07:29:20 am]

[September 05, 2024, 01:54:13 pm]

[July 16, 2024, 11:30:34 pm]

[June 22, 2024, 06:49:40 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]
Pages: [1] 2 3   Go Down
  Print  
Author Topic: Ablative Plating  (Read 10985 times)
0 Members and 1 Guest are viewing this topic.
LeoPhone Offline
Honoured Member
*
Posts: 0


« on: March 26, 2010, 11:50:17 am »

t4 for RE brits.

it says:
all tanks
overrepaired by +300 HP
decays to +150 HP

all light vehicles
overrepaired by +150HP
decays to +75HP

how long does it take for a tank/light vehicle to go from +300 to +150?
if a tank is hit and its HP goes to +146 will it stop decaying?

what if i repair a tank with 98% hp, will it overrrepair again?

will the kangaroo get +300 HP or +150?
Logged
LeoPhone Offline
Honoured Member
*
Posts: 0


« Reply #1 on: March 26, 2010, 02:58:31 pm »

bump
Logged
lionel23 Offline
Donator
*
Posts: 1854


« Reply #2 on: March 26, 2010, 04:00:16 pm »

Good question, it better decay at a super long rate... a T4 that wears off by itself over time seems very meh.
Logged

Congratulations, dear sir...I must say, never before have I seen such precise gunnery displayed. - CrazyWR (on Leaderboard Howitzers)

LeoPhone Offline
Honoured Member
*
Posts: 0


« Reply #3 on: March 26, 2010, 07:53:54 pm »

bump
Logged
LeoPhone Offline
Honoured Member
*
Posts: 0


« Reply #4 on: March 27, 2010, 04:16:04 am »

BUMP
Logged
gamesguy2 Offline
Honoured Member
*
Posts: 2238


« Reply #5 on: March 27, 2010, 04:30:41 am »

Kangaroo gets +150 hp.

Decay rate is 0.5hp/s, once the hp reaches the over-repair threshold, it will stop decay.  It will take five minutes to decay to the threshold.

There is nothing that will allow you to over-repair once the extra hp goes away.
Logged
LeoPhone Offline
Honoured Member
*
Posts: 0


« Reply #6 on: March 27, 2010, 04:38:10 am »

so basically all the questions i asked turned out to be the sucky awnser andd... this t4 is shit.

why the hell does roo only get the +150?

it already not benefits from any other buffs RE gets like more accuracy or penetration buffs.
also it doesnt get hull down.

also the roo has more health than shermans,

their supply goes to ARMOR POOL not vehicle pool.

the roo has cromwell armour and has medium crush

it costs 150 fuel, which is much more than any light vehicle, but pretty much the same as churchill MKIV, stug and ostwind.

but the decay is the worst part. so you want me to rush in my vehicles at begin or else this ability will be useless? but then i have no choice when to attack and take unnecesarry damage coz not attacked at right moment.
« Last Edit: March 27, 2010, 04:52:17 am by LeoPhone » Logged
VERTIGGO Offline
EIR Veteran
Posts: 392



« Reply #7 on: April 26, 2010, 11:51:01 am »

You're asking why the roo can't have ~1000 hp?

It seems a bit self evident. It would take a PaK like a minute to kill one of those things.
Logged

TOV units = intentionally OP marketing gimmicks
Mysthalin Offline
Tired King of Stats
*
Posts: 9028


« Reply #8 on: April 26, 2010, 11:55:09 am »

The fix is simple really.

The roo is a completely stupid unit that is not fun to face, and is generally not even fun to use, and it's causing severe controversy.

Remove.
Logged

CafeMilani Offline
Aloha
*
Posts: 2994



« Reply #9 on: April 26, 2010, 11:57:22 am »

remove what
Logged

Mysthalin Offline
Tired King of Stats
*
Posts: 9028


« Reply #10 on: April 26, 2010, 11:58:29 am »

Roos, duh.
Logged
Eternal Offline
EIR Veteran
Posts: 70


« Reply #11 on: April 26, 2010, 11:58:41 am »

The fix is simple really.

The roo is a completely stupid unit that is not fun to face, and is generally not even fun to use, and it's causing severe controversy.

Remove.

+1
Logged
CafeMilani Offline
Aloha
*
Posts: 2994



« Reply #12 on: April 26, 2010, 12:08:47 pm »

roos aren't more op than t17s, dont remove.

fix. both of them
Logged
Armfelt Offline
EIR Veteran
Posts: 453



« Reply #13 on: April 26, 2010, 12:08:59 pm »

remove kangaroo and add flank speed on fireflies instead.

That would be a Royal Engineering  Grin
« Last Edit: April 26, 2010, 12:14:11 pm by Armfelt » Logged


"Well opinions are like assholes, everybody has one."
smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #14 on: April 26, 2010, 12:40:28 pm »

even in vcoh roo is usually noob tool,when u dont know how to play,just spam roos...cant go wrong with that...
Logged
Mysthalin Offline
Tired King of Stats
*
Posts: 9028


« Reply #15 on: April 26, 2010, 12:46:34 pm »

In vCoH it's quite a bit worse. Being cheaper than a bren carrier and crushing infantry has to do with that, I hear.
Logged
LeoPhone Offline
Honoured Member
*
Posts: 0


« Reply #16 on: April 26, 2010, 01:29:24 pm »

make a new topic if you want to talk about roos.
Logged
gamesguy2 Offline
Honoured Member
*
Posts: 2238


« Reply #17 on: April 26, 2010, 02:48:50 pm »

We're removing the decay next patch.
Logged
CafeMilani Offline
Aloha
*
Posts: 2994



« Reply #18 on: April 26, 2010, 02:50:05 pm »

In vCoH it's quite a bit worse. Being cheaper than a bren carrier and crushing infantry has to do with that, I hear.
not its not crushing but the build time. 1 roo every 30 seconds Tongue
Logged
Armfelt Offline
EIR Veteran
Posts: 453



« Reply #19 on: April 26, 2010, 03:03:50 pm »

We're removing the decay next patch.

Yay now we're talking Smiley
Logged
Pages: [1] 2 3   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.065 seconds with 36 queries.