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Author Topic: Launcher Suggestion: PP Incentive Pool  (Read 5777 times)
0 Members and 5 Guests are viewing this topic.
TheWindCriesMary Offline
The Ethics Police
EIR Veteran
Posts: 2630


« on: June 06, 2010, 03:55:07 am »

 This is an idea I've had for a while while waiting for games in the launcher.

 The long and the short of it is, there should be an option that allows players in a game to offer up PP from their personal stockpile to entice opposing players to their game.

 For example, if me and a few buddies want to play allies and we make a 3v3 but no one is joining, we each have the opportunity to chip in a few of our PP's to sweeten the deal for prospective opponents. It would certainly make it easier for rank 9 people who have  nothing to spend pp's on to get games.

 -Wind
« Last Edit: June 06, 2010, 03:56:56 am by TheWindCriesMary » Logged

Vermillion Hawk: Do you ever make a post that doesnt make you come across as an extreme douchebag?

Just sayin'
BigDick
Guest
« Reply #1 on: June 06, 2010, 04:01:56 am »

sounds like:

when one got a rank9 company without possibilities to spent pp in more doctrine abilities he can bait the rank 1 noobs with his potential up to 10 pp that he would earn during game for ultimate rank9 vs rank1 stomp

sounds fun to me tbh  Grin
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TheWindCriesMary Offline
The Ethics Police
EIR Veteran
Posts: 2630


« Reply #2 on: June 06, 2010, 04:06:52 am »

 The noobs aren't hard to get into games. They just want to play and blindly walk into stomps all the time. You don't need to offer extra PP's to them, and even if you did they probably wouldn't even realize it was there to begin with. They are the poor, naiive, optimistic sheep and god bless em.

 But no, this idea is about trying to lure in those guys who know better. You know the ones I'm talking about. The guys too cunning to play the people they think are too strong, unless they are desperate. An extra PP incentive would likely help increase the number of games were decent teams face up against each other.

 -Wind
 
« Last Edit: June 06, 2010, 04:08:32 am by TheWindCriesMary » Logged
winisez Offline
EIR Veteran
Posts: 400


« Reply #3 on: June 06, 2010, 04:48:22 am »

Sorry I just wanted to say stomps arnt always what they seem, me and Badmorning just lost to two new guys Tongue
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BigDick
Guest
« Reply #4 on: June 06, 2010, 05:01:41 am »

not difficult to loose playing axis tbh
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LeoPhone Offline
Honoured Member
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Posts: 0


« Reply #5 on: June 06, 2010, 06:08:27 am »

this wont be needed once the automatching goes in.
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TheWindCriesMary Offline
The Ethics Police
EIR Veteran
Posts: 2630


« Reply #6 on: June 06, 2010, 06:13:26 am »

this wont be needed once the automatching goes in.

 You won't be needed once automatching goes in!


 But seriously, the above statement isn't accurate because not everyone will always be doing automatches. And when a group of people want to play together outside of automatching (lets say, for example, there are not enough opposing army players in the automatch stream at the time) this system would greatly help them get a game faster.

 And on the flipside, its a great way to earn tons of extra PP as a new player. Not only do you get the pp from the battle, the extra pp from the level disparity between you and your opponents, but now you would also get the amount they had chipped in as an incentive.

 It's genius, it really is. A work of art.

-Wind

 
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Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #7 on: June 06, 2010, 06:22:40 am »

AFAIK you will have to play automatch.
There will be an option for arranged matches, but only once players reach a certain level AFAIK.
(And for tournaments, etc)
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Groundfire Offline
EIRR community manager
EIR Veteran
Posts: 8511



« Reply #8 on: June 06, 2010, 07:16:15 am »

EIRR developmental podcast has 2 minutes of audio on automatch. Go gogogogogogo! Wink

But naw, seriously the way EIRRMOD described it to me, automatch will be our saving grace.
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EIRRMod Offline
Administrator / Lead Developer
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Posts: 11009



« Reply #9 on: June 06, 2010, 07:20:28 am »

EIRR developmental podcast has 2 minutes of audio on automatch. Go gogogogogogo! Wink

But naw, seriously the way EIRRMOD described it to me, automatch will be our saving grace.
Well, if we remove the grind in the way we're thinking, a lot of the problems of stacking may actually just disappear and it may NOT even be needed.
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Shit I'm pretty sure you could offer the guy a cup of coffee and he'd try to kill you with the mug if you forgot sugar.
Quote from: tank130
That's like offering Beer to fuck the fat chick. It will work for a while, but it's not gonna last. Not only that, but there is zero motivation for the Fat chick to loose weight.
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Why don't you collect up your love beads and potpourri and find something constructive to do.
panzerman Offline
EIR Veteran
Posts: 689


« Reply #10 on: June 06, 2010, 07:35:33 am »

i would rather xp incentive atm... i have lots of pp but not getting lvls fast enough to use em Sad
so like rediculous xp for say lvl 1-5 vs lvls 8-9 or something i mean something that makes it worth the almost certain loss to lvl 9 players like i am talking 75xp for a win and 35 for a loss or somthing to make us strive to win the game.

cause right now wasting vet in games like that does not even make it worth it if u win...
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Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #11 on: June 06, 2010, 07:42:19 am »

Yea, as we already said, xp income is being doubled next patch.
I also believe there is still a bug present when it comes to calculating what you should get for rank differences, that's on the to fix list.
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sheffer Offline
EIR Veteran
Posts: 593



« Reply #12 on: June 06, 2010, 09:41:49 am »

idea +1
Quote
They are the poor, naiive, optimistic sheep and god bless em.

lol
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Senseless and ruthless.
Two Offline
EIR Veteran
Posts: 2079


« Reply #13 on: June 06, 2010, 09:43:27 am »

automatch is stupid for this mod, not enough players, get a grip and stop crying bout stacking.
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Quote
IplayForKeeps: if we were an equation
IplayForKeeps: it would be
IplayForKeeps: two = keeps
IplayForKeeps: i only have 1 friend
NightRain Offline
EIR Veteran
Posts: 3908



« Reply #14 on: June 06, 2010, 09:50:21 am »

Lets have Lucifer code a Blackjack slot in EIRR and you will play with your PPs and win PPs from it. If you gain 10k pp or 1000 pp you get 1 Reward Point etc etc.


And then a Texas Hold 'Em game where you play with PPs against several players in your boredom
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Spartan_Marine88 Offline
EIR Veteran
Posts: 4838



« Reply #15 on: June 06, 2010, 10:53:40 am »

Lets have Lucifer code a Blackjack slot in EIRR and you will play with your PPs and win PPs from it. If you gain 10k pp or 1000 pp you get 1 Reward Point etc etc.


And then a Texas Hold 'Em game where you play with PPs against several players in your boredom

LOL i like the Texas style game not necessarily for pp's but just to do while waiting for a game to start. (facebook and Failblog get boring after awhile)
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NightRain Offline
EIR Veteran
Posts: 3908



« Reply #16 on: June 06, 2010, 02:27:57 pm »

It is a great idea imo.

Black Jack for EIRR, play your PPs, lose or win more! It is so annoying when you go and see your profile and see...1 pp missing from that dear ability you are drooling for.

Texas Hold 'em for group plays XD
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Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #17 on: June 07, 2010, 09:07:58 am »

we should tie pps to a forum account profile, and add either

1) a hold em game where you can play against the other stackers waiting for games

2) kinda like a cheap whorish type of casino, lets call it Marlene Dietrish Cheap Dicexxx

with lots of different games
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Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #18 on: June 07, 2010, 09:11:49 am »

 Cheesy
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Falcon333 Offline
EIR Veteran
Posts: 1125


« Reply #19 on: June 07, 2010, 10:37:03 am »

If you have a full texas hold'em table, you have enough players to actually play EiRR....
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"Chance favors the prepared mind"
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