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COH: Europe In Ruins
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Forum
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General Forums
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General Discussion
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Biggest problem with EIR:R?
Poll
Question:
Feel any problems?
I have no problem with EIR:R
13 (13%)
Too many maps
1 (1%)
Too many bad maps (If so, name)
6 (6%)
Too few maps
6 (6%)
Too few players making it hard to get games quickly
16 (16%)
PP/TP system
9 (9%)
Warmap system
8 (8%)
psychological problems with seeing vet 3 dieing
10 (10%)
Too few mods or Helpers
6 (6%)
Too many mods or helpers
2 (2%)
Curent Recourse system
5 (5%)
Resources are too high/low
8 (8%)
Ventrilo/ Microphone
2 (2%)
Foul languge in luncher and forums
8 (8%)
Total Voters: 41
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Topic: Biggest problem with EIR:R? (Read 5910 times)
0 Members and 1 Guest are viewing this topic.
LeoPhone
Honoured Member
Posts: 0
Re: Biggest problem with EIR:R?
«
Reply #20 on:
March 28, 2010, 07:22:02 am »
Quote from: Duckordie on March 28, 2010, 06:44:37 am
No wait, my problem is that ME is not the first option when a game is hosted
the problem is that allies attack = axis attack and reversed, but then still it could also be R+ or ME
Logged
Malevolence
Donator
Posts: 1871
Re: Biggest problem with EIR:R?
«
Reply #21 on:
March 28, 2010, 07:24:19 am »
TBH just make a Random button and have that with 20% chance allied attack/axis attack and 30% for M/E and Reinforcements. Make it the only button and now nobody can complain about game settings anymore! Tada!
Logged
Akranadas' Greatest Hits, Volume 1:
Quote from: Akranadas
Vet has nothing to do with unit preformance.
Quote from: Akranadas
We are serious about enforcing this, and I am sure you all want to be able to have your balance thought considered by the development team with some biased, sensationalist coming into your thread and ruining it.
EIRRMod
Administrator / Lead Developer
Posts: 11009
Re: Biggest problem with EIR:R?
«
Reply #22 on:
March 28, 2010, 07:27:43 am »
My biggest problem is ungrateful dicks who try to make comments on unfinished areas (Such as the Warmap and Launcher) - wheres my vote slot?
Logged
Quote from: brn4meplz
Shit I'm pretty sure you could offer the guy a cup of coffee and he'd try to kill you with the mug if you forgot sugar.
Quote from: tank130
That's like offering Beer to fuck the fat chick. It will work for a while, but it's not gonna last. Not only that, but there is zero motivation for the Fat chick to loose weight.
Quote from: tank130
Why don't you collect up your love beads and potpourri and find something constructive to do.
Duckordie
Community Mapper
Posts: 1687
Re: Biggest problem with EIR:R?
«
Reply #23 on:
March 28, 2010, 07:35:15 am »
Well, those dicks are posting feedback, if they feel its problem, they must have the right to say so.
Many feel they love the luncher, but what ever you do, there will always "you can also do this"
But:
1. New players TP, many agree, thats not what new players need
2. I bet 90% of the games are ME and RE, so logical it would be first =) (I know you working on a new luncher, thats why this is needed to be lighted, so you don't make the same "mistake"
And EIRRMod, you got all right to have a problem with the community.
Its when we talk about the problems, that we can fix them! =)
Many player have maybe forgotten how many hours you and your crew teams put down in too make codes, art work, balance and maps.
Why not make a cake day when all the crew gets a cake?
Logged
^<-- Duck ™ and ©
We need more axis players!:
LeoPhone
Honoured Member
Posts: 0
Re: Biggest problem with EIR:R?
«
Reply #24 on:
March 28, 2010, 07:54:23 am »
Quote from: EIRRMod on March 28, 2010, 07:27:43 am
My biggest problem is ungrateful dicks who try to make comments on unfinished areas (Such as the Warmap and Launcher) - wheres my vote slot?
http://forums.europeinruins.com/index.php?topic=14238.msg243752;topicseen#new
Logged
CafeMilani
Aloha
Posts: 2994
Re: Biggest problem with EIR:R?
«
Reply #25 on:
March 28, 2010, 10:04:51 am »
there are only minor problems. (balance)
Logged
TheArea
EIR Veteran
Posts: 240
Re: Biggest problem with EIR:R?
«
Reply #26 on:
March 28, 2010, 12:28:14 pm »
My main beef is finding a game.
I dont think this is a "development" issue per se, but there may be ways to mitigate this through development. I HATE sitting in launcher for 2 hours and get one stomp game in. Or, where there are 15 allies online and 4 axis games hosted and none get off the ground.
I suggest creating random mode with better exp/pp rewards just to get things moving as opposed to forcing folks to join stomps or not play at all.
Logged
bayarea510
EIR Veteran
Posts: 338
Re: Biggest problem with EIR:R?
«
Reply #27 on:
March 28, 2010, 01:27:25 pm »
no problem for me
Logged
00:00:28 [Team] imnotsoisoisoi: they're noobish
00:01:07 [Team] imnotsoisoisoi: this is gonna be gg in 15 mins
...
00:28:50 [Team] RonnMercy: bring something on
00:29:04 [Team] imnotsoisoisoi: im out
00:29:05 [Team] RonnMercy: ur terrible lol
Gg in 30, half right at least
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