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Author Topic: How to open relic maps  (Read 4114 times)
0 Members and 2 Guests are viewing this topic.
Grundwaffe Offline
EIR Veteran
Posts: 1128



« on: July 23, 2010, 11:37:59 am »

Yeah, i couldn't find the thread where some user on Eir made tut for so i'm making new one.
And yes, i checked this already http://www.gamereplays.org/community/index.php?showtopic=162457 it fails, Crosix crash when i open Relicmodule or whatever.

Well nuff bout that, can anyone explain how to do this?


PS: can snow texture link be fixed plox? or posted here?
« Last Edit: July 23, 2010, 03:59:02 pm by Grundwaffe » Logged

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deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« Reply #1 on: July 23, 2010, 01:41:07 pm »

just open ww2data.sga in ww2/archives then go to data/scenarios.
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DERDBERT
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He made a funny thread for bear, and got banned.

Now bear makes his own funny thread. It's unsurprisingly not funny.

Keeps died for our funny threads.
Grundwaffe Offline
EIR Veteran
Posts: 1128



« Reply #2 on: July 23, 2010, 03:58:51 pm »

just open ww2data.sga in ww2/archives then go to data/scenarios.
ty, now for teh snowz.
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AmPM Offline
Community Mapper
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Posts: 7978



« Reply #3 on: July 23, 2010, 04:08:13 pm »

I am already make the snows =p
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Grundwaffe Offline
EIR Veteran
Posts: 1128



« Reply #4 on: July 23, 2010, 04:16:08 pm »

I am already make the snows =p
Did i say im gonna make a map for eir? lulz..
I just want to mess around.
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salan Offline
Synergies TL2 mod!
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Posts: 6290


« Reply #5 on: July 23, 2010, 09:37:22 pm »

Frikkin frakkin, im looking at my old linden remake and its saying the map is outside of all known mods.

err i haven't used worldbuilder forever..
how do i make it know my eir mod again Smiley
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salan Offline
Synergies TL2 mod!
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Posts: 6290


« Reply #6 on: July 23, 2010, 09:48:14 pm »

anyone? I can't for the life of me remember Sad
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Groundfire Offline
EIRR community manager
EIR Veteran
Posts: 8511



« Reply #7 on: July 23, 2010, 10:10:37 pm »

afaik, it recognizes mods in alphabetical order. so if you have anything infront of the euorpeinruins module it will recognize that one first.

My WB recognizes the Cheatmod module before it does EIR.
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deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« Reply #8 on: July 25, 2010, 06:54:26 am »

HAX.
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Grundwaffe Offline
EIR Veteran
Posts: 1128



« Reply #9 on: July 25, 2010, 08:02:15 am »

Ugh, deadb0lt i tried what you said, i got the sgb file when trying to open for instance Angoville.sgb it doesnt show at the loacation, i took a EF map i could see that but i couldnt open lol..
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deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« Reply #10 on: July 25, 2010, 08:26:30 am »

just extract all the files from the map you want to the directory mygames/companyofheroes/ww2/data/scenarios/mp
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