Home
Forum
Search
Login
Register
Account
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
June 22, 2025, 06:57:11 am
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Resources
Leaderboards
Unit Price Lists
Map List
Launcher status:
Players in chat: 0
Battles in progress: 0
Battles waiting: 5
Download the mod from Steam
Join our Discord server
Recent posts
Salutations, EIRR of 2024
by
Smokaz
[June 20, 2025, 03:33:58 pm]
Panther
by
Smokaz
[June 20, 2025, 02:32:54 pm]
Pumas suck
by
Smokaz
[June 20, 2025, 02:31:02 pm]
Anyone here still alive?
by
Draken
[December 20, 2024, 02:52:42 am]
Please don’t open this th...
by
Olazaika1
[November 01, 2024, 12:46:37 pm]
Required age ratings for ...
by
Unkn0wn
[October 05, 2024, 07:29:20 am]
50 minutes cap victory
by
Olazaika1
[September 05, 2024, 01:54:13 pm]
Feedback
by
Olazaika1
[July 16, 2024, 11:30:34 pm]
very glad to be signing u...
by
Olazaika1
[March 08, 2024, 12:13:38 am]
EiR:R ACA (Art Credits Ar...
by
Olazaika1
[March 08, 2024, 12:12:54 am]
Awards
2007
Mod of the Year
Editor's Choice
2008
Most Innovative Multiplayer
Nominee
Want to help promote Europe In Ruins? It's as easy as clicking here once a day!
Why?
COH: Europe In Ruins
>
Forum
>
EIR Main Forums
>
General Discussion
>
Allies in General
Pages: [
1
]
2
3
...
8
Go Down
Print
Author
Topic: Allies in General (Read 40498 times)
0 Members and 1 Guest are viewing this topic.
AlbatrossCafe
EIR Regular
Posts: 25
Allies in General
«
on:
July 06, 2010, 09:22:26 pm »
Something drastic needs to be done. I'm not sure what, but something.
I have played about 60 games as PE with my axis account. Despite having 1.5-2/1 automatch win/loss ratios in normal COH automatch, I have about 1/2 win/loss in EiR with that account. Even though I'm rank 9 and have loads of upgrades, abilties, units, and vet, I continually lose to allies. Even those that are rank 2 or 3. I figured that after 60 games, I would have had it figured out.
Just to make sure I wasn't just a whining sore-loser of an axis player, I decided to make an account with the Brits to see what it is like from the other side. I was amazed. My first time in EiR playing with allies, with no vet and no upgrades of any kind, me and my other rank 1 US partner were easily able to defeat a pair of level 8 wehrmacht opponents. Included in their army was 2 tigers, vet 3 storms, a flak and 2 stukas. It was so surprisingly easy, I wondered, "how could anyone who had any sliver of skill ever lose as an allied team?"
A combination of endless infantry, far-reaching anti-tank guns, and ridiculously effective light vehicles make for a sure win nearly everytime. And of course, you cannot forget the crushing power of the flank-speed, 2 population cromwell command tank and the m10 tank destroyer, which should in all honesty be renamed the "m10 infantry bulldozer." At one point, my partner and I rammed a command tank and an m10 head-on right into one another, with 10 volksgrenadiers sandwhiched in between. We effectively crunched 8 of them between our two hulls.
I was just wondering if I was the only one that feels this way. Point of this post: -ALLIES ARE OP-
Logged
Demon767
Warmap Betatester
EIR Veteran
Posts: 6190
Re: Allies in General
«
Reply #1 on:
July 06, 2010, 09:58:42 pm »
no just l2p as axis
when i first started out i had a 30/120 W/L with my PE acc, took me that long to learn. i will post up a replay of me playing axis with no vet, no abilities and with teammates with no vet and no abilities beat down allies with tonnes of vet, lvl 9 accounts and incredibly large amount of infantry. you might learn something. (AT the end of the game the allies start saying axis are OP because we beat them down so hard with just pure skill)
Logged
Generalleutnant of The Reichs Wolves
Nevergetsputonlistguy767
Demon767
Warmap Betatester
EIR Veteran
Posts: 6190
Re: Allies in General
«
Reply #2 on:
July 06, 2010, 10:04:08 pm »
http://www.filefront.com/16986845/temp.rec
http://www.filefront.com/16986855/EuropeInRuinsBattle.sga
ok temp file in your /my documents/coh/playback folder
and battle.sga in your coh/europeinruins/archive
watch and learn
Logged
jackmccrack
EIR Veteran
Posts: 2484
Re: Allies in General
«
Reply #3 on:
July 06, 2010, 10:05:14 pm »
IMO PE has always had the hardest time against allies
Logged
Let's talk about PIATs in a car.
Demon767
Warmap Betatester
EIR Veteran
Posts: 6190
Re: Allies in General
«
Reply #4 on:
July 06, 2010, 10:06:40 pm »
yes, agreed with jack. yall gonna need loads of experience in eir before you start to learn and be able to evovle your company to suit eir's metagame as PE
Logged
SnoOp
EIR Veteran
Posts: 218
Re: Allies in General
«
Reply #5 on:
July 06, 2010, 10:07:49 pm »
I went 17-0 with PE w/o a doctrine...its not that difficult tbfh.
Logged
jackmccrack
EIR Veteran
Posts: 2484
Re: Allies in General
«
Reply #6 on:
July 06, 2010, 10:09:11 pm »
yeah but you're snoop
Logged
bbsmith
The Brain and Muscle
Posts: 2778
Re: Allies in General
«
Reply #7 on:
July 06, 2010, 10:10:25 pm »
Snoop gives candy.
Logged
Quote from: aloha622 on March 28, 2010, 07:11:18 pm
prove it and you'll win
Quote from: bbsmith on March 28, 2010, 07:21:29 pm
I win.
Quote from: aloha622 on March 28, 2010, 07:30:53 pm
k u win.
Demon767
Warmap Betatester
EIR Veteran
Posts: 6190
Re: Allies in General
«
Reply #8 on:
July 06, 2010, 10:10:50 pm »
Quote from: SnoOp on July 06, 2010, 10:07:49 pm
I went 17-0 with PE w/o a doctrine...its not that difficult to stack tbfh.
fixed
Logged
SnoOp
EIR Veteran
Posts: 218
Re: Allies in General
«
Reply #9 on:
July 06, 2010, 10:11:40 pm »
Hahaha =P suprisingly that was the account I didnt stack on tbh, maybe 2-3 but the rest were random games.
Logged
SX23
EIR Veteran
Posts: 356
Re: Allies in General
«
Reply #10 on:
July 06, 2010, 10:14:21 pm »
You all fail to see the point don't you?
I'm incredibly bad as allies and I still have, and that quite easily, a 2:1 ratio on EVERY serious allied account.
As an example, me and cannonball won a game where not only i did incredibly bad, but we were a lvl 1 and 3 against a lvl 9 and 7.
I mean, is it normal that you need to be REALLY good as axis to actually have a fair game?
Or is a mod where you need to be extremly good as axis to compensate the allies gameplay is considered as "balanced" nowadays?
Logged
With Courage shall we Rise,
With Might shall we Fight,
With Glory shall we Stand,
With Honor shall we Falter,
For the Fatherland shall we Prevail.
Demon767
Warmap Betatester
EIR Veteran
Posts: 6190
Re: Allies in General
«
Reply #11 on:
July 06, 2010, 10:15:12 pm »
i dont see how allies are in any way OP
Logged
SX23
EIR Veteran
Posts: 356
Re: Allies in General
«
Reply #12 on:
July 06, 2010, 10:17:21 pm »
Quote from: Demon767 on July 06, 2010, 10:15:12 pm
i dont see how allies are in any way OP
Read the fucking thing i just posted.
Then compare to any other games/mods/coh-related things.
A lvl 1 (bad) and a lvl 3 (good) vs a lvl 9 (good) and a lvl 8 (good)
And the first ones wins each time?
I let you figure out what i mean.
Logged
rifle87654
EIR Veteran
Posts: 1107
Re: Allies in General
«
Reply #13 on:
July 06, 2010, 10:18:21 pm »
Tiger are too slow and will be raped by stickies, out-ranged by fireflies.
Not good enough to fight a Pershing, which has a 90mm gun.
Bigger than the Tiger's 88.
Pershing: sloped armor.
Tiger: flat armor.
Logged
Quote from: TheIcelandicManiac on July 13, 2011, 09:33:42 am
hahahahahahahahahahahahahahahhahahahaha
hahahahahahahahahahhahahahahahahahahaha
hahahahah
hahahahahahahahahahahahahahahhahahahaha
hahahahahahahahahahhahahahahahahahahaha
hahahahah
Does he have a problem?
Anyway he's hilarious.
gamesguy2
Honoured Member
Posts: 2238
Re: Allies in General
«
Reply #14 on:
July 06, 2010, 10:19:57 pm »
Quote from: SX23 on July 06, 2010, 10:17:21 pm
Quote from: Demon767 on July 06, 2010, 10:15:12 pm
i dont see how allies are in any way OP
Read the fucking thing i just posted.
Then compare to any other games/mods/coh-related things.
A lvl 1 (bad) and a lvl 3 (good) vs a lvl 9 (good) and a lvl 8 (good)
And the first ones wins each time?
I let you figure out what i mean.
I don't believe you, prove it. Post the replay.
Logged
DarkSoldierX
EIR Veteran
Posts: 3015
Re: Allies in General
«
Reply #15 on:
July 06, 2010, 10:21:38 pm »
50% less cooldown and reload. 35+ more pen 20% more damage and 15% more acc vs everything. 20% more pen on rrs and atg T2. Actualy useful doctrine abilities. Way better and more offmaps to makeup for lack of allied skill.
Logged
Quote from: nugnugx on June 03, 2011, 11:42:22 am
two words
atgs and fireflies
Looks who's butthurt
Quote from: BigDick on January 08, 2012, 06:47:44 am
*waiting* 4 DarkSoldierNoobiX pops up to prove how much shit the T17 is penetrating KTs back and Jagd front and how much better the ac/puma is penetrating m10 rear
Demon767
Warmap Betatester
EIR Veteran
Posts: 6190
Re: Allies in General
«
Reply #16 on:
July 06, 2010, 10:22:01 pm »
Quote from: SX23 on July 06, 2010, 10:17:21 pm
Quote from: Demon767 on July 06, 2010, 10:15:12 pm
i dont see how allies are in any way OP
Read the fucking thing i just posted.
Then compare to any other games/mods/coh-related things.
A lvl 1 (bad) and a lvl 3 (good) vs a lvl 9 (good) and a lvl 8 (good)
And the first ones wins each time?
I let you figure out what i mean.
i asked a fucking question, HOW ARE ALLIES OP. that means yall gonna have to use your head and note down every single OP allied unit compared to axis unit than come back to me. what you just said than means nothing to me. i got a lvl 1 axis acc and i beat down a lvl 9. 6's and 4's in that replay, what does that say? that Axis are OP cuz i just beat down doctrine abilities + Vet? does that mean Allies need a buff because i just beat down all there buffed units plus there vet? your reasoning fails.
Logged
CommanderHolt
EIR Veteran
Posts: 600
Re: Allies in General
«
Reply #17 on:
July 06, 2010, 10:22:37 pm »
I can't really comment on balance, but I can say this...
In general the Allies don't have that many "willing" players compared to the Axis, being the side with the "Cool" stuff and all. Most of the time I log on, there are tons of Axis sitting around, waiting for a game, with Allies few in between. This can lead into very good allies players picking whom they want to face as there really no shortage of axis running around.
Logged
SX23
EIR Veteran
Posts: 356
Re: Allies in General
«
Reply #18 on:
July 06, 2010, 10:26:19 pm »
Gameguys-- Ask cannonball, i don't think i still have the replay.
And still, I can easily have WAY betters allies stats (Almost 2:1) while being really bad at them than axis, on wich i'm, well, i'd say good and i can barely maintain a 1:1 ratio. Just to give an idea, in 0.06 i had 11:1 and now i can barely maintain 1:1.
The fact is still the same...
Allies are WAY easier to play at this moment.
The allies are OP in the terms that they are, look at leaderboard, WAY easier to play atm than axis.
Logged
Demon767
Warmap Betatester
EIR Veteran
Posts: 6190
Re: Allies in General
«
Reply #19 on:
July 06, 2010, 10:28:08 pm »
ok i will calm down now, can you suggest ways to balance allies?
Logged
Pages: [
1
]
2
3
...
8
Go Up
Print
Jump to:
Please select a destination:
-----------------------------
News & Introductions
-----------------------------
=> Updates & Announcements
=> EIR Boot Camp
===> In Other Languages
=====> In Chinese
=====> In German
=====> In Spanish
=====> In Polish
=====> In French
=====> In Norwegian
=> New Players
-----------------------------
EIR Main Forums
-----------------------------
=> General Discussion
=> Tactics & Strategy
=> Balance & Design
=> Broadcasts & Replays
=> Projects & Mapping
=> Technical Support
===> Bug Reporting
-----------------------------
General Forums
-----------------------------
=> General Discussion
=> Other Games
TinyPortal v1.0 beta 4 ©
Bloc
Loading...