BeRzErKeR
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« Reply #40 on: July 22, 2010, 05:13:11 pm » |
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I WANT THE BETA KEY!!! GAAAAAAAAhhhhhhhhhh!!!!!!...
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Grundwaffe
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« Reply #41 on: July 22, 2010, 05:20:54 pm » |
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I WANT THE BETA KEY!!! GAAAAAAAAhhhhhhhhhh!!!!!!...
23BF-24VC-34GD-26FD-COH
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SublimeHauken - Back from the dead - Since 2007'
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DarkSoldierX
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« Reply #42 on: July 22, 2010, 05:23:33 pm » |
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I am in chinease beta lol. Calliopes beware! I have shreks less than half the price and my stormtroops move at normal speed when they cloak!
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two words atgs and fireflies
Looks who's butthurt
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Jazzhead
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« Reply #43 on: July 22, 2010, 05:27:06 pm » |
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23BF-24VC-34GD-26FD-COH
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Grundwaffe
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« Reply #44 on: July 22, 2010, 05:28:24 pm » |
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......
Oh wut? it didn't work?
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DarkSoldierX
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« Reply #45 on: July 22, 2010, 05:48:12 pm » |
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No it didnt lawl. They said they have a few keys left you have to make sure to turn on recieve special offers and updates on your accounts guys.
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Pak88mm
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« Reply #46 on: July 22, 2010, 06:05:08 pm » |
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im lost whats this game about lol
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Exactly.
There is only so many times you can slaughter Lt Apollo, Rocksitter, and Alwaysloseguy24 before you get bored and fall asleep.
-GamesGuy-
Most Hated player in EiR....Pak88Mm
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DarkSoldierX
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« Reply #47 on: July 22, 2010, 06:07:29 pm » |
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Its VCoH. With upgrades like caliope barage costing no munitions. And Stormtroopers shreks costing only 47 munitions, and you can upgrade them to run while in cloak. You must also upgrade them to have more HP and to be able to use bundle grenade first you must unlock normal nade
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Jazzhead
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« Reply #48 on: July 22, 2010, 07:36:56 pm » |
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Oh wut? it didn't work? Heh. If it did it would defeat the purpose of a beta key. But if they were as stupid as EA who made the C&C key work for the MoH beta, then we could all play
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Grundwaffe
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« Reply #49 on: July 22, 2010, 07:49:42 pm » |
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C&C key work for the MoH beta, then we could all play lol, if that is true thats such a epic fail, oh thats also one of its reasons why its the biggest fail company in game industry.
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Akranadas
Honoured Member
Posts: 6906
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« Reply #50 on: July 22, 2010, 08:10:54 pm » |
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Didnt any of you play the Chinese beta? it's basically the same.
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BeRzErKeR
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« Reply #51 on: July 22, 2010, 08:12:14 pm » |
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Didnt any of you play the Chinese beta? it's basically the same.
How did you guys manage to play the chinese beta, I mean its a completely different language...
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rifle87654
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« Reply #52 on: July 22, 2010, 08:35:16 pm » |
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Didnt any of you play the Chinese beta? it's basically the same.
I live in Taiwan, and I can't read simplified Chinese.
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hahahahahahahahahahahahahahahhahahahaha hahahahahahahahahahhahahahahahahahahaha hahahahah hahahahahahahahahahahahahahahhahahahaha hahahahahahahahahahhahahahahahahahahaha hahahahah
Does he have a problem? Anyway he's hilarious.
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Akranadas
Honoured Member
Posts: 6906
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« Reply #53 on: July 22, 2010, 08:49:30 pm » |
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How did you guys manage to play the chinese beta, I mean its a completely different language...
There was a guide, plus you swapped in the UCS file to get everything into english.
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EIRRMod
Administrator / Lead Developer
Posts: 11009
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« Reply #54 on: July 22, 2010, 09:03:02 pm » |
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Lol'd.
Annnneeeehways, i still want to try Coh:o badly.. Who else liked the idea of designing own squads with diffrent variations of weapons?
I was playing around with ideas like this too =) For something like a commander squad, or special units squad or something. But its not really something that fits atm.
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Shit I'm pretty sure you could offer the guy a cup of coffee and he'd try to kill you with the mug if you forgot sugar.
That's like offering Beer to fuck the fat chick. It will work for a while, but it's not gonna last. Not only that, but there is zero motivation for the Fat chick to loose weight.
Why don't you collect up your love beads and potpourri and find something constructive to do.
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AmPM
Community Mapper
Posts: 7978
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« Reply #55 on: July 22, 2010, 09:06:34 pm » |
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Sure it is, make a command unit for each army that represents you as the Company Commander. It could be the source of your offmaps and battle advantage abilities as well as being good at combat when tooled up for it.
Something that the players can customize.
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EIRRMod
Administrator / Lead Developer
Posts: 11009
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« Reply #56 on: July 22, 2010, 09:20:05 pm » |
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Sure it is, make a command unit for each army that represents you as the Company Commander. It could be the source of your offmaps and battle advantage abilities as well as being good at combat when tooled up for it.
Something that the players can customize.
I was meaning there is no meta-game that it would work in with - like the warmap or anything. And offmaps / battle advantages from scouting units is something thats been discussed but wont be toyed with till after version 1
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salan
Synergies TL2 mod!
Posts: 6290
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« Reply #57 on: July 22, 2010, 11:13:20 pm » |
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How did you guys manage to play the chinese beta, I mean its a completely different language...
it was hard
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Unkn0wn
No longer retired
Posts: 18379
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« Reply #58 on: July 23, 2010, 10:44:22 am » |
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Fuck COH:O to be honest, it's essentially vCOH with a persistent 'doctrine tree' and a personal avatar that levels up. No new gameplay outside of some 'new' units and abilities, not even any new maps, gamemodes or anything significant.
Let me know when they make an actual persistent game instead.
Even Age of empires III did this already.
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« Last Edit: July 23, 2010, 10:47:53 am by Unkn0wn »
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Grundwaffe
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« Reply #59 on: July 23, 2010, 11:09:01 am » |
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Fuck COH:O to be honest, it's essentially vCOH with a persistent 'doctrine tree' and a personal avatar that levels up. No new gameplay outside of some 'new' units and abilities, not even any new maps, gamemodes or anything significant.
Let me know when they make an actual persistent game instead.
Even Age of empires III did this already.
Meh, i'd rather have Coh:2 than that tbh but it seems cool even so.
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