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Author Topic: [Final] 6p_Hill_60 V2  (Read 41490 times)
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Unkn0wn Offline
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« Reply #140 on: November 20, 2010, 05:37:17 pm »

Recompile all files and make sure it shows up in EIR.
Maybe you've got the folder structure wrong for the compilation with Corsix.
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Groundfire Offline
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« Reply #141 on: November 20, 2010, 05:43:11 pm »

This is what it looks like:

I cant work on it now cause im going out, but if anyone sees an immediate fix from this picture just post it here

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LeoPhone Offline
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« Reply #142 on: November 20, 2010, 06:11:04 pm »

map_slots not slots.

and how comes none of ur files have extensions except for the .sgb?
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Groundfire Offline
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« Reply #143 on: November 20, 2010, 06:18:03 pm »

because I assigned a program to open most of those files with. It remove the file extention in the name but doesnt effect the file.
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MultiDoc Offline
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Posts: 225


« Reply #144 on: November 20, 2010, 06:19:51 pm »

I think that you should have either all of the files with extension shown or none. Maybe check the folder options for that.
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Artekas Offline
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« Reply #145 on: November 20, 2010, 06:26:44 pm »

That's not possible to my knowledge, at least not on Windows 7. By default anything with a program assigned to it doesn't show the file extension, and anything it doesn't know how to open does show the file extension. This is most likely done so that you'll always be able to see what type of file something is at a glance, without having unnecessary clutter.
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Unkn0wn Offline
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« Reply #146 on: November 20, 2010, 06:29:32 pm »

The extensions not showing is fine, I doubt thats the problem.

The likely root cause is the way you compiled it in Corsix, or perhaps something just went wrong with compiling, it can happen. Try compiling again and upload it or test it in EIR.
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LeoPhone Offline
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« Reply #147 on: November 20, 2010, 06:53:48 pm »

That's not possible to my knowledge, at least not on Windows 7. By default anything with a program assigned to it doesn't show the file extension, and anything it doesn't know how to open does show the file extension. This is most likely done so that you'll always be able to see what type of file something is at a glance, without having unnecessary clutter.

lies. works fine for me.
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Groundfire Offline
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« Reply #148 on: November 21, 2010, 02:08:55 pm »

K, recompiled map and tested it in EIRR. Runs fine, was able to call in stuff and everything.

Added in atmospheric settings for stormy night, dusk, midday etc.

http://www.filefront.com/17541981/6p_Hill_60.sga

This one is good to go, fo'sho. Smiley
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LeoPhone Offline
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« Reply #149 on: November 21, 2010, 02:40:09 pm »

K, recompiled map and tested it in EIRR. Runs fine, was able to call in stuff and everything.

Added in atmospheric settings for stormy night, dusk, midday etc.

http://www.filefront.com/17541981/6p_Hill_60.sga

This one is good to go, fo'sho. Smiley

nice,

but...
map_base and map_slots images must be square. add some alpha channel or black areas to make it square.

and its probably a better idea to have modname in mapname.info be RelicCoH instead of europeinruins
modname = "RelicCoH",
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Groundfire Offline
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« Reply #150 on: January 02, 2011, 12:28:25 am »

http://www.filefront.com/17737975/6p_Hill_60.7z

Updated map and OP with current build. Slimmed down, made thinner and smoothed the hills.

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Smokaz Offline
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« Reply #151 on: January 02, 2011, 02:16:39 am »

Diet
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SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
Unkn0wn Offline
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« Reply #152 on: January 04, 2011, 11:56:44 am »

This good to go in then?

What is .7z?
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LeoPhone Offline
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« Reply #153 on: January 04, 2011, 12:15:55 pm »

it is in already, .7z is like .zip and .rar

http://www.7-zip.org/
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Grundwaffe Offline
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Posts: 1128



« Reply #154 on: January 04, 2011, 12:18:28 pm »

*cough*Winrar*cough*
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SublimeHauken - Back from the dead - Since 2007'
Groundfire Offline
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« Reply #155 on: January 04, 2011, 12:20:41 pm »

Good to go Unknownz
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Unkn0wn Offline
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« Reply #156 on: January 05, 2011, 07:49:40 am »

In the autoupdater

Had to fix map name though, Hill 60 (6)
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