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Author Topic: Rather even 3v3 ME on Pish-Posh Lambert with SE/pe defensive build  (Read 4791 times)
0 Members and 7 Guests are viewing this topic.
Smokaz Offline
Honoured Member
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Posts: 11420



« on: March 30, 2010, 12:52:37 pm »

Akranadas, this *might* be a interesting game to you. I was actually able to defend really well with PE in this game. Showcases a defensive SE build, using a lot of different units. You'll see scout cars, marders, LATHTS, muni ht's and vampire supporting pe infantry. When there's a need to move out, inf ht's are called in.

Replay description: Do you hate vehicles and armor? Good for you. Cause there's almost no vehicles or armor in this game. Just infantry infantry infantry and some support + arty, mostly from the allied sides.



I'm the PE guy on the right side.

4 players gets annihilated before game is over.
« Last Edit: March 30, 2010, 12:58:11 pm by Smokaz » Logged

SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
shockcoil Offline
griefer & spammer
EIR Veteran
Posts: 1566



« Reply #1 on: March 30, 2010, 01:00:32 pm »

One look at the kills/deaths will tell you there's a LOT of inf in this game... AND ITS AWESOME
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BigDick
Guest
« Reply #2 on: March 30, 2010, 01:01:27 pm »

watched the BC looked more for me like u camped behind sandbags to eat up the remaining units after allies got some hurted squads while pushing the middle and left

but looks fun to play shockcoils rifle only company good to vet up ur compeny Cheesy

i heared stalin has same kind of company should be xp heaven to kill 300-400 riflemen Cheesy
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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #3 on: March 30, 2010, 01:02:55 pm »

the only diff between mine and david's coys is that I have stickies out the ass. Good luck kiting them with my tank reapers.

And david - use the officer smoke more efficiently, jeez. 200 losses for just 91 kills?
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shockcoil Offline
griefer & spammer
EIR Veteran
Posts: 1566



« Reply #4 on: March 30, 2010, 01:04:07 pm »

I didn't have officers yet!  Angry
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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #5 on: March 30, 2010, 01:05:08 pm »

I didn't have officers yet!  Angry

That was your first mistake, tbh.
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Smokaz Offline
Honoured Member
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Posts: 11420



« Reply #6 on: March 30, 2010, 01:09:16 pm »

the only diff between mine and david's coys is that I have stickies out the ass. Good luck kiting them with my tank reapers.

And david - use the officer smoke more efficiently, jeez. 200 losses for just 91 kills?

Not that bad for a company which didnt seem to back off to triages too often and didnt have any rifle buffs.

@bigdick you'll have to watch the replay to see what I was doing, afaik wind is looking at his own units when he plays? Even thought it doesnt look that way?
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Lai Offline
Propaganda Minister
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Posts: 3060


« Reply #7 on: March 30, 2010, 01:19:45 pm »

I like shockcoil, how fast was he annihilated?
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shockcoil Offline
griefer & spammer
EIR Veteran
Posts: 1566



« Reply #8 on: March 30, 2010, 01:24:25 pm »

AHA! I was the last man standing on the allies  Grin Even I can play attrition with a company with 30 rifle squads
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Lai Offline
Propaganda Minister
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Posts: 3060


« Reply #9 on: March 30, 2010, 01:33:30 pm »

 Shocked

The axis must have been shocked by your practical joke

Casualties per minute is an excellent indicator of muscle to brain ratio (the single most important factor)
« Last Edit: March 30, 2010, 01:35:16 pm by Lai » Logged
shockcoil Offline
griefer & spammer
EIR Veteran
Posts: 1566



« Reply #10 on: March 30, 2010, 01:39:42 pm »

Casualities is such an ugly word. It implies there's something wrong with throwing troops to achieve an object. I prefer to think of them as noble sacrifices... for the greater good
« Last Edit: March 30, 2010, 01:42:35 pm by shockcoil » Logged
Lai Offline
Propaganda Minister
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Posts: 3060


« Reply #11 on: March 30, 2010, 01:43:39 pm »

Should add a game mode that triples the pop cap, company size and reduces call-in timers to 0.1. All units starts with sprint and every 3 minutes you get a free use of Blitzkrieg.
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shockcoil Offline
griefer & spammer
EIR Veteran
Posts: 1566



« Reply #12 on: March 30, 2010, 01:54:17 pm »

Should just give me 10k MP tbh
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EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #13 on: March 30, 2010, 03:18:21 pm »

Riflespam against a ST player doesnt really seem like a good idea.
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i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
Smokaz Offline
Honoured Member
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Posts: 11420



« Reply #14 on: March 30, 2010, 03:19:46 pm »

Nope, I think vehicle or armor spam is the way to go if you wanna negate most of their doctrine abilities :-/
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C0redian Offline
EIR Regular
Posts: 47


« Reply #15 on: March 30, 2010, 03:41:31 pm »

Shocked

The axis must have been shocked by your practical joke

Casualties per minute is an excellent indicator of muscle to brain ratio (the single most important factor)

What a bullshit, you always get more casualties when you play allies (amis exactly).
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EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #16 on: March 30, 2010, 03:44:22 pm »

Depends. I was always in the positives with my armor company.
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Groundfire Offline
EIRR community manager
EIR Veteran
Posts: 8511



« Reply #17 on: March 30, 2010, 04:12:30 pm »

I was expecting to see some MG upgraded scoutcars, didnt look like you had them smokaz unless they no longer suppress.

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Smokaz Offline
Honoured Member
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Posts: 11420



« Reply #18 on: March 30, 2010, 04:23:55 pm »

Upgraded scout cars were nerfed to hell, but I did have a vet 2 one with 17 kills, the other one died. They are tough, too bad they dont really supresss anymore leaving them more like a obstacle with much health and lol pop.
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