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Author Topic: what the f**k - Dev team look at this  (Read 10851 times)
0 Members and 12 Guests are viewing this topic.
Lolto Offline
EIR Veteran
Posts: 950


« on: August 16, 2007, 07:28:31 am »

M8's kill a stug a panzer and a TIGER...


M8'S

!!!

this game pissed me off so much just watch the replay look at this bullshit.

Nerf please.

Note: Battle files and replay attached... Battle #109...

atleast fldash take a look.

[attachment deleted by admin]
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Life or Lack There Of
TheDeadlyShoe Offline
Weapon of Math Destruction
EIR Veteran
Posts: 1399


« Reply #1 on: August 16, 2007, 07:30:16 am »

m8s have always been able to penetrate tiger rear armor... although tungsten tipping, m8 tech, and next gen vehicles certainly helps a lot.

you have to realize that m8s still cost like 400 manpower even if they're only 35 fuel. 

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fldash Offline
Founder
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Posts: 9755


« Reply #2 on: August 16, 2007, 07:31:10 am »

Where you playing Lai?  If so, he owns at the M8... Wink
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Lolto Offline
EIR Veteran
Posts: 950


« Reply #3 on: August 16, 2007, 07:31:40 am »

m8s have always been able to penetrate tiger rear armor... although tungsten tipping, m8 tech, and next gen vehicles certainly helps a lot.



The game was complete utter bullshit just watch, it needs to be fixed.

Yes lai was playing.
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Vondrakin Offline
Honoured Member
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Posts: 157


« Reply #4 on: August 16, 2007, 07:36:41 am »

I have to say that no matter how good the player is an M8 should never be able to survive a point blank Tiger round to the side armor, Let alone 3-4. M8's need to be nerfed seriously, they are and always have been a quick response anti inf. weapon, with light anti tank for fending off halftracks and other light vehicles.

Scout Recon? no longer, Primary Armor? yes. Until this is fixed I plan to field the buggers Smiley
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just another cat drinking coffee
fldash Offline
Founder
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Posts: 9755


« Reply #5 on: August 16, 2007, 07:38:22 am »

Please do keep fielding them.  We'll see if someone finds a smart way to counter them.  I think cloaked PAKS are going to be your best bet as well as nice mine placement (they drop almost instantly, bait it into the mines).
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fldash Offline
Founder
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Posts: 9755


« Reply #6 on: August 16, 2007, 07:38:50 am »

And if you don't have either one of those capabilities, well, then you aren't prepared... Wink
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|-|Cozmo|-| Offline
Lieutenant General of all Ninja's.
EIR Veteran
Posts: 4950


« Reply #7 on: August 16, 2007, 07:40:06 am »

it was not lai "god like" micro, al he did was circle the tiger and then chase it down, the tiger didn't even kill one m8 a pak did.
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fldash Offline
Founder
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Posts: 9755


« Reply #8 on: August 16, 2007, 07:41:58 am »

Tiger's rotation rate is slow, it's not match for a circle M8.  This is the case in vanilla as well as EIR.  If the M8 was circling the Tiger, where was your other infantry and support?  Shreks?  PAKs?  I'm not saying it's not OP, but I'm not saying it is either...
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Lolto Offline
EIR Veteran
Posts: 950


« Reply #9 on: August 16, 2007, 07:43:44 am »

we could have pulled out a bunch of tanks or AT guns but that wouldn't have mattered the amount of hits those little fuckers took was ridiculous just watch the replay.
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TheDeadlyShoe Offline
Weapon of Math Destruction
EIR Veteran
Posts: 1399


« Reply #10 on: August 16, 2007, 07:45:37 am »

I watched the replay.

The PIV was facing FOUR greyhounds by itself and still did about 150% damage (3 greyhounds to half health)

The Tiger was facing SIX greyhounds and only started taking damage when it moved out of its cover to where greyhounds could shoot it in the ass repeatedly. When its back was to the forest, all 6 greyhounds were just going ping, ping, ping.

All that happened is that you got wolf-packed.

Still, Greyhounds shouldn't take tank levels of punishment (like they do now with greyhound tech and armor skirts). 

All Lai fielded was Greyhounds, which really let him take advantage of Field Repairs to keep the pressure on you.

You're just lucky Lai didn't toss mines on them instead of MGs.  Your life would have been hell.

Also realize that you're not just facing m8 tech, but you've got the Next Generation Vehicles (t4 ability) synergy going on here.
« Last Edit: August 16, 2007, 07:49:33 am by TheDeadlyShoe » Logged
Kolath Offline
Commander, 2nd Infantry Division
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Posts: 2382



« Reply #11 on: August 16, 2007, 07:51:24 am »

I think it qualifies as OP or unbalanced if it is possible to field a viable army entirely comprised of s single unit.
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Lolto Offline
EIR Veteran
Posts: 950


« Reply #12 on: August 16, 2007, 07:51:43 am »

I realize the tanks didn't have alot of support but the fact is its still bullshit, I don't mind losing tanks to M8's just the fuckers should not have survived that long to that many tank shots, the tiger shells practically bounce off the very thin armor! its ridiculous that this can even happen in the first place.

Edit: and dont worry ill keep playing, just this is crap... lol..
« Last Edit: August 16, 2007, 07:54:23 am by Lolto » Logged
Lai Offline
Propaganda Minister
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Posts: 3060


« Reply #13 on: August 16, 2007, 08:08:32 am »

The ping was horrible. I couldn't micro to a good extent. Damn, australian connections.
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Lai Offline
Propaganda Minister
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Posts: 3060


« Reply #14 on: August 16, 2007, 08:11:16 am »

Anyway, a viable army consisting solely of vehicles is very detrimental to gameplay. All anti-infantry becomes useless. Not very fun if the majority of your army is useless.
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Lai Offline
Propaganda Minister
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Posts: 3060


« Reply #15 on: August 16, 2007, 08:12:28 am »

Shoe, I never used Field Repairs. Keep forgetting it's there. I'm using On-board mechanics which heals m8s FAST.
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salan
Guest
« Reply #16 on: August 16, 2007, 08:25:22 am »

I think it qualifies as OP or unbalanced if it is possible to field a viable army entirely comprised of s single unit.

this is the true arguement, no matter what someone likes or not, you need to do something to stop this type of things from happening.

and believe me i love the m8's, but no balance is achieved by having something like this.
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Days of War Offline
Official Axis Propoganda Minister
EIR Veteran
Posts: 1164


« Reply #17 on: August 16, 2007, 09:21:15 am »

Anyway, a viable army consisting solely of vehicles is very detrimental to gameplay. All anti-infantry becomes useless. Not very fun if the majority of your army is useless.

The idea for armor is a mechanized force. Really, I hope to have a fully mechanized force eventually.
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Kolath Offline
Commander, 2nd Infantry Division
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Posts: 2382



« Reply #18 on: August 16, 2007, 09:30:38 am »

The idea for armor is a mechanized force. Really, I hope to have a fully mechanized force eventually.

My main point is that you shouldn't be able to field a viable army of just one unit type.  (be it all m8s or all KCH or all volks or whatever).  currently, I seem that m8s dominate almost anything you throw at them, so they need to be toned down a bit.

I don't think it is a problem for players to field mostly vehicles, a long as it is combined arms.  I could see a sherman, a few m8s and a few m10s being a fairly strong force as long as it had some infantry support from a teammate.
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TheDeadlyShoe Offline
Weapon of Math Destruction
EIR Veteran
Posts: 1399


« Reply #19 on: August 16, 2007, 09:56:01 am »

an all m8 army isn't a viable force. it'll get spanked by a balanced force. and you will run out of availability pretty quick.

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