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Author Topic: Blob.  (Read 26230 times)
0 Members and 4 Guests are viewing this topic.
Demon767 Offline
Warmap Betatester
EIR Veteran
Posts: 6190



« Reply #20 on: May 21, 2010, 05:11:31 pm »

i believe Alohas holy "L2P" is needed here.

though i feel axis is so much more harder to play now. my playstyle just doesnt cut it anymore with p4s
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Generalleutnant of The Reichs Wolves

Nevergetsputonlistguy767
Jinker Offline
EIR Veteran
Posts: 227


« Reply #21 on: May 21, 2010, 11:03:06 pm »

When is leophone going to blob fixes and updates for his maps
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Mysthalin Offline
Tired King of Stats
*
Posts: 9028


« Reply #22 on: May 22, 2010, 01:15:34 am »

Myth honestly first you say use mg and mortar to combat it then you say its not a good idea. make your mind up!!!!!

I said use the MG and mortar, as they're good at crowd control - but still be sensible and don't expect to beat a blob of more costly and more popcap-intensive units with just them. That'd be just silly - you have other units and more popcap for a reason. I guess I could have been a bit clearer on what I meant, sorry.

Quote
rifle nade too?

Yes, riflenade too. Actually, the only infantry weapon I can think of that has more than 35 range is the LMG42, at 40 range.
« Last Edit: May 22, 2010, 02:29:01 am by Mysthalin » Logged

BigDick
Guest
« Reply #23 on: May 22, 2010, 02:09:54 am »

why is there written so many bullshit and wrong informations nowadays in forums?

one writes 50mm puma kills 2 tommies a shot
the next one says 50mm puma is 25% more accurate against soldier armor than against infantry armor
then one tells us the lmg42 has 45 range

bullcrap

what are they thinking? are they even thinking?
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EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #24 on: May 22, 2010, 02:38:29 am »

As far as I know everything of that is correct. I've lost 2 Commando guys to 1 shell of a 50mm puma once, and their accuracy against soldier armor is .75 while it's .5 against infantry armor.

LMG42 indeed outranges other infantry weapons by 5.
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i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
BigDick
Guest
« Reply #25 on: May 22, 2010, 02:52:25 am »

because some people are either lazy bastards or talking bullcrap on purpose




and to shoot 2 tommis each shot would mean 100% accuracy and a good splash since a puma does slightly more damage than a tommi squadmember has health



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Tymathee Offline
Donator
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Posts: 9741



« Reply #26 on: May 22, 2010, 03:24:44 am »

ffs, why do you only have an hmg there anyway? And why in the world did a rifle nade, which btw, gets .50 accuracy debuff firing at anything in negative cover (so if hmg was in crater with yellow cover then meh, its 125% buff to acc) i dont see it destroying an hmg and then why is that the only thing you're whining about? Tbh, the only time blobing bothers me is when it's 2-3 players doing it opposite me and my teammates don't know how to counter it, other wise, i bring out my ostwind, hmg mortar, nebel, stug, lmg's, grenades w/e and just say "shoo" and blob runs away.

l2p leo and quit whining about everything ffs, all you do is constantly complain about game-play yet wont switch your style to accomidate.
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"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
LeoPhone Offline
Honoured Member
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Posts: 0


« Reply #27 on: May 22, 2010, 05:47:03 am »

l2p leo and quit whining about everything ffs, all you do is constantly complain about game-play yet wont switch your style to accomidate.

?
i see enemy blobs light vehicles so get get a bunch of 50mm pumas.

but they fail. thats the whole point. there is no other hard counter.
exept for volks mine maybe, but mines are just unreliable.


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Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #28 on: May 22, 2010, 06:26:44 am »

you dont use 50mms to counter blobs, its still mg's that do that, or goliaths and flamers

anyways i also found the 0.5 modifier for the puma 50mm in corsix against brits, which is strange. perhaps this has been changed recently?
« Last Edit: May 22, 2010, 10:21:52 am by Smokaz » Logged

SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #29 on: May 22, 2010, 06:29:38 am »

I have checked with omg, they still have the 0.75 and it being something from vanilla. Can't access my regular coh "mod" right now for some reason, but can anyone check what it is in vcoh atm
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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #30 on: May 22, 2010, 06:41:04 am »

It was definitely at 0.75 last patch.

Perhaps accidental change?
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LeoPhone Offline
Honoured Member
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Posts: 0


« Reply #31 on: May 22, 2010, 07:29:19 am »

50mm puma gun

acc
0.75 long
1 medium short

0.5 acc while moving


where do you find the actual armour stats in crosix?
like received accuracy while moving or penetration?
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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #32 on: May 22, 2010, 07:39:49 am »

For moving accuracy - click on moving.

For specific modifiers versus specific armour types - target_table.

Penetration - penetration ;p.
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LeoPhone Offline
Honoured Member
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Posts: 0


« Reply #33 on: May 22, 2010, 09:22:14 am »

For moving accuracy - click on moving.

For specific modifiers versus specific armour types - target_table.

Penetration - penetration ;p.

ebps -> races -> axis -> vehicles -> sdkfz234_armoured_car.rgd -> moving_ext

i dont see received moving accuracy


target_table? i can only find type_target, type_target_action, etc etc. all useless

same with penetration. can you please be a bit more specific?
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Tymathee Offline
Donator
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Posts: 9741



« Reply #34 on: May 22, 2010, 10:38:33 am »

its different for each weapon vs the puma, so you'd actually have to go to a weapon you want to check and look at its accuracy vs the puma and penetration vs the puma.
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LeoPhone Offline
Honoured Member
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Posts: 0


« Reply #35 on: May 22, 2010, 10:39:48 am »

its different for each weapon vs the puma, so you'd actually have to go to a weapon you want to check and look at its accuracy vs the puma and penetration vs the puma.

and where do i find that?  Grin
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Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #36 on: May 22, 2010, 10:41:24 am »

bottom of the list on the left, theres something called weapons, thats where you can check how a weapon performs against a target
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Mysthalin Offline
Tired King of Stats
*
Posts: 9028


« Reply #37 on: May 22, 2010, 12:46:49 pm »

the EBPS only tells you the health, armour type, speed and used weapons of a unit.

If you want to check the weapons - look at the weapons tab, which is waaaay down in the bottom.
You'll figure it out eventually.
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LeoPhone Offline
Honoured Member
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Posts: 0


« Reply #38 on: May 22, 2010, 12:50:54 pm »

thx, its all clear now. i can find everything.
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Kolaris Offline
EIR Regular
Posts: 3


« Reply #39 on: May 26, 2010, 04:54:56 pm »

Perhaps I'm missing something...Stags get the .50 cal, the AoE to kill two Infantry in a single shot (happened multiple times in this replay), and took down those ATHTs in 3 hits so I'm guessing they aren't slouches against Vehicles either.

What would be their "con"? Do they cost a lot?

Now I'm a complete newb at EiR so this isn't feigned sarcasm, I'd genuinely like to know what the intended mechanic is to keep a player from using 6-7 Stags like we saw here.
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