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Allied/Axis attack bonus
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Topic: Allied/Axis attack bonus (Read 2645 times)
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Calstifer
EIR Veteran
Posts: 123
Allied/Axis attack bonus
«
on:
June 19, 2010, 04:15:25 pm »
Maybe there should be a PP/XP bonus for being randomly chosen for Axis or Allied attack?
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"This man is incapable of doing the most simpleist of tasks.
I recommend never asking this person to do any tasked deemed easy for infants. Ever." -Various sorces.
Tymathee
Donator
Posts: 9741
Re: Allied/Axis attack bonus
«
Reply #1 on:
June 19, 2010, 05:34:51 pm »
hmm, nah. Attackers already get a +3 pop bonus for the whole game but when we get the warmap, you'll get stuff for that and you 'll want to play atk/def
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Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
CrazyWR
EIR Veteran
Posts: 3616
Re: Allied/Axis attack bonus
«
Reply #2 on:
June 19, 2010, 05:43:55 pm »
I hope so, I miss attack/defend, harder to win, but much more satisfying
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Quote from: Ununoctium on September 03, 2009, 07:45:25 am
1. New tactics? it's like JAWS, first one in the water dies
Quote from: jackmccrack on February 09, 2012, 12:47:54 pm
RCA-land where shells fall like raindrops and the Captain is an invincible god
Jazzhead
EIR Veteran
Posts: 236
Re: Allied/Axis attack bonus
«
Reply #3 on:
June 19, 2010, 07:17:33 pm »
Eh it can be a little lame when you have to fight through a maze of wire, mines, and support weapons. If you win i guess it's more satisfying, but getting there can be
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Tymathee
Donator
Posts: 9741
Re: Allied/Axis attack bonus
«
Reply #4 on:
June 19, 2010, 07:38:15 pm »
See, the thing is, your companies atm aren't made for atk/def, it's for engagement and reinforcements, so of course you aren't going to do very well, when we start doing atk/def more and we have companies made for it, it'll be a lot more interesting. I used to start with two howies and 3 engineers with flames and mines when we were attacking and like 8 engineers on defense, was so much fun.
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lionel23
Donator
Posts: 1854
Re: Allied/Axis attack bonus
«
Reply #5 on:
June 19, 2010, 08:18:14 pm »
My company is made for aggressive defense... every man is a builder, half my army can lay mines and I have the arty to boot to basically blunt a major push, hopefully XD Though I say the attacking when you are down territory but up 3 pop is okay, I think the 3 pop needs to be more.
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Congratulations, dear sir...I must say, never before have I seen such precise gunnery displayed. - CrazyWR (on Leaderboard Howitzers)
3rdCondor
Donator
Posts: 1536
Re: Allied/Axis attack bonus
«
Reply #6 on:
June 19, 2010, 10:56:44 pm »
Quote from: lionel23 on June 19, 2010, 08:18:14 pm
My company is made for aggressive defense... every man is a builder, half my army can lay mines and I have the arty to boot to basically blunt a major push, hopefully XD Though I say the attacking when you are down territory but up 3 pop is okay, I think the 3 pop needs to be more.
Translation: My company is cheap defense.... I spam mines and artillery to harass the enemy and force him/her to rage, hopefully
Though I think that the 3 pop needs to be more just so my artillery can rape more blobs of shit.
*Thank you for experiencing today's translation of Lionel's posts by yours truly, 3rdCondor.
«
Last Edit: June 19, 2010, 10:58:31 pm by 3rdCondor
»
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lionel23
Donator
Posts: 1854
Re: Allied/Axis attack bonus
«
Reply #7 on:
June 20, 2010, 12:05:38 am »
I love you too Condor, ever think of a position as a tranlator for International events like for the White House or UN?
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salan
Synergies TL2 mod!
Posts: 6290
Re: Allied/Axis attack bonus
«
Reply #8 on:
June 20, 2010, 01:03:40 am »
He's still trying to get over his last job with your mom... give em time
I kid... I kid heh!!
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