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Author Topic: Leohphone + Saljentin Castle  (Read 7191 times)
0 Members and 1 Guest are viewing this topic.
LeoPhone Offline
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« Reply #20 on: September 25, 2010, 10:47:35 am »

so when must this be done? i can do some last fixes now.
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LeoPhone Offline
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« Reply #21 on: September 25, 2010, 03:00:30 pm »

latest version, it can run smooth (with low graphics) on my LAPTOP so if u guys cant play it at least on medium with ur home pc, not my problem Tongue

old: http://www.filefront.com/17320369/Betamap.sga/
« Last Edit: October 01, 2010, 05:28:09 pm by LeoPhone » Logged
EliteGren Offline
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Posts: 6106


« Reply #22 on: September 25, 2010, 03:04:21 pm »

Thanks
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i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
LeoPhone Offline
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« Reply #23 on: October 01, 2010, 05:29:59 pm »

was small error in the map, axis could have sight over the castle by default.

fix: http://www.filefront.com/17340828/Betamap.sga
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deadbolt Offline
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« Reply #24 on: October 07, 2010, 11:20:45 am »

remove unnecessary splats and it will increase fps, reducing lag mkay.
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DERDBERT
Like Jesus, Keeps died for us

He made a funny thread for bear, and got banned.

Now bear makes his own funny thread. It's unsurprisingly not funny.

Keeps died for our funny threads.
LeoPhone Offline
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« Reply #25 on: October 07, 2010, 12:59:49 pm »

remove unnecessary splats and it will increase fps, reducing lag mkay.

this version still lags?
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deadbolt Offline
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« Reply #26 on: October 07, 2010, 02:53:17 pm »

i dunno, was just suggesting from what i've read, i've not played it personally just givin input how to reduce and lag if it still occurs.
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