NightRain
|
« on: April 10, 2010, 02:05:43 am » |
|
T4 Radio Disturbance
Deploy a Bunker that will Disturb enemy Radio contacts 4 pop.
- Enemy recieves +50 % increased Call in timers - All Onmap Artillery Pieces recieve an extra 60 second timer - +50 % Extra Drift on enemy offmaps
Extra Drift would work this way:
------||--------
This || is the target. It is being bombed
------?||?------
However shells will land:
------||-!!!!----
Instead of landing directly ontop of the target they will drift away. Of course if the offmapper is lucky he might still get a hit depending on luck.
Once the Bunker is destroyed. Enemy will only get the increased Callin Timers (which is the +50 %) Bunker can be deployed near the spawn so it MUST be rushed if allied players want it to be destroyed.
The best way: Airborne Drop with Satchels Unreailable way: Bomb it with offmaps/onmaps artillery.
For Balance this tier 4 offers no buffs for infantry/vehicles as it only annoys those with artillery and offmaps. Especially Royal Canadian Artillery, Airborne with Aircrafts, Infantry Offmaps, FOO, and so on.
How to buy the Bunker? The bunker work thing is similar to Radio Triangulation guy who drops in and builds up the triangle. Once the bunker is built it would cost few pop on the field.
Describe why OP/UP Not just say so that this is up/op.
|
|
« Last Edit: April 10, 2010, 06:37:47 am by NightRain »
|
Logged
|
Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
|
|
|
CafeMilani
Aloha
Posts: 2994
|
« Reply #1 on: April 10, 2010, 03:39:48 am » |
|
where did you get that info? where can i find the terror doctrine table?
|
|
|
Logged
|
|
|
|
Unkn0wn
No longer retired
Posts: 18379
|
« Reply #2 on: April 10, 2010, 03:50:26 am » |
|
He just came up with the ability as a suggestion...
|
|
|
Logged
|
|
|
|
shockcoil
griefer & spammer
EIR Veteran Posts: 1566
|
« Reply #3 on: April 10, 2010, 04:06:49 am » |
|
How about this?
Subversion +75% enemy call in timers 4 call ins sabotaged
Stacks with itself obviously
Totally balanced and fun imo
|
|
|
Logged
|
|
|
|
NightRain
|
« Reply #4 on: April 10, 2010, 04:12:13 am » |
|
No David this one is a bit better than ol' Subversion I think it was 5 as it stacked with Sabotage
|
|
|
Logged
|
|
|
|
Baine
Steven Spielberg
Posts: 3713
|
« Reply #5 on: April 10, 2010, 04:27:26 am » |
|
I actually like that idea.
|
|
|
Logged
|
|
|
|
NightRain
|
« Reply #6 on: April 10, 2010, 12:04:41 pm » |
|
Hehe at least ONE likes it
|
|
|
Logged
|
|
|
|
deadbolt
Probably Banned
EIR Veteran Posts: 4410
|
« Reply #7 on: April 10, 2010, 12:12:27 pm » |
|
Subversion, what fuckin lol abilties old eir had.
|
|
|
Logged
|
DERDBERTLike Jesus, Keeps died for us
He made a funny thread for bear, and got banned.
Now bear makes his own funny thread. It's unsurprisingly not funny.
Keeps died for our funny threads.
|
|
|
wildsolus
Donator
Posts: 807
|
« Reply #8 on: April 10, 2010, 02:04:40 pm » |
|
sorry bout having call ins not even allowed to come on is just dumb
|
|
|
Logged
|
|
|
|
Pak88mm
|
« Reply #9 on: April 10, 2010, 02:13:11 pm » |
|
Subversion, what fuckin lol abilties old eir had.
lol 3 people running subversion lol. watch the lulz go lulzzzzzzzzzzzzzzzzzz
|
|
|
Logged
|
Exactly.
There is only so many times you can slaughter Lt Apollo, Rocksitter, and Alwaysloseguy24 before you get bored and fall asleep.
-GamesGuy-
Most Hated player in EiR....Pak88Mm
|
|
|
NightRain
|
« Reply #10 on: April 10, 2010, 03:03:50 pm » |
|
Gee lads yer getting side tracked. This ain't subversion if it is increasing the callin timer not sabotaging units...dont ya old folk get so dreamy about the old abilities and think aobut this one instead
|
|
|
Logged
|
|
|
|
jackmccrack
|
« Reply #11 on: April 10, 2010, 03:10:06 pm » |
|
Does this psuedo EMP bunker have a radius or does it effect the entire map?
|
|
|
Logged
|
Let's talk about PIATs in a car.
|
|
|
Evilnrg
|
« Reply #12 on: April 10, 2010, 03:59:47 pm » |
|
subversion x4 hey i only got 5 call ins XD
i remember once it got 2 sniper and 1 cali .....
|
|
|
Logged
|
|
|
|
nugnugx
Donator
Posts: 4051
|
« Reply #13 on: April 10, 2010, 04:00:30 pm » |
|
|
|
|
Logged
|
|
|
|
NightRain
|
« Reply #14 on: April 10, 2010, 04:17:31 pm » |
|
Does this psuedo EMP bunker have a radius or does it effect the entire map?
Whole map
|
|
|
Logged
|
|
|
|
BeRzErKeR
|
« Reply #15 on: April 10, 2010, 05:45:28 pm » |
|
How about this?
Subversion +75% enemy call in timers 4 call ins sabotaged
Stacks with itself obviously
Totally balanced and fun imo
Wtf? So in old EIR they had an ability to completely eliminate 4 callins ?
|
|
|
Logged
|
|
|
|
Clavis55o
|
« Reply #16 on: April 10, 2010, 07:57:12 pm » |
|
yeah, it was rediculous, especially when there were multiple people running it. It was always bad when it got your core too
|
|
|
Logged
|
|
|
|
Tymathee
Donator
Posts: 9741
|
« Reply #17 on: April 10, 2010, 08:12:29 pm » |
|
How about this?
Subversion +75% enemy call in timers 4 call ins sabotaged
Stacks with itself obviously
Totally balanced and fun imo
Wtf? So in old EIR they had an ability to completely eliminate 4 callins ? Yea, terror was quite OP ba ck then as well lol
|
|
|
Logged
|
"I want proof!" "I have proof!" "Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
|
|
|
Piotrskivich
|
« Reply #18 on: April 10, 2010, 08:23:10 pm » |
|
The first doctrine I ever played in EiR was terror.
My favorite ability: That ability you click that made schreks fire semi auto.
Even 1 man can beat a tank.
|
|
|
Logged
|
|
|
|
BeRzErKeR
|
« Reply #19 on: April 10, 2010, 09:10:03 pm » |
|
WTF??!! How did that idea even get pass the planning stage?! How strong were the doctrines in old EIR?
|
|
|
Logged
|
|
|
|
|