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Author Topic: Practice game  (Read 3254 times)
0 Members and 7 Guests are viewing this topic.
Duckordie Offline
Community Mapper
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Posts: 1687



« on: October 14, 2010, 04:16:54 am »

There should be a practice game mode, that allows allies to play against allies, and axis against axis.

Units can die in this game mode, but have 50% re roll
Units only get 20% of normal xp gain

u get only half the pp and half the xp.

this is good due, our time lines dose not match.
Right now there are  11 axis online and 3 allies, in some hours it will be the other way around.
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^<-- Duck ™ and ©


 We need more axis players!:
Unkn0wn Offline
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Posts: 18378


« Reply #1 on: October 14, 2010, 04:23:57 am »

1vs1 is practice.
Allies vs Allies and Axis vs Axis is a bad idea and won't happen. The game is not balanced for that.
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lazuka12 Offline
EIR Regular
Posts: 27


« Reply #2 on: October 14, 2010, 04:25:28 am »

Practise mode = No gain of xp for units pp or profile xp.
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rifle87654 Offline
EIR Veteran
Posts: 1107


« Reply #3 on: October 14, 2010, 04:49:31 am »

Practise mode = No gain of xp for units pp or profile xp.
No, still need some units xp.
It's already hard to get a game with real person.
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Does he have a problem?
Anyway he's hilarious.
Duckordie Offline
Community Mapper
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Posts: 1687



« Reply #4 on: October 14, 2010, 05:04:26 am »

No, its should be a real game, blue on blue.

But due its not like a real game, thats why u get half units.
If your units wont die, then u wont play like u would in a normal game
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LeoPhone Offline
Honoured Member
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Posts: 0


« Reply #5 on: October 14, 2010, 05:19:15 am »

1vs1 is practice.
Allies vs Allies and Axis vs Axis is a bad idea and won't happen. The game is not balanced for that.


how can it not be balanced lol? both the armies(axis vs axis/allies vs allies) are exactly the same Tongue
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rifle87654 Offline
EIR Veteran
Posts: 1107


« Reply #6 on: October 14, 2010, 05:23:43 am »

No, its should be a real game, blue on blue.

But due its not like a real game, thats why u get half units.
If your units wont die, then u wont play like u would in a normal game
Just lower the stress for newbies.
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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #7 on: October 14, 2010, 05:46:56 am »

Leo - it's mostly to do with the fact Panther guns aren't meant to fight StuG armour and so forth.
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brn4meplz Offline
Misinformation Officer
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Posts: 6952


« Reply #8 on: October 14, 2010, 05:53:24 am »

Or Fausts vs StuG armour as bob found out recently
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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #9 on: October 14, 2010, 05:59:30 am »

Did it go boom or very boom?
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Ununoctium Offline
EIR Veteran
Posts: 1256


« Reply #10 on: October 14, 2010, 07:00:07 am »

It went boing
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My tigers get penetrated by everything.  Its really really frustrating.
Your tiger is a whore
LeoPhone Offline
Honoured Member
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Posts: 0


« Reply #11 on: October 14, 2010, 07:25:15 am »

but both the armies can decide to spam stugs, so balanced Tongue
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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #12 on: October 14, 2010, 07:28:33 am »

What if they don't? Unless the two armies are absolutely identical there's no way they'll actually be properly balanced against each other, since the game was just not MEANT TO BE PLAYED axis vs axis.
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Duckordie Offline
Community Mapper
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Posts: 1687



« Reply #13 on: October 14, 2010, 07:50:58 am »

Well... how about

Fuck there is 40 axis and no allies... Why not go blue on blue?
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Spartan_Marine88 Offline
EIR Veteran
Posts: 4838



« Reply #14 on: October 14, 2010, 08:04:16 am »

how can it not be balanced lol? both the armies(axis vs axis/allies vs allies) are exactly the same Tongue

Your making your own mod arent you?

You have never bothered to check stuff like this out?

I mean it was like the Devs got hammered and were sitting around, and were like "hmmm, lets make fausts 1 shot stugs"

And everyone else was like "do it do it" and so it was done
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Nimitz Offline
EIR Veteran
Posts: 149


« Reply #15 on: October 14, 2010, 08:30:43 am »

It won't work alone because people aren't willing to play games without getting any PPs. They tried it out in OMG ("fun games"), didn't work (although there weren't any mirrors there).
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SX23 Offline
EIR Veteran
Posts: 356


« Reply #16 on: October 14, 2010, 01:47:04 pm »

I'm for the idea of mirror's game. As for the balance question related to it, well, as previously stated, it's meant for fun.
I doubt someone would complain about a game that isn't supposed to be balanced...
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rifle87654 Offline
EIR Veteran
Posts: 1107


« Reply #17 on: October 16, 2010, 09:57:23 pm »

Practice game:
Easy.
Make AI build a coy and attack you.
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AmPM Offline
Community Mapper
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Posts: 7978



« Reply #18 on: October 16, 2010, 09:59:24 pm »

Practice game:

Get in launcher, make a game, try and win.

You gain experience and PP, units die. You get time to learn more and practice.

Best kind you will ever get.

HOWEVER, we have new players that do need to learn, so if anyone wants, we could do 2v2's that we just do not report for the campaign and teach players that way.
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panzerman Offline
EIR Veteran
Posts: 689


« Reply #19 on: October 17, 2010, 01:36:06 am »

u can do this actually in coh just get some of the axis to swap with the allies and u get americans fighting with axis and brits fighting alongside PE is rather funny!
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