VERTIGGO
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« on: August 19, 2010, 11:10:02 am » |
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IIRC there was a wave of negative XP instances a year ago, but nothing recent. Is it possible the holding zone is freaking out? I thought the drain hadn't been implemented quite yet...
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TOV units = intentionally OP marketing gimmicks
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LeoPhone
Honoured Member
Posts: 0
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« Reply #1 on: August 19, 2010, 11:21:58 am » |
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staghound vet is bugged
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EliteGren
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« Reply #2 on: August 19, 2010, 11:26:45 am » |
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All units in it receive -10% xp per game.
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i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
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sheffer
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« Reply #3 on: August 19, 2010, 11:33:31 am » |
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someone must calculate how many games he must play to get -1950 XP lol
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Senseless and ruthless.
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LeoPhone
Honoured Member
Posts: 0
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« Reply #4 on: August 19, 2010, 12:05:43 pm » |
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All units in it receive -10% xp per game.
i dont think thats working. edit: it doesnt. i just put a 8 xp cct in the hold zone, after playing a game it still had 8 xp. im pretty sure it happened to other units too.
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« Last Edit: August 19, 2010, 01:26:59 pm by LeoPhone »
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Tymathee
Donator
Posts: 9741
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« Reply #5 on: August 19, 2010, 12:57:14 pm » |
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just play it in game, it'll lose its vet lol you can't keep vet on the stag anyway
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"I want proof!" "I have proof!" "Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
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EliteGren
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« Reply #6 on: August 19, 2010, 03:00:39 pm » |
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Weird, I put Vet 2 KCH into that thing and after the game they were vet 1 with 50 XP and I had to fix them manually through SQL because they were stuck at vet 1. That thing is bugged to hell.
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Ununoctium
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« Reply #7 on: August 19, 2010, 05:18:34 pm » |
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Weird, I put Vet 2 KCH into that thing and after the game they were vet 1 with 50 XP and I had to fix them manually through SQL because they were stuck at vet 1. That thing is bugged to hell.
lol. I don't see why the software would even touch those numbers.
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My tigers get penetrated by everything. Its really really frustrating.
Your tiger is a whore
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spinn72
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« Reply #8 on: August 19, 2010, 06:18:05 pm » |
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Weird, I put Vet 2 KCH into that thing and after the game they were vet 1 with 50 XP and I had to fix them manually through SQL because they were stuck at vet 1. That thing is bugged to hell.
Weird, my vet 2 KCH are still in there and have been for 10+ games and they still have the same XP :s
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VERTIGGO
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« Reply #9 on: August 20, 2010, 04:32:52 pm » |
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Yeah I have two Mk VIs in there at Vet 1 with 50xp each... definitely bugged, but I don't really need them anymore. The stag bothers me though, because I'm not sure if it really should have some vet and I will lose my chance to fix it if I just ditch it.
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EIRRMod
Administrator / Lead Developer
Posts: 11009
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« Reply #10 on: August 27, 2010, 07:31:15 am » |
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Oh deary.
Are these happening in the holding box only?
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Shit I'm pretty sure you could offer the guy a cup of coffee and he'd try to kill you with the mug if you forgot sugar.
That's like offering Beer to fuck the fat chick. It will work for a while, but it's not gonna last. Not only that, but there is zero motivation for the Fat chick to loose weight.
Why don't you collect up your love beads and potpourri and find something constructive to do.
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extremeXTREM
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« Reply #11 on: August 27, 2010, 10:54:04 am » |
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I had a Rifle once with -1250 XP or sth. Just let it die and the problem is solved All units in it receive -10% xp per game.
Nope, thats wrong. Maybe it is bugged in my case, but since I got my Tigers I have a vet 2 Panther in that Box. I made about 5 games with that Panther in that Box, and it didnt lose XP at all, it still got 233 XP.
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VERTIGGO
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« Reply #12 on: August 29, 2010, 02:02:56 pm » |
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Yes I believe in my case only staghounds and only in holding zone.
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