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Doctrine Draft Discussion
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Topic: Doctrine Draft Discussion (Read 16102 times)
0 Members and 9 Guests are viewing this topic.
RoyalHants
EIR Veteran
Posts: 2109
Re: Doctrine Draft Discussion
«
Reply #20 on:
September 28, 2010, 01:43:48 pm »
Quote from: Spartan_Marine88 on September 28, 2010, 01:19:29 pm
No flank speed though
there are only 7 vet 3 Pershings in the game atm
to the hmm 12 vet 3 Tigers
Lets face it, Axis tanks just rip up everything allied
As soon as something comes that even appears to be an equalizer, they just cry OP allied stuff gets nerfed Axis get another Direct Fire Nebel
+10000000000000000000000000000
Any thing allied gets torn up pretty badly pershings are like crocs
people think there OP so charge after them and eliminate them its a good tactic for allies aswell but you rarely get your stuff back anything allies is easily killed
«
Last Edit: September 28, 2010, 01:46:20 pm by RoyalHants
»
Logged
Quote from: Mysthalin on May 27, 2013, 09:05:15 am
Yeah calbanes, I mean - some people like smokaz are still yet to win a single game, even though they've been around here for years.
Wolster
EIR Veteran
Posts: 52
Re: Doctrine Draft Discussion
«
Reply #21 on:
September 28, 2010, 04:42:44 pm »
Interesting, no commented on the OP long range vet 2 Rifle sticky, which ought to be nerf batted.
All i want is my counter to the Pershing ie the Panther to have half a chance to nail the bloody thing (having presumably played the snipeing game 1st) without a Vet 2 sticky being lobbed from 3 hedgrows away & gimping all my hard work.
What I am atempting to say is the Pershing isnt the problem, its the lack of my counter unit being able to chase down & finish the damn thing b4 its fully rehealed without a sticky landing on me is the problem.
Put the shoe on the other foot, your Pershing has free rain to dart in finish its kill & retreat without fear of engine damage death.
Combine the above with some nicely tailored Pershing Doctrine buffs & even the Panther wont be a cost efficient counter.
I certainly hope their are a few axis armour Doctrine buffs which tailor nicely to anti Pershing duty, in much the same way as i notice the Armour tree specifically buffing damage vs Tigers, KTs etc.. (do they really need buffing vs Tigers I thought a Pershing would own that particular matchup hands down).
I suppose insult isnt matched to injury though as at least the buff doesn't mention Panthers, which wouldve lead me down the path of what exactly is the cost effective counter to the Pershing.
Logged
Spartan_Marine88
EIR Veteran
Posts: 4838
Re: Doctrine Draft Discussion
«
Reply #22 on:
September 28, 2010, 07:14:14 pm »
Quote from: Wolster on September 28, 2010, 04:42:44 pm
Interesting, no commented on the OP long range vet 2 Rifle sticky, which ought to be nerf batted.
If it was OP, then how come the Axis Super Tank vet 3's are far more Numerous then the Allied Super Tank.
Logged
Quote from: Sachaztan on March 24, 2013, 03:49:43 pm
Yes that's me, the special snowflake.
salan
Synergies TL2 mod!
Posts: 6290
Re: Doctrine Draft Discussion
«
Reply #23 on:
September 28, 2010, 09:20:32 pm »
because it was balanced
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www.synergiesmod.com
lazuka12
EIR Regular
Posts: 27
Re: Doctrine Draft Discussion
«
Reply #24 on:
September 29, 2010, 12:26:53 am »
Armor doctorine also has calliope so add in that + pershing and see how many vet leaderboard tanks there are for armor.
Theres no problem with stickys or either pershing.
Logged
EIRR: INeedMoreVolks,SpamRiflesOrLOL
Spartan_Marine88
EIR Veteran
Posts: 4838
Re: Doctrine Draft Discussion
«
Reply #25 on:
September 29, 2010, 12:53:48 am »
Quote from: lazuka12 on September 29, 2010, 12:26:53 am
Armor doctorine also has calliope so add in that + pershing and see how many vet leaderboard tanks there are for armor.
Theres no problem with stickys or either pershing.
Calliope has a completly different roll then the pershing.
And there is something wrong with the pershing, its a glorified panther with splash and no speed, nothing more and nothing less
Logged
Tymathee
Donator
Posts: 9741
Re: Doctrine Draft Discussion
«
Reply #26 on:
September 29, 2010, 02:42:32 am »
it's Role btw...
and dont you mean nothing wrong with the pershing?
Logged
Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Speigass
banzai
EIR Veteran
Posts: 114
Re: Doctrine Draft Discussion
«
Reply #27 on:
September 29, 2010, 03:07:55 am »
Urban survival kit pershing with avre ability even on 2x long cooldown is a bit overpowered i believe. Stuh shells are enough for indirect fighting in urban enviroment or atg clearing. Avre is just overkil.
Defensive t1 artilery tree Munitions HT is it upgrade for wher halftrack or something else?
Logged
kwiatekkek
okultysta, mistyk, szachista i alpinista.
Posts: 702
Re: Doctrine Draft Discussion
«
Reply #28 on:
September 29, 2010, 03:42:45 am »
callie regain its main gun should be a t3
NGV -20% rec dmg goes to urban survival kits swops callie gun?
yes yes?
no no?
«
Last Edit: September 29, 2010, 03:45:51 am by kwiatekkek
»
Logged
Quote from: Smokaz on November 22, 2011, 04:36:05 am
"L2P" is like a Auswitcz tattoo on your arm, a mark of the survivor.
Quote from: EIRRMod on October 17, 2011, 05:40:08 pm
*cough* Team Lead is Allied bias, just FYI
kwiatekkek
okultysta, mistyk, szachista i alpinista.
Posts: 702
Re: Doctrine Draft Discussion
«
Reply #29 on:
September 29, 2010, 04:00:00 am »
j.k
«
Last Edit: September 29, 2010, 04:30:41 am by kwiatekkek
»
Logged
Tymathee
Donator
Posts: 9741
Re: Doctrine Draft Discussion
«
Reply #30 on:
September 29, 2010, 10:40:41 am »
Quote from: Speigass on September 29, 2010, 03:07:55 am
Urban survival kit pershing with avre ability even on 2x long cooldown is a bit overpowered i believe. Stuh shells are enough for indirect fighting in urban enviroment or atg clearing. Avre is just overkil.
Defensive t1 artilery tree Munitions HT is it upgrade for wher halftrack or something else?
buffs the wehr ht.
Logged
Tymathee
Donator
Posts: 9741
Re: Doctrine Draft Discussion
«
Reply #31 on:
September 29, 2010, 06:08:13 pm »
Yeah, i agree. Now if it ignored soldier armor that would be sweet, or even a flamer like crit vs elite armor.
Logged
bbsmith
The Brain and Muscle
Posts: 2778
Re: Doctrine Draft Discussion
«
Reply #32 on:
September 29, 2010, 10:32:52 pm »
That's exactly what it does. Read the draft it says "Elite Armors" There wasn't enough space to list all the armor types. It basically makes all armor types as if it was shooting at normal Infantry armor. The reason why I didn't write no penalties is because Stens normally have penalties against Infantry Armor.
Quote from: Speigass on September 29, 2010, 03:07:55 am
Urban survival kit pershing with avre ability even on 2x long cooldown is a bit overpowered i believe. Stuh shells are enough for indirect fighting in urban enviroment or atg clearing. Avre is just overkil.
Understanding wording is very important when reading something. AVRE
Like
does not mean AVRE. Anyways, if you look at the current Armor doctrine you will see that the Pershing has had that ability for quite sometime now.
Ill be releasing the next 4 drafts on Friday and there will be another discussion on the exact same time this Saturday.
«
Last Edit: September 30, 2010, 04:58:30 am by bbsmith
»
Logged
Quote from: aloha622 on March 28, 2010, 07:11:18 pm
prove it and you'll win
Quote from: bbsmith on March 28, 2010, 07:21:29 pm
I win.
Quote from: aloha622 on March 28, 2010, 07:30:53 pm
k u win.
Tymathee
Donator
Posts: 9741
Re: Doctrine Draft Discussion
«
Reply #33 on:
September 30, 2010, 03:40:53 am »
Quote from: bbsmith on September 29, 2010, 10:32:52 pm
That's exactly what it does. Read the draft it says "Elite Armors" There wasn't enough space to list all the armor types. It basically makes all armor types as if it was shooting at normal Infantry armor. The reason why I didn't write no penalties is because Stens normally have penalties against Infantry Armor.
ahh okay, nice. will be interesting to see if that makes much of a difference as usually you dont allow LT's to engage in battle.
Logged
Voleron
EIR Veteran
Posts: 59
Re: Doctrine Draft Discussion
«
Reply #34 on:
September 30, 2010, 04:32:41 am »
Quote from: Tymathee on September 30, 2010, 03:40:53 am
ahh okay, nice. will be interesting to see if that makes much of a difference as usually you dont allow LT's to engage in battle.
You
might not. I use LTs to hunt mortar/minesweeper teams all the time. It's good fun, rather like a British Rambo film.
«
Last Edit: October 01, 2010, 03:09:41 am by Voleron
»
Logged
Mysthalin
Tired King of Stats
Posts: 9028
Re: Doctrine Draft Discussion
«
Reply #35 on:
September 30, 2010, 04:49:49 am »
lieutenant spam yay
Logged
bbsmith
The Brain and Muscle
Posts: 2778
Re: Doctrine Draft Discussion
«
Reply #36 on:
September 30, 2010, 04:55:43 am »
Quote from: Mysthalin on September 30, 2010, 04:49:49 am
lieutenant spam yay
Unless your fighting KCH all the time I don't see how lieutenants would have anymore combat strength than normal.
Quote from: Tymathee on September 29, 2010, 06:08:13 pm
Yeah, i agree. Now if it ignored soldier armor that would be sweet, or even a flamer like crit vs elite armor.
Elite Armor is not a critical type.
Logged
Mysthalin
Tired King of Stats
Posts: 9028
Re: Doctrine Draft Discussion
«
Reply #37 on:
September 30, 2010, 05:14:32 am »
You said it'd also be better versus PE.
Don't underestimate the lieutenant man - and especially not with that T4 he can also get ^^.
Of course, it's up to you - I know I'll be trying out a lieut spam coy.
And captain with officer lugers and fast FOO spam. Oh the hilarity that I will enjoy. RCA is officially my favorite doctrine to abuse again!
Logged
NightRain
EIR Veteran
Posts: 3908
Re: Doctrine Draft Discussion
«
Reply #38 on:
September 30, 2010, 07:57:37 am »
Quote from: Mysthalin on September 30, 2010, 05:14:32 am
You said it'd also be better versus PE.
Don't underestimate the lieutenant man - and especially not with that T4 he can also get ^^.
Of course, it's up to you - I know I'll be trying out a lieut spam coy.
And captain with officer lugers and fast FOO spam. Oh the hilarity that I will enjoy. RCA is officially my favorite doctrine to abuse again!
Even if Lieutnant can be good vs infantry now they still wont beat a Assault grenadier squad, unless...hmm Brenguncarrier and officer...
Logged
Quote from: Unkn0wn on June 05, 2011, 04:01:40 am
Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
Mysthalin
Tired King of Stats
Posts: 9028
Re: Doctrine Draft Discussion
«
Reply #39 on:
September 30, 2010, 07:58:50 am »
Oh man, I'm so doing RCA once it's out ^^. I want like 6 accounts.
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