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Author Topic: Adjust something with the holding zone!  (Read 2403 times)
0 Members and 3 Guests are viewing this topic.
Artekas Offline
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Posts: 784


« on: November 12, 2010, 03:22:37 am »

Right now when you put units in the holding zone it makes them not cost resources, but they do still take up pool. Being a newb I had no idea about this whatsoever Sad I saw my resources go back up so I figured the squad wasn't counted in at all against my company, and then right as I clicked accept changes I realised that my company was oversupplied by 11... 11 PPs down the drain without warning, because apparently units not in your company are still in your company.

So, my suggestions:

(pick one)
A) Give a prompt after hitting accept changes when you're oversupplied, telling you that you are in fact oversupplied
B) Make it more clear that units in the holding zone still take up pool
C) Make it so that units in the holding zone don't take up pool
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brn4meplz Offline
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Posts: 6952


« Reply #1 on: November 12, 2010, 03:23:52 am »

We've adopted option C.

it was intended to be like that in the first place but EiRRmods been busy with the warmap and other things. It'll be in though don't worry
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He thinks Tactics is a breath mint

Wow I think that was the nicest thing brn ever posted!  Tongue

the pussy of a prostitute is not tight enough for destroy a condom Wink
smurfORnot Offline
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Posts: 4715



« Reply #2 on: November 12, 2010, 03:34:11 am »

I sugested that some time ago...
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brn4meplz Offline
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« Reply #3 on: November 12, 2010, 04:22:06 am »

It's always supposed to have been that way.
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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #4 on: November 12, 2010, 06:08:16 am »

Artekas, merely sell some of the units that are putting you in oversupply. You'll get your PPs back.
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Artekas Offline
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Posts: 784


« Reply #5 on: November 12, 2010, 07:12:04 am »

Good information, but a bit late =p Ah well.
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