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Author Topic: Ketten, Vamp HT, non-combat units xp  (Read 2396 times)
0 Members and 2 Guests are viewing this topic.
Ununoctium Offline
EIR Veteran
Posts: 1256


« on: July 26, 2010, 02:02:35 pm »

Can these units gain xp through a command tank style aura?
make it 10% of the xp the real units around it gain so it doeskin just pop a crapload of high vet units.

I always considered maybe extending this to just the jeeps shwimms bikes, scouting units because that way we would see more vet scouts. the vet bonuses are nice but so hard to get and then you are investing sp into a one-hit hp unit.
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Quote from: shockcoil
Quote from: CrazyWR
My tigers get penetrated by everything.  Its really really frustrating.
Your tiger is a whore
brn4meplz Offline
Misinformation Officer
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Posts: 6952


« Reply #1 on: July 26, 2010, 02:41:41 pm »

It's either going to be an Aura style system(where good performance yields higher rewards) or a flat rate. Example: Each battle your non combat unit survives through might earn 3xp lets say.

Each system has it's merits. Namely that in the first one if you do well you earn more. Where as in a flat rate system it's alot easier to implement.
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He thinks Tactics is a breath mint

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the pussy of a prostitute is not tight enough for destroy a condom Wink
Tymathee Offline
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« Reply #2 on: July 26, 2010, 03:03:45 pm »

I think the muni halftrack needs the cmd tank style aura as u can use it like a cct for infantry.
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"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Ununoctium Offline
EIR Veteran
Posts: 1256


« Reply #3 on: July 26, 2010, 07:48:00 pm »

flat rate works better since all those units unlikely to score kills should get some xp
but the aura means put it next to your combat units, you have to risk it.
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Tymathee Offline
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« Reply #4 on: July 26, 2010, 10:27:20 pm »

flat rate works better since all those units unlikely to score kills should get some xp
but the aura means put it next to your combat units, you have to risk it.

the muni halftrack gets a cooldown and rof or something like that buff, so yeah, you would put it next to your combat units.
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fallensoldier7 Offline
EIR Veteran
Posts: 667


« Reply #5 on: July 27, 2010, 12:30:37 am »

Usually your cloaked kettens and vampires wouldn't be next to your combat units though.  The munitions HT is the only one that would be put next to your infantry.
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