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Author Topic: COH-STATS closed... Maybe we can do it...  (Read 9942 times)
0 Members and 2 Guests are viewing this topic.
Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #20 on: May 24, 2010, 05:51:48 pm »

also, when was the last time anyone actually had access to the RelicCoH module file in corsix. It's no longer compatible. Its not like we can check the info unless someone replicates the module file in like 2.301 or whatever patch it was that you could last do it.

You using steam? Apparently steam broke it
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Killer344 Offline
The Inquisitor
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Posts: 6904



« Reply #21 on: May 24, 2010, 05:55:31 pm »

We'll find a way, I PM'd him already.
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Groundfire Offline
EIRR community manager
EIR Veteran
Posts: 8511



« Reply #22 on: May 24, 2010, 05:56:10 pm »

Corsix hasnt been updated in forever, and cannot read module files from ToV.

I dont know the specifics. We found this out hard when ToV came out and killed all mods for like 2 months, then they fixed it, but Corsix will still not read the RelicCoH module file.

Database stuff needs updated and the author no longer supports the program.
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Computer991 Offline
Donator
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« Reply #23 on: May 24, 2010, 05:56:45 pm »

We'll find a way...
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Groundfire Offline
EIRR community manager
EIR Veteran
Posts: 8511



« Reply #24 on: May 25, 2010, 05:31:30 pm »

we should just take over the domain name ourseleves, tbh.
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Tymathee Offline
Donator
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Posts: 9741



« Reply #25 on: May 25, 2010, 07:14:47 pm »

we should just take over the domain name ourseleves, tbh.

why? wouldn't it be better just to move it to eir's server you dont have to pay the extra $$$ for another domain name.
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Groundfire Offline
EIRR community manager
EIR Veteran
Posts: 8511



« Reply #26 on: May 25, 2010, 07:26:50 pm »

From what i understand, our servers run off of rodents in wheels. Wink

No one's saying that we cant migrate the information and close the origonal website later.

Idk how it would be done, just throwing out ideas. CoH-stats is the name of the game. Once we own it we would have legit authority to tell absolutely everybody to come to the EIR webpage with the relocation.

Everybody would know about it, and everybody would care, and we wouldnt have to get out there to say "hey, we got all the information here"

it would be an eventual window to self promotion.
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tank130 Offline
Sugar Daddy
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Posts: 8889


« Reply #27 on: May 25, 2010, 08:00:25 pm »

If you seriously need someone to invest for a better server to make this work, send me a PM.
If this mod grows the way I think it's about to grow,I want first option on shares  Grin
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Killer344 Offline
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« Reply #28 on: May 25, 2010, 08:01:42 pm »

lol..
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Tymathee Offline
Donator
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Posts: 9741



« Reply #29 on: May 25, 2010, 08:09:58 pm »

Heck, this mod could grow into an actual game. a lot of games have tried to do something like eir but its no where near as fun.

but yea, someone find out what it'd take to take the domain name.
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EIRRMod Offline
Administrator / Lead Developer
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Posts: 11009



« Reply #30 on: May 25, 2010, 08:29:45 pm »

If you seriously need someone to invest for a better server to make this work, send me a PM.
If this mod grows the way I think it's about to grow,I want first option on shares  Grin
Our people will talk to your people.

Maybe we can do lunch.  Wink
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SX23 Offline
EIR Veteran
Posts: 356


« Reply #31 on: May 25, 2010, 09:16:59 pm »

I do agree with this. As a matter of fact, having a little : "Sponsored by the best Company of Heroes Modification Ever: Europeinruins.com" in a side or something probably woudln't hurt the community. We always welcome new players, aint we? Eirr could easily have a community as half as big as the vCoh one, if more poeple would know it.  Cheesy

Heck, this mod could grow into an actual game. a lot of games have tried to do something like eir but its no where near as fun.

Agreed on this. And to all the modders, moderators and others that participated in EIRR, thank you.

P.S: If you ever decide to adopt Coh-Stats, pm me, I might be able to help in the java/html programming.
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NightRain Offline
EIR Veteran
Posts: 3908



« Reply #32 on: May 26, 2010, 12:52:29 am »

People know it but they say simply that mods suxs and VCoH rules
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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #33 on: May 26, 2010, 04:21:11 am »

On a side note - I can check vCoH stats easily, and so can anyone else.

Just make yourselves a fake module for a personal mod : it automatically imports every single statistic from vCoH as it is.


This would be awesome - we could then also copy the existing database for vCoH stats and create one of our own with EiRR stats in it.
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LeoPhone Offline
Honoured Member
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Posts: 0


« Reply #34 on: May 26, 2010, 05:00:03 am »

I do agree with this. As a matter of fact, having a little : "Sponsored by the best Company of Heroes Modification Ever: Europeinruins.com" in a side or something probably woudln't hurt the community. We always welcome new players, aint we? Eirr could easily have a community as half as big as the vCoh one, if more poeple would know it.  Cheesy

Heck, this mod could grow into an actual game. a lot of games have tried to do something like eir but its no where near as fun.

Agreed on this. And to all the modders, moderators and others that participated in EIRR, thank you.

P.S: If you ever decide to adopt Coh-Stats, pm me, I might be able to help in the java/html programming.

renember that in vcoh... over half the players just play the scheldt.

they will never understand how the hell EiR works.


but then again.. those players probably dont check coh-stats, only the pros do that  Shocked
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SX23 Offline
EIR Veteran
Posts: 356


« Reply #35 on: May 26, 2010, 02:38:21 pm »

I do agree with this. As a matter of fact, having a little : "Sponsored by the best Company of Heroes Modification Ever: Europeinruins.com" in a side or something probably woudln't hurt the community. We always welcome new players, aint we? Eirr could easily have a community as half as big as the vCoh one, if more poeple would know it.  Cheesy

Heck, this mod could grow into an actual game. a lot of games have tried to do something like eir but its no where near as fun.

Agreed on this. And to all the modders, moderators and others that participated in EIRR, thank you.

P.S: If you ever decide to adopt Coh-Stats, pm me, I might be able to help in the java/html programming.

renember that in vcoh... over half the players just play the scheldt.

they will never understand how the hell EiR works.


but then again.. those players probably dont check coh-stats, only the pros do that  Shocked

Yeah agreed. Then we need a post in COH news to get casual players !
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Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #36 on: May 27, 2010, 04:24:20 pm »

whats the status on this?
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TheWindCriesMary Offline
The Ethics Police
EIR Veteran
Posts: 2630


« Reply #37 on: May 27, 2010, 05:04:14 pm »

 This idea is genius.

 And I'm with Tank, if shares become available I want in too haha

-Wind
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brn4meplz Offline
Misinformation Officer
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Posts: 6952


« Reply #38 on: May 27, 2010, 06:23:15 pm »

It really is a sound game design. Admittedly it's just a mod and limited by it's retail game engine. I learn alot of things quickly but game development isn't one of them. I'd love to see the basic principles of EiR become a retail product though it'd be sexy.
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EIRRMod Offline
Administrator / Lead Developer
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Posts: 11009



« Reply #39 on: May 27, 2010, 06:25:29 pm »

It really is a sound game design. Admittedly it's just a mod and limited by it's retail game engine. I learn alot of things quickly but game development isn't one of them. I'd love to see the basic principles of EiR become a retail product though it'd be sexy.
I think that would be great too!
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