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Author Topic: The Upcoming Update  (Read 5790 times)
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Unkn0wn Offline
No longer retired
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Posts: 18379


« on: May 30, 2010, 10:48:42 am »

Just a little preview of what to expect.

Terror


Note that this is the latest drafts and might differ substantially from the final product.

We are also releasing the AB doctrine, if I can find the draft for that I'll be sure to post it here too :p
You can expect a good amount of balance changes to be made left and right in addition to the doctrine implementation, the changelog will be posted upon release.

Patch should be out tomorrow
Lots of credit to Gamesguy for his hard work on getting this done!

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Baine Offline
Steven Spielberg
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Posts: 3713


« Reply #1 on: May 30, 2010, 10:52:37 am »

Wow, looks real cool!
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Groundfire Offline
EIRR community manager
EIR Veteran
Posts: 8511



« Reply #2 on: May 30, 2010, 11:02:13 am »

Jesus Christ, you made 'Amphetimene Pills' a T4. lmao

Looks great
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deadbolt Offline
Probably Banned
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Posts: 4410



« Reply #3 on: May 30, 2010, 11:06:40 am »

lawl op sniper is op, i hope RCA get flamer sappers, and engis get buffed for ami! - FLAME ON!
« Last Edit: May 30, 2010, 11:09:13 am by deadbolt » Logged

DERDBERT
Like Jesus, Keeps died for us

He made a funny thread for bear, and got banned.

Now bear makes his own funny thread. It's unsurprisingly not funny.

Keeps died for our funny threads.
LeoPhone Offline
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Posts: 0


« Reply #4 on: May 30, 2010, 11:23:12 am »

some of these ablities look more like a nerf,
grens and kch walk when supressed? so all the bullets will hit them now instead of fly over them.

sniper t4 upgrade: 50% chanse not to kill the enemy unit? so the sniper will basically fire half the bullets with new rifle. or does the guy who survives a sniper shot stays alive with just 1 hp?

tanks -25% received* dmg when moving? this is gonna look rly gay actually: your tank shoots, then starts moving forward and backwards for faster reload and less dmg, then when the enemy has fired you stop moving and fire again, etc etc.

where is zeal?  Cry

LOL @ v1 as t2 and firestorm at t3... but its true  Grin

and what's blackout?


rest looks all great though  Smiley
« Last Edit: May 30, 2010, 11:33:06 am by LeoPhone » Logged
EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #5 on: May 30, 2010, 11:31:29 am »

The tier 3 that makes them walk when supressed also has an advantage, which is being able to fire while supressed, and that all the time. Especially useful if you get the firing on the move LMGs or 4 men KCH.

The Kommand Karabiner is basically a sniper rifle that has no unit sniped message. Sniper rifles kill with crits and not with damage, so if you snipe full health squads with it there is a 50% chance to only deal damage and no crit as far as I know.

Rolling Thunder is less received damage, not less damage.

Zeal was removed due to granting Grenadiers 0.18 cooldown ontop of other crap. I consider Pervitin Pills and Terror Assault to be its successor.

Firestorm is quite alot more powerful than the V1, it doesnt hit any moving targets at all, unless it still has drift which I think it does.

Blackout removes the enemy minimap for a short duration, pretty confusing but not very useful in my eyes.
« Last Edit: May 30, 2010, 11:33:31 am by EliteGren » Logged

i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« Reply #6 on: May 30, 2010, 11:35:29 am »

The tier 3 that makes them walk when supressed also has an advantage, which is being able to fire while supressed, and that all the time. Especially useful if you get the firing on the move LMGs or 4 men KCH.

The Kommand Karabiner is basically a sniper rifle that has no unit sniped message. Sniper rifles kill with crits and not with damage, so if you snipe full health squads with it there is a 50% chance to only deal damage and no crit as far as I know.

Rolling Thunder is less received damage, not less damage.

Zeal was removed due to granting Grenadiers 0.18 cooldown ontop of other crap. I consider Pervitin Pills and Terror Assault to be its successor.

Firestorm is quite alot more powerful than the V1, it doesnt hit any moving targets at all, unless it still has drift which I think it does.

Blackout removes the enemy minimap for a short duration, pretty confusing but not very useful in my eyes.

gay for people like me then ill be screwed.
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winisez Offline
EIR Veteran
Posts: 400


« Reply #7 on: May 30, 2010, 11:38:11 am »

Looks cool for now IMO.
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LeoPhone Offline
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Posts: 0


« Reply #8 on: May 30, 2010, 11:42:11 am »

blackout: can you still use the tactical map? and can you still move the camera by clicking on the minimap?
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EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #9 on: May 30, 2010, 11:43:06 am »

You can still move around, it just removes all red, blue yellow dots from it etc. You wont see them on the tactical map.
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winisez Offline
EIR Veteran
Posts: 400


« Reply #10 on: May 30, 2010, 12:21:31 pm »

Terror assault seems a bit crap, your troops fun forward ( often means getting raped) and do more suppression?

and is that sniper an upgrade?
« Last Edit: May 30, 2010, 12:24:35 pm by winisez » Logged
LeoPhone Offline
Honoured Member
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Posts: 0


« Reply #11 on: May 30, 2010, 12:29:39 pm »

sniper should just stay cloaked after 1st shot with that ability.

it's a t3, and snipers die already so easy.
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EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #12 on: May 30, 2010, 12:49:11 pm »

Uh..the T3 right now is way better than staying cloaked for 1 shot. Do you know what no firing indication and no message are gonna do to the other players nerves?
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LeoPhone Offline
Honoured Member
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Posts: 0


« Reply #13 on: May 30, 2010, 12:55:53 pm »

what would firing indication mean? no sound of sniper shooting?
thats kinda cool, but he would still show up in the FOW coz he's shooting right?
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EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #14 on: May 30, 2010, 12:59:42 pm »

http://www.xfire.com/video/2a744f/
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gamesguy2 Offline
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Posts: 2238


« Reply #15 on: May 30, 2010, 01:03:50 pm »

some of these ablities look more like a nerf,
grens and kch walk when supressed? so all the bullets will hit them now instead of fly over them.

Contrary to popular belief, "crawling" does not make you take less damage. Wink

Quote
sniper t4 upgrade: 50% chanse not to kill the enemy unit? so the sniper will basically fire half the bullets with new rifle. or does the guy who survives a sniper shot stays alive with just 1 hp?

Wehr niper does 45 damage a shot normally, 50% chance of not bieng a kill shot is just that.  If you shoot at 65 hp ranger and you don't roll a kill crit, he will just take the 45 damage and be at 20 hp.  The sniper will still kill things normally if the target goes to 5% hp from the damage.

Quote
and what's blackout?


Blackout... waiting on Bob for that one.  It's his baby so it's not implemented yet.
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LeoPhone Offline
Honoured Member
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Posts: 0


« Reply #16 on: May 30, 2010, 01:22:33 pm »

ah, i see.

thanks for clearing that up. looks all good!
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winisez Offline
EIR Veteran
Posts: 400


« Reply #17 on: May 30, 2010, 01:38:50 pm »

What about the terror assault? is that what inspired assault has become?
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EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #18 on: May 30, 2010, 01:46:22 pm »

In short, yes.
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LCII^Bun-Bun Offline
Donator
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Posts: 159


« Reply #19 on: May 30, 2010, 03:29:58 pm »

I cannot wait till I get terror.

Seems like a wet dream to me tbh Cheesy

Only thing I miss is some kind of healing: specially KCH's got a big hit with the nerf bat with it tbh.
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Might not be MY Doctirine, but it's so damn close I'll TAKE IT!
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