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Author Topic: Knight's Cross Assault Grenades broken  (Read 2398 times)
0 Members and 4 Guests are viewing this topic.
VERTIGGO Offline
EIR Veteran
Posts: 392



« on: May 14, 2010, 12:37:04 pm »

I'm not sure why I can't find this in a thread, but the cost is 9999 and the ability is useless in-game. As in, one knight throws one grenade. Is this a fix that's coming, just no-one's discussed it yet?
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TOV units = intentionally OP marketing gimmicks
Pak88mm Offline
EIR Veteran
Posts: 423


« Reply #1 on: May 14, 2010, 12:38:28 pm »

I'm not sure why I can't find this in a thread, but the cost is 9999 and the ability is useless in-game. As in, one knight throws one grenade. Is this a fix that's coming, just no-one's discussed it yet?

yeah its been nerf battered. Even though KCH throw a lot less nades than the volks and grens
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Exactly.

There is only so many times you can slaughter Lt Apollo, Rocksitter, and Alwaysloseguy24 before you get bored and fall asleep.

-GamesGuy-

Most Hated player in EiR....Pak88Mm
CrazyWR Offline
EIR Veteran
Posts: 3616


« Reply #2 on: May 14, 2010, 01:20:53 pm »

its because assault nades are broken right now vert, so they are disabled.  Next patch they will be fixed/allowed again.
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1. New tactics? it's like JAWS, first one in the water dies

RCA-land where shells fall like raindrops and the Captain is an invincible god
smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #3 on: May 14, 2010, 05:43:57 pm »

roo infinite repair is also broken...and yet,it's not disabled  Roll Eyes
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Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #4 on: May 14, 2010, 08:11:48 pm »

Not everything is possible to disable and still keep a company playable, tank command and calling it in is bugged but should we then disable 57mms, quads, rifles and armor for american armor doctrine? Smiley
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SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #5 on: May 15, 2010, 02:59:28 am »

roo infinite repair is also broken...and yet,it's not disabled  Roll Eyes

Infinite repair is broken on absolutely all transports. Shall we remove IHTs from PE?
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smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #6 on: May 15, 2010, 03:50:15 am »

yeah,you can really compare roo's with infht  Roll Eyes

I am not a coder,I just got idea that if you can disable one thing,why not disable other...
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