nice to see you're back duck. We could use some more activity in EIR
The map looks great and yes, we are always interested in more maps.
may I suggest one thing though, I see you've started working on the details in that last picture (with the church on it) but the way you do it is gonna cause quite some pathing issues. the tombstones, sandbags and also those small trees next to the road all can't be crushed by light vehicles.
It would be better to use walls close to the houses, craters or anything crushable by light vehicles for cover I think. look at the 4v4 carentan map as an example. (although that map simply has almost no cover objects)