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Author Topic: St. Lambert  (Read 6658 times)
0 Members and 7 Guests are viewing this topic.
Grundwaffe Offline
EIR Veteran
Posts: 1128



« on: July 31, 2010, 04:41:04 pm »

Okay, i just had a game here and i litteraly was swetting.
When i played this now i can't belive you devs actually allow this shitty map to be on eir, the pathing SUCKS i could't reverse my armor they turned and i got stickied and at cannon fired all the time.

And by god the map only uses one texture, grass.. simply grass..
Random stuffs added everywhere, dumb open forrest which kills 30% of the map.

I couldn't reverse my armor, this map is a open trap for your army.

/rage done.
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SublimeHauken - Back from the dead - Since 2007'
salan Offline
Synergies TL2 mod!
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Posts: 6290


« Reply #1 on: July 31, 2010, 05:25:29 pm »

By far the BEST 4 v 4 map ever created because of all the reasons you were raging.. Love the map !

heh, it definitely has some issues with pathing!  stupid hills, GO GO RTC FLATNESS!
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seanconnery Offline
Donator
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Posts: 104


« Reply #2 on: July 31, 2010, 05:28:19 pm »

st. lambert is a good map tbh maybe not for pe but its still good
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AmPM Offline
Community Mapper
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Posts: 7978



« Reply #3 on: July 31, 2010, 05:35:22 pm »

Ahaha, god forbid a map not work for you armor =)

Maybe try using your infantry instead Wink
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Grundwaffe Offline
EIR Veteran
Posts: 1128



« Reply #4 on: July 31, 2010, 05:50:30 pm »

Bah, that text was written when i just came out of the game = total rage cause i dont want to loose the best panther on PE to some fail pathing i was biting my nails while insta clicking on mouse.. - But still i aint NEVER doing that terrible map again.

AmPm, god forbid it yes lmao. - I got my panther and stukas to rely on, if that panther goes to early things get harder.

And well, a map is supposed to work on each stages and this map failed everything.
I couldn't manuveer lmao.

« Last Edit: July 31, 2010, 06:17:31 pm by Grundwaffe » Logged
AmPM Offline
Community Mapper
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Posts: 7978



« Reply #5 on: July 31, 2010, 06:23:27 pm »

Dude, maps aren't supposed to work the same for everything =) Its a town with woods, why would you bring a Panther and HTs?
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Grundwaffe Offline
EIR Veteran
Posts: 1128



« Reply #6 on: July 31, 2010, 06:26:55 pm »

Cause that's how i roll, no but serioussly that's my start core and i love to micro them and i thought the level design was the bad thing only. - Turned out the whoole map failed at armor.

And yeah, worked great at inf lmao the game ended mid game by text sayin "FATAL SCAR ERROR DETECTED" anyone know this? first time i've excperienced this error.
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AmPM Offline
Community Mapper
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Posts: 7978



« Reply #7 on: July 31, 2010, 06:28:54 pm »

This is the problem with mapping, people can't grasp that different maps mean different tactics in the use of units. Armor does fine in a good section of that map, the whole left side, the right side along the road.

Infantry is the unit to use though on that map, between the woods giving cover for ambushes along the roads and the dense urban environment thats what you want to use in there. That and artillery.
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Grundwaffe Offline
EIR Veteran
Posts: 1128



« Reply #8 on: July 31, 2010, 06:32:00 pm »

I suppose but bah i can't enjoy such maps it doesn't give an epic athmosphere, i'm with detailed maps!

Armor does fine in a good section of that map, the whole left side, the right side along the road.
No, that's where my panther had to do a big U turn. - It was bare road and when i did backdriving my panther started to turn no matter what. Like there was a tiny stone that blocked like a enormous wall.
« Last Edit: July 31, 2010, 06:39:45 pm by Grundwaffe » Logged
salan Offline
Synergies TL2 mod!
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Posts: 6290


« Reply #9 on: July 31, 2010, 10:30:47 pm »

hmm fatal scar error?  you can look in your log files or normally when you see that CTRL-SHIFT-~ and take a screen shot of it, then report it.

I haven't heard of a scar error in EIR for a long time
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DasNoob Offline
EIR Veteran
Posts: 3430



« Reply #10 on: August 01, 2010, 01:19:10 am »

The next f-er that pisses on this EPIC map is going to feel my dusty ban hammer.
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Quote from: fldash on Today at 06:22:34 PM
DISASTER AVERTED... IM A MOTHER FUCKING GENIUS!

You have DasNoob who uses the mod as COHTV
Hydro Offline
EIR Veteran
Posts: 242


« Reply #11 on: August 01, 2010, 04:26:50 am »

The next f-er that pisses on this EPIC map is going to feel my dusty ban hammer.

Actually this map is not good, because pathing there is screwed and vehicle wreck can block all road, so you need to go longer road through half map
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Baine Offline
Steven Spielberg
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Posts: 3713


« Reply #12 on: August 01, 2010, 04:34:38 am »

Yay for no brainer maps?
I say No.
Go Lambert!
Rifletalk ftw.
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Grundwaffe Offline
EIR Veteran
Posts: 1128



« Reply #13 on: August 01, 2010, 05:22:06 am »

Bah i'll lock this thread, looks like it's me and Hydro versus the whoole EiR. Cheesy
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Unkn0wn Offline
No longer retired
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Posts: 18378


« Reply #14 on: August 08, 2010, 04:37:17 am »

Saint Lambert is so horrible it becomes great again.
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brn4meplz Offline
Misinformation Officer
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Posts: 6952


« Reply #15 on: August 08, 2010, 04:47:34 am »

It probably had the Fatal SCAr error because of a Luftwaffe player losing a vehicle with the Infrared upgrade. It's a known bug currently but the fix for it is ohh so close to release
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He thinks Tactics is a breath mint

Wow I think that was the nicest thing brn ever posted!  Tongue

the pussy of a prostitute is not tight enough for destroy a condom Wink
Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #16 on: August 08, 2010, 11:34:16 am »

Soon
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SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
Ununoctium Offline
EIR Veteran
Posts: 1256


« Reply #17 on: August 08, 2010, 11:40:25 am »

Soon
(TM)EiRRMod Enterprises
Logged


Quote from: shockcoil
Quote from: CrazyWR
My tigers get penetrated by everything.  Its really really frustrating.
Your tiger is a whore
salan Offline
Synergies TL2 mod!
*
Posts: 6290


« Reply #18 on: August 12, 2010, 02:47:53 pm »

Hey AMPM, can i edit Lambert to have 4 spawns again and add in some VPs for FOF Smiley
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AmPM Offline
Community Mapper
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Posts: 7978



« Reply #19 on: August 12, 2010, 02:51:55 pm »

Sure
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