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Author Topic: (CW) WASP, Bren Carrier Flame-thrower  (Read 7977 times)
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HansVonLuk Offline
EIR Veteran
Posts: 220


« on: June 09, 2010, 07:35:41 pm »

http://upload.wikimedia.org/wikipedia/commons/d/d5/WASP_Flamethrower_CDN_WWII_DB.jpg

Brit flame-thrower bren carrier, pretty please!  go on you know it would be funny.  Not much in the way of survivability, but for pure laughs. Roll Eyes


This would be awesome.   Grin  

5 pop
240     manpower
0        munitions
40      fuel
20      munition for repair

special ability douse tanks button like effect, tank become blind, like the PE tank commander ability.
The model should not need much of a rework.
Lolz Shocked
« Last Edit: June 09, 2010, 08:00:56 pm by HansVonLuk » Logged
salan Offline
Synergies TL2 mod!
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Posts: 6290


« Reply #1 on: June 09, 2010, 08:05:04 pm »

I made one for fall of france, I personally could never get the flame to animate correctly, it would take some model mixing to make it actually work.
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jackmccrack Offline
EIR Veteran
Posts: 2484


« Reply #2 on: June 09, 2010, 08:06:45 pm »

Why don't we just bring back flamer engies in a bren? That shit ROCKED during reinforcements, I made sure to have at least one in my company
Logged

Let's talk about PIATs in a car.
HansVonLuk Offline
EIR Veteran
Posts: 220


« Reply #3 on: June 09, 2010, 08:07:13 pm »

I made one for fall of france, I personally could never get the flame to animate correctly, it would take some model mixing to make it actually work.

awesome, how is that mod going?  I tried downloading a few time but my computer failed every time. Huh
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salan Offline
Synergies TL2 mod!
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Posts: 6290


« Reply #4 on: June 09, 2010, 08:14:30 pm »

Oi .. I don't know, I made it in 30 days in sept/oct of 09 and never touched it again.  I had plans to add another 4 factions just haven't done it.  only two bugs that I knew of in the final release that I did..  was fun for a quick and dirty game!
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Warfreak166 Offline
EIR Veteran
Posts: 94


« Reply #5 on: June 10, 2010, 06:09:40 am »

DEYM THATS THE SHIZZ RIGHT THERE

if wehr can have halftrack wid flamers why cant brit?
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lionel23 Offline
Donator
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Posts: 1854


« Reply #6 on: June 10, 2010, 06:19:28 am »

They did.. was American US Engineer reinforcement package in a bren carrier...
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Congratulations, dear sir...I must say, never before have I seen such precise gunnery displayed. - CrazyWR (on Leaderboard Howitzers)

Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #7 on: June 10, 2010, 06:22:10 am »

Why don't we just bring back flamer engies in a bren? That shit ROCKED during reinforcements, I made sure to have at least one in my company

That's pretty much the reason why. They rocked just a bit too much for what they were worth.
Logged

mfee Offline
EIR Regular
Posts: 2


« Reply #8 on: June 10, 2010, 08:03:03 am »

But Hans when you really want that flamerbrenshit then you have to give the PE the Hetzer with flamethrower and i think you wouldnt like it  Wink

"Flammpanzer 38(t) Hetzer captured during the Ardennes Offensive, Winter 1944.

In December of 1944, 20 Hetzers were converted into flamethrowers - Flammpanzer 38(t) Hetzer for the upcoming Ardennes Offensive. Flame projector (14mm Flammenwerfer 41) was fitted in the standard barrel in order to camouflage its real role as flamethrower. All were attached to 352nd and 353rd Panzer-Flamm-Kompanie attached to Army Group G"
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Warfreak166 Offline
EIR Veteran
Posts: 94


« Reply #9 on: June 10, 2010, 03:27:22 pm »

Why don't we just bring back flamer engies in a bren? That shit ROCKED during reinforcements, I made sure to have at least one in my company

That's pretty much the reason why. They rocked just a bit too much for what they were worth.

then why dont they do this instead? i thinks its more balanced due to its a vehicle and light vehicles are more easily killd then inf ryt? due to the fact  it only takes to hits from a pak to destroy it
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deathsheads Offline
EIR Regular
Posts: 11


« Reply #10 on: June 10, 2010, 03:52:40 pm »

Correct me if I am wrong but doesn't flamethrowers on vehicles that don't originally have them cause problems, or did I just dream something like that while imagining a KT that could move at panther speed?
Logged
Grundwaffe Offline
EIR Veteran
Posts: 1128



« Reply #11 on: June 10, 2010, 03:55:52 pm »

And then you see 5 of theese roll the fields burning everything in there way.
Killing support weapons, cheapest unit cap them.

No ty Grin
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SublimeHauken - Back from the dead - Since 2007'
Spartan_Marine88 Offline
EIR Veteran
Posts: 4838



« Reply #12 on: June 10, 2010, 04:01:33 pm »

Correct me if I am wrong but doesn't flamethrowers on vehicles that don't originally have them cause problems, or did I just dream something like that while imagining a KT that could move at panther speed?

Not sure about German ft's but alot American and British ft's towed armoured bunkers that contained the fuel behind them, it sacrificed speed and if destroyed well no more flame.
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Yes that's me, the special snowflake.
HansVonLuk Offline
EIR Veteran
Posts: 220


« Reply #13 on: June 11, 2010, 03:47:30 pm »

And then you see 5 of theese roll the fields burning everything in there way.
Killing support weapons, cheapest unit cap them.

No ty Grin

What about flamenwerfer HTs, then have 2 flame thrower shots and dont last long.
Logged
Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #14 on: June 11, 2010, 03:50:03 pm »

Simple hans.
The flamethrower HT flamethrower sucks so bad you might as well have a pair of pio guns instead.
Logged
HansVonLuk Offline
EIR Veteran
Posts: 220


« Reply #15 on: June 11, 2010, 04:12:11 pm »

Simple hans.
The flamethrower HT flamethrower sucks so bad you might as well have a pair of pio guns instead.

Ok but the WASP would only get on flamer, not 2.  Also he was saying that it would rape everthing, think you just agreed with what i was saying msythalin even thought you didnt relises it.  Otherwise Im sure you would have disagreed!  Grin
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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #16 on: June 11, 2010, 04:24:02 pm »

Mm? I don't have anything against a WASP in it's essence - a non-omni-directional flamethrower on a mobile platform isn't all that great. I just don't see what niche it would fill - so I don't think it will be implemented, anyway.
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Tymathee Offline
Donator
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Posts: 9741



« Reply #17 on: June 11, 2010, 04:43:00 pm »

Mm? I don't have anything against a WASP in it's essence - a non-omni-directional flamethrower on a mobile platform isn't all that great. I just don't see what niche it would fill - so I don't think it will be implemented, anyway.

heroic armor killer, garrison killer, support team killer.
Logged

"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
LeoPhone Offline
Honoured Member
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Posts: 0


« Reply #18 on: June 11, 2010, 04:55:24 pm »

change flammenwerfer Ht range to 200

the flames will look like lazors LOL.
Logged
EscforrealityTLS Offline
EIR Veteran
Posts: 593



« Reply #19 on: June 11, 2010, 05:16:52 pm »

change flammenwerfer Ht range to 200

the flames will look like lazors LOL.

I'm pretty sure it will look exactly the same but men very far way will die for no apparent reason.
Logged

Pwanawan baby!
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