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Poll
Question: Would EiR be better with kick command?
Yes. - 13 (56.5%)
No. - 10 (43.5%)
Total Voters: 22

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Author Topic: Vote for kick command in EiR *un-official*  (Read 2894 times)
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Grundwaffe Offline
EIR Veteran
Posts: 1128



« on: May 23, 2010, 07:59:39 pm »

DEADLINE OF POLL: 26th May.
This is something i always wanted to make a poll about.
My idea for this is;


  • To kick afk players so rehost ain't needed.
  • To play with your friend instead of spending 8 minutes on a "please leave" conversation.
  • To kick the players you dislike on EiR such as spammers that makes your game clean boring.

« Last Edit: May 23, 2010, 08:19:36 pm by Metro123 » Logged

SublimeHauken - Back from the dead - Since 2007'
Pak88mm Offline
EIR Veteran
Posts: 423


« Reply #1 on: May 23, 2010, 08:13:21 pm »

agree with this. its needed. only host can do it though obviously. even i notorious for afking would like a kick button. Also it would be nice to get a alarm notice when game is full.
Logged

Exactly.

There is only so many times you can slaughter Lt Apollo, Rocksitter, and Alwaysloseguy24 before you get bored and fall asleep.

-GamesGuy-

Most Hated player in EiR....Pak88Mm
Grundwaffe Offline
EIR Veteran
Posts: 1128



« Reply #2 on: May 23, 2010, 08:15:11 pm »

agree with this. its needed. only host can do it though obviously. even i notorious for afking would like a kick button. Also it would be nice to get a alarm notice when game is full.
Yes i agree with that also, maybe a diffrent sound when players join maybe a soft sound and then a hard sound when it's full Huh Smiley
Logged
Lai Offline
Propaganda Minister
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Posts: 3060


« Reply #3 on: May 23, 2010, 08:35:16 pm »

A toilet flushing sound when Pak's game is full.
Logged

Demon767 Offline
Warmap Betatester
EIR Veteran
Posts: 6190



« Reply #4 on: May 23, 2010, 10:50:28 pm »

A toilet flushing sound when Pak's game is full.

LMAO!! YES WE NEED THIS!!  Grin
Logged


Generalleutnant of The Reichs Wolves

Nevergetsputonlistguy767
EIRRMod Offline
Administrator / Lead Developer
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Posts: 11009



« Reply #5 on: May 23, 2010, 10:53:45 pm »

There will be no use for a kick button when the game-creation process changes - so Im not going to spend time implementing something that will be superseded in a few weeks.

Ask them politely to leave, or recreate.
Logged

Quote from: brn4meplz
Shit I'm pretty sure you could offer the guy a cup of coffee and he'd try to kill you with the mug if you forgot sugar.
Quote from: tank130
That's like offering Beer to fuck the fat chick. It will work for a while, but it's not gonna last. Not only that, but there is zero motivation for the Fat chick to loose weight.
Quote from: tank130
Why don't you collect up your love beads and potpourri and find something constructive to do.
Pak88mm Offline
EIR Veteran
Posts: 423


« Reply #6 on: May 23, 2010, 11:33:20 pm »

There will be no use for a kick button when the game-creation process changes - so Im not going to spend time implementing something that will be superseded in a few weeks.

Ask them politely to leave, or recreate.

can we at least get a warning sound when game is full
?
Logged
Nimitz Offline
EIR Veteran
Posts: 149


« Reply #7 on: May 24, 2010, 02:17:45 am »

Quote
alarm notice when game is full.

This would be the most useful thing of all. They use it in ESL-gathers and it works awesome there, should be cool here too imo.
Logged
Grundwaffe Offline
EIR Veteran
Posts: 1128



« Reply #8 on: May 24, 2010, 05:51:52 am »

There will be no use for a kick button when the game-creation process changes - so Im not going to spend time implementing something that will be superseded in a few weeks.

Ask them politely to leave, or recreate.
Stress.
Logged
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