LeoPhone

Honoured Member
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« Reply #80 on: November 08, 2010, 11:12:16 am » |
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Alright it should be ready for the update now, also updated the OP.
who said so? did you betatest it? what did people say about it?
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EliteGren
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« Reply #81 on: November 08, 2010, 11:14:27 am » |
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They liked it
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i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead

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Jodomar
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« Reply #82 on: November 08, 2010, 12:01:54 pm » |
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I haven't tried the updated version but the version i played yesterday was far too long for a 3v3. It took for ever to get troops to the front line. It also have some fail pathing in the center of town which looks like may have been fixed in your new update. Fail pathing was also noticed in the north east forest area.
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Tine
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« Reply #83 on: November 08, 2010, 06:31:38 pm » |
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I love this map <3
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brn4meplz

Misinformation Officer
 Posts: 6952
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« Reply #84 on: November 08, 2010, 06:33:34 pm » |
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There are a few Large wall segments that need posts on the corner pieces to bring them together. Also still some abrupt tile changes. I do however like how the map plays out so far.
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He thinks Tactics is a breath mint Wow I think that was the nicest thing brn ever posted!  the pussy of a prostitute is not tight enough for destroy a condom 
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MultiDoc
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« Reply #85 on: November 08, 2010, 06:37:55 pm » |
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I already like the map a lot, i imagine it can only be great if updated and gets all the glitches sorted.
Good job Elite !
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EliteGren
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« Reply #86 on: November 08, 2010, 07:29:15 pm » |
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i like pie
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« Last Edit: November 08, 2010, 07:37:46 pm by EliteGren »
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brn4meplz

Misinformation Officer
 Posts: 6952
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« Reply #87 on: November 08, 2010, 07:36:59 pm » |
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You don't tell people that
Is it that You can walk through any of the hedges because blockers or Impass are not in place? Almost lost my Sniper because him and some enemy infantry walked through the hedge
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EliteGren
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« Reply #88 on: November 08, 2010, 07:56:54 pm » |
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Thanks for reminding me
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EliteGren
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« Reply #89 on: November 09, 2010, 11:30:46 am » |
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I need some help to keep the atmosphere the same throughout the game. It starts how I'd like it to stay but later on it dissapears and just looks dull. There is an option called desaturation in the WB, if I set it to 0 is that it? Has ambient scale anything to do with it? Standard  After around 30 minutes 
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AmPM

Community Mapper
 Posts: 7978
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« Reply #90 on: November 09, 2010, 04:31:51 pm » |
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Scroll to the bottom of your atmosphere settings, you should see a section labelled Transitions; remove any other atmosphere settings from this as well as make sure that your atmosphere is set to be on at all times.
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Smokaz

Honoured Member
 Posts: 11420
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« Reply #91 on: November 09, 2010, 04:35:09 pm » |
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Your map is kinda bright on the screenshot. Is it that bright ingame?
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SlippedHerTheBigOne: big penis puma SlippedHerTheBigOne: and i have no repairkits SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
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EliteGren
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« Reply #92 on: November 09, 2010, 04:38:39 pm » |
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If you mean the overview screenshot, it is taken from a horizontal perspective.
Thanks Ampm, I'll try that.
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AmPM

Community Mapper
 Posts: 7978
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« Reply #93 on: November 09, 2010, 04:40:19 pm » |
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Also, I would suggest puttin a man into the map to test the coloring, your atmosphere looks really yellow and high intensity, meaning weird coloring on the skins and odd shadows.
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EliteGren
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« Reply #94 on: November 09, 2010, 04:42:50 pm » |
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It is directly copied from Dawn, don't think there are going to be any problems.
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Killer344

The Inquisitor
 Posts: 6904
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« Reply #95 on: November 09, 2010, 04:46:20 pm » |
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lols
NEEDZ MOAR BLOOM!
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If I get shot and it's a gay medic fixing me up, he's not gonna be fondling my balls while he does it. You can't patch a chest wound and suck a cock at the same time.
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EliteGren
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« Reply #96 on: November 09, 2010, 04:54:04 pm » |
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Thank god AmPm, I didnt even KNOW you could scroll down on the atmosphere settings, found the culprit.
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AmPM

Community Mapper
 Posts: 7978
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« Reply #97 on: November 09, 2010, 04:57:20 pm » |
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For your map, I would suggest a warmer and more diffused atmosphere.
It adds to it a lot more than a harshly lit one will.
Also, by adding in something hazy and with red in it, you make it look like there are fires and smoke nearby. Complete with some burned out stuff and wreckage and you get a good look.
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Unkn0wn

No longer retired
 Posts: 18379
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« Reply #98 on: November 09, 2010, 05:20:10 pm » |
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What AMPM said on the atmosphere. Relic presets are your best bet.
Also, the map was quite enjoyable to play on for sure. Just need to get rid of some more of the 'random' feeling elements
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salan

Synergies TL2 mod!
 Posts: 6290
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« Reply #99 on: November 10, 2010, 01:35:02 am » |
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how come I have had to download like 5 copies of this map over the last 4 days?
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