HansVonLuk
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« Reply #20 on: May 26, 2010, 07:51:01 pm » |
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Quad is fucking Ace imo, just remember to use it defensively. (Keep it in the back of your ATGs)
You do bring up a fair point about making it cost just fuel though. The munition cost is still a remnant from when it was a HT upgrade rather than a separate unit.
Exactly what I am talking about. It got left as it was because it was ok when every other vehicle had a munition related cost now it should just cost manpower and fuel and then repair is the munition cost.
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« Last Edit: May 26, 2010, 08:40:27 pm by HansVonLuk »
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Tymathee
Donator
Posts: 9741
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« Reply #21 on: May 27, 2010, 01:08:23 am » |
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btw, Quad is the only non anti tank vehicle that costs munitions if that means anything.
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"I want proof!" "I have proof!" "Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
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Uglysori
EIR Veteran Posts: 301
The very best player of one of the four factions.
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« Reply #22 on: May 27, 2010, 03:24:26 am » |
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Support scout cars. Not trying to make a pt with that but just saying.
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Unkn0wn
No longer retired
Posts: 18379
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« Reply #23 on: May 27, 2010, 05:15:42 am » |
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True, but that's because it's a healing station first and foremost :p.
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Mysthalin
Tired King of Stats
Posts: 9028
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« Reply #24 on: May 27, 2010, 05:58:32 am » |
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True, but that's because it's a healing station first and foremost :p.
MG cars. It's also an ugprade to get the MG - but without one you're not exactly doing much. I feel for you to even admit to this is some what scary if not sad, and with out proof this is still conjecture. Oh look I make a list of numbers, oh look they tell me what I want to hear. What every you say unless these is hard evidence you are wrong. And what proof are you posting? None at all. The quad has more health than either axis armoured car(albeit with a slightly worse armour type), has more DPS and has suppression. On top of having longer range.
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Tymathee
Donator
Posts: 9741
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« Reply #25 on: May 27, 2010, 06:16:22 am » |
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True, but that's because it's a healing station first and foremost :p.
exactly. totally different role, u dont use it to attack anything lol
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Unkn0wn
No longer retired
Posts: 18379
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« Reply #26 on: May 27, 2010, 06:42:23 am » |
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MG cars. It's also an ugprade to get the MG - but without one you're not exactly doing much. Yes but the munition cost is for the upgrade, the base scout car doesn't cost any munitions. We're talking solely about vehicles that have a base munitions cost here.
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Mysthalin
Tired King of Stats
Posts: 9028
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« Reply #27 on: May 27, 2010, 06:53:53 am » |
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In all honesty, unknown - when have you last seen a T17 or M8 that did not have skirts and actually did anything?
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105TigerHunters
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« Reply #28 on: May 27, 2010, 08:24:27 am » |
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In all honesty, unknown - when have you last seen a T17 or M8 that did not have skirts and actually did anything? I used two none upgraded M8's in a game last night and killed atleast 3 squads of grens/volks takes alittle longer but they still have there uses as pushing units back. It just seems highly unfair that the quad (if im not mistaken please correct me if im wrong) is the only AI vehicle in its league to have a purchase munitions cost.
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SnoOp: Hey Undead No one likes you k?
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Mysthalin
Tired King of Stats
Posts: 9028
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« Reply #29 on: May 27, 2010, 08:33:25 am » |
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Two non-upgraded M8s is 580 MP and 100 FU.
So even if you killed 3 squads of grenadiers with them, which cost just 720 MP - you're not cost efficient at all.
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105TigerHunters
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« Reply #30 on: May 27, 2010, 08:36:44 am » |
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You number crunch all you like Mys if i take out 3 inf squads with two cheapish light vehicles its taken down there capping power by a % and i never said they died, you should proberly not jump to conclusions.
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Tymathee
Donator
Posts: 9741
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« Reply #31 on: May 27, 2010, 12:55:38 pm » |
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Two non-upgraded M8s is 580 MP and 100 FU.
So even if you killed 3 squads of grenadiers with them, which cost just 720 MP - you're not cost efficient at all.
but i could kill some light vehicles and halftracks with them quite easily and maybe even a tank
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Mysthalin
Tired King of Stats
Posts: 9028
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« Reply #32 on: May 27, 2010, 01:49:38 pm » |
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but i could kill some light vehicles and halftracks with them quite easily and maybe even a tank
Unless it's a StuG that drives rear-first to battle... I somehow doubt that claim. Wish to back it up at all? @TigerHunters If you refuse number crunching, then there's nothing more I can say - you're pretty much rejecting the sole objective viewpoint on balance there is. I proved to you it ISN'T in fact all that cost effective as you're trying to make it sound - for the same amount of manpower you could have had units of your own that can cap(3 rifleman squads) and re-crew support weapons, whereas the fuel could easily have gone into something like an M10 or Sherman. Also, it seems that you picked on some grenadiers and volks that didn't even have a pair of fausts between them? Not particularly something to brag about. Also, it would be nice if you provided proof of a non-upgraded M8 being worth it cost : even a replay would do, though if you cared to provide some stats it would be far better.
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gamesguy2
Honoured Member
Posts: 2238
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« Reply #33 on: May 27, 2010, 02:31:16 pm » |
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Unskirted M8 dies to one pak shot...
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EliteGren
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« Reply #34 on: May 27, 2010, 03:09:19 pm » |
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The munitions cost balances its relatively low fuel cost. I'd say 40 fuel and 65 mun is the price it should have.
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i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
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DarkSoldierX
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« Reply #35 on: May 27, 2010, 10:14:31 pm » |
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It cost mun because its long range surpressing monster. Almost a HMG on wheels.
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two words atgs and fireflies
Looks who's butthurt
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sgMisten
Donator
Posts: 778
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« Reply #36 on: May 29, 2010, 07:28:29 am » |
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Quad still dies to 2 shots to a pak38 / 50mm atht?
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