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0.7.9a Patch Notes
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Topic: 0.7.9a Patch Notes (Read 27990 times)
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nugnugx
Donator
Posts: 4051
Re: 0.7.9a Patch Notes
«
Reply #40 on:
June 20, 2010, 08:17:13 am »
Quote from: Draken on June 20, 2010, 05:41:53 am
I'm happy that it's less fantasy unit then before.
This is a game , if EIRMOD wanted to implement pink pony that can shoot lasers out of its rear he could do it.
Coh has nothing to do with reality other than that it's setted in ww2 era.
Logged
Draken
Chess master
EIR Veteran
Posts: 1852
Re: 0.7.9a Patch Notes
«
Reply #41 on:
June 20, 2010, 08:33:28 am »
Actualy coh has to do much with reality but realism is under gameplay, so sherman won't beat panther like in RL, but it does not die from 1 panther shoot, beacsue people would get mad, and it's obvious for you why sherman shoots bullet's and not lazors from it's 0.50 cal, but you would get confused if KT had jeep speed and was shooting every 1 second.
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Draken
Chess master
EIR Veteran
Posts: 1852
Re: 0.7.9a Patch Notes
«
Reply #42 on:
June 20, 2010, 08:35:51 am »
Quote from: Nimitz on June 20, 2010, 07:42:27 am
Wow MG42s are going to be so fucking strong with Heavy Support. Might even be a bit OP, elite armor is already a huge plus but +33% health
and
mp44s...?!
Lots of new players will be unhappy about it. :/
Maybe we start discussion about Locked and Loaded hardcore sucks compared to wehr heavy support, it's not even worth t4.
Logged
Uunderfire
EIR Veteran
Posts: 206
Re: 0.7.9a Patch Notes
«
Reply #43 on:
June 20, 2010, 08:48:18 am »
Arrrg where is the refund button I was expecting so much ?!
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Tymathee
Donator
Posts: 9741
Re: 0.7.9a Patch Notes
«
Reply #44 on:
June 20, 2010, 09:20:04 am »
Quote from: nugnugx on June 20, 2010, 05:16:06 am
jeeeeebus 50mm nerf because some whiners cry on the forum GG
because its soooooo hard to kill it with 1 zooka for 50mu or piat,
but noooooooo RUSH IN TANKS into an ATG platform and QQQQQQQQQQQQQQQQQQQQQQ because my tank got killed by ATG ,,,,,,, OH WAIT , thats what is SUPPOSED to happen !
l2counter
the 50mm was supposed to have been not been able to fire on the move when it was first created, it got reverted for some reason, the change was definitely needed. Not to quote realism here but ffs, do you really think a 50mm gun can be fired on the move on top of that stubby platform and at those speeds?
To go back to balance, the 50mm was supposed to be the PE version of the pak, to give it long range at capability without using a lot of fuel, so, the 57, pak, and 6pdr all can't fire on the move, so its only fair that the 50mm can't fire on the move.
Quote from: Draken on June 20, 2010, 08:35:51 am
Quote from: Nimitz on June 20, 2010, 07:42:27 am
Wow MG42s are going to be so fucking strong with Heavy Support. Might even be a bit OP, elite armor is already a huge plus but +33% health
and
mp44s...?!
Lots of new players will be unhappy about it. :/
Maybe we start discussion about Locked and Loaded hardcore sucks compared to wehr heavy support, it's not even worth t4.
Agreed, L&L sux, I was going to go for it but then i'm like, nah. Why bother? I'll still lose in direct support vs support battles, Heavy support is more of a buff for support weapons than L&L is. Now, if it gave at guns ap rounds on cooldown that stayed when you recrewed your at gun, then it's worth it but the reason i dont even bother with ap rounds is because when it gets decrewed, you lose it and there are lotsof times you lose your at gun b4 u even get to fire it at a tank. paks and 6pdrs dont lose their cloak when decrewed, it sux that at guns can lose their ap rounds.
Is the reason that it gets lost is that its tied to the crew? Is there anyway to tie it to the gun itself?
Maybe you can have it so that all us infantry have ap rounds that are only activated when they pick up the gun just like all wehr and brits have inherent cloak so when they pick up their at gun they can cloak it.
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Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
105TigerHunters
EIR Veteran
Posts: 95
Re: 0.7.9a Patch Notes
«
Reply #45 on:
June 20, 2010, 09:33:50 am »
Quote
jeeeeebus 50mm nerf because some whiners cry on the forum GG
because its soooooo hard to kill it with 1 zooka for 50mu or piat,
but noooooooo RUSH IN TANKS into an ATG platform and QQQQQQQQQQQQQQQQQQQQQQ because my tank got killed by ATG ,,,,,,, OH WAIT , thats what is SUPPOSED to happen !
l2counter
Post like these make me happy i dont rely on a specific unit of awsomeness, a vehicle that can reverse and slowly pick off INFANTRY is hardly fair to be able to fire while moving, you cant drag a pak backwards and kill inf you have to stop it, same for 6pndr etc... specialy with tanks you just reverse and GG.
No skill no variety just spam. now you have to try and kite people into the guns which still have 1. a good fireing rate, 2. a good amount of range if spotted for, 3. to add to those points more then enough damage to have shermans and even pershings worrying if there paired up/tripped and last of all can still reverse and stop and fire still stoping inf from rapeing them.
Do what i have seen alot of nowerdays change, throw different things into your company and try new mixs, ive found alot of good combinations with out the need to use 2/3 low pop awsomeness half tracks to destroy any armour.
Have to admit patch is pretty kwl buffs and nurfs on both sides which was well needed, keep up the good work.
«
Last Edit: June 20, 2010, 09:37:01 am by 105TigerHunters
»
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SnoOp: Hey Undead No one likes you k?
Rocksitter
EIR Veteran
Posts: 495
Re: 0.7.9a Patch Notes
«
Reply #46 on:
June 20, 2010, 09:41:22 am »
Thank for the patch seems to be in order I do have one question thou is Code of loyalty working now ...??
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Uunderfire
EIR Veteran
Posts: 206
Re: 0.7.9a Patch Notes
«
Reply #47 on:
June 20, 2010, 10:30:49 am »
Quote from: Rocksitter on June 20, 2010, 09:41:22 am
Thank for the patch seems to be in order I do have one question thou is Code of loyalty working now ...??
Could someone tell me what are the codes of loyalty ? Because I've heard that before, and I'd like to know what it is.
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Uunderfire
EIR Veteran
Posts: 206
Re: 0.7.9a Patch Notes
«
Reply #48 on:
June 20, 2010, 10:36:47 am »
Oh and another question too, is the client crash bug when being in the battalion screen fixed ?
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sgMisten
Donator
Posts: 778
Re: 0.7.9a Patch Notes
«
Reply #49 on:
June 20, 2010, 10:59:40 am »
Quote from: Uunderfire on June 20, 2010, 10:36:47 am
Oh and another question too, is the client crash bug when being in the battalion screen fixed ?
Feels like it to me.
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Uunderfire
EIR Veteran
Posts: 206
Re: 0.7.9a Patch Notes
«
Reply #50 on:
June 20, 2010, 11:03:17 am »
Ok thanks you.
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Rocksitter
EIR Veteran
Posts: 495
Re: 0.7.9a Patch Notes
«
Reply #51 on:
June 20, 2010, 11:14:09 am »
Code of Loyalty is a doctrine unlock for Blits that gives -10% incoming suppression..
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Uunderfire
EIR Veteran
Posts: 206
Re: 0.7.9a Patch Notes
«
Reply #52 on:
June 20, 2010, 12:18:11 pm »
Ok thanks you too.
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gamesguy2
Honoured Member
Posts: 2238
Re: 0.7.9a Patch Notes
«
Reply #53 on:
June 20, 2010, 12:25:00 pm »
Quote from: Rocksitter on June 20, 2010, 11:14:09 am
Code of Loyalty is a doctrine unlock for Blits that gives -10% incoming suppression..
It's worked for months actually, the description is just outdated.
Logged
Rocksitter
EIR Veteran
Posts: 495
Re: 0.7.9a Patch Notes
«
Reply #54 on:
June 20, 2010, 02:27:41 pm »
thanks was not sure of the hotfix thing...
Logged
Warfreak166
EIR Veteran
Posts: 94
Re: 0.7.9a Patch Notes
«
Reply #55 on:
June 21, 2010, 07:50:39 am »
T_T no price decrease for commandos
Logged
crimsonrabbit
EIR Veteran
Posts: 380
Re: 0.7.9a Patch Notes
«
Reply #56 on:
June 21, 2010, 10:43:56 am »
well it looks like the terror sniper deals high suppression. still doesnt solve its problem but hey just add more suppression and its fine...i think.
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Killer344
The Inquisitor
Posts: 6904
Re: 0.7.9a Patch Notes
«
Reply #57 on:
June 21, 2010, 10:46:07 am »
It supresses rifles without cover with 1 shot right now.
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Quote from: brn4meplz on April 18, 2013, 01:23:05 am
If I get shot and it's a gay medic fixing me up, he's not gonna be fondling my balls while he does it. You can't patch a chest wound and suck a cock at the same time.
Groundfire
EIRR community manager
EIR Veteran
Posts: 8511
Re: 0.7.9a Patch Notes
«
Reply #58 on:
June 21, 2010, 10:51:27 am »
Quote from: Killer344 on June 21, 2010, 10:46:07 am
It supresses rifles without cover with 1 shot right now.
oO
Thats pretty awesome tbh
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CafeMilani
Aloha
Posts: 2994
Re: 0.7.9a Patch Notes
«
Reply #59 on:
June 21, 2010, 10:54:14 am »
theoretically its really stupidfixing. get chased by a riflesquad? boom, squad suppressed, im outta here!
dont have practical experience though..
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