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Author Topic: MY SUGGESTIONS-developers plz see  (Read 3672 times)
0 Members and 4 Guests are viewing this topic.
zaclee Offline
EIR Regular
Posts: 36


« on: November 20, 2010, 05:36:06 am »

There shound be more vet levels for expamle 10 . If you lose your unit in lev 9 you shound  drop to lev 6 if you lose your 3 vet unit you shound drop to lev 2 .
In omg mod there is fire howizer in wermacht and other cool units who shound implemant to EIR . Why do panzewrfaust in volks disaper if you tanks go out of range.
 Is anyone has any good ideas post it ??
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zaclee Offline
EIR Regular
Posts: 36


« Reply #1 on: November 20, 2010, 05:39:48 am »

Can someone tell me when will russians and japs come in this mod?
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TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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Posts: 6294


« Reply #2 on: November 20, 2010, 05:42:02 am »

Why do panzewrfaust in volks disaper if you tanks go out of range.


same shit happens with the stikys but well..........
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brn4meplz Offline
Misinformation Officer
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Posts: 6952


« Reply #3 on: November 20, 2010, 05:48:34 am »

Can someone tell me when will russians and japs come in this mod?

Japs is technically racist, Watch yourself.

The answer for the Japanese. Never. Pacific factions would get utterly trashed by European Tanks and Anti Tank weapons of World War 2.

Russians? Maybe someday.


As to Vet. We are redoing the system. Look around the Forums and you'd see a thread about it. But when a vet unit dies... IT DIES. no level dropping it's simply gone and you replace a gap in your company. that won't ever change.
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nugnugx Offline
Donator
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Posts: 4051



« Reply #4 on: November 20, 2010, 06:02:07 am »

Mods know what they are doing and we have this system for years and its improving , what you are suggesting is a big no.
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Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #5 on: November 20, 2010, 06:17:52 am »

There will be 5 vet levels with the veterancy rework.

Quote
In omg mod there is fire howizer in wermacht and other cool units who shound implemant to EIR .
We have a bunch of new units we already implemented through reward units, there will be quite a bit more. There's also some new ones in the doctrine reworks.
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sheffer Offline
EIR Veteran
Posts: 593



« Reply #6 on: November 20, 2010, 07:43:46 am »

Russians? Maybe someday.

nonono! plz, never! lol
I cant play EF without laughter, i stop playing Salan's FoF because of russians (sorry dude). Plz, dont kill EiRR!
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Senseless and ruthless.
Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #7 on: November 20, 2010, 07:50:13 am »

There were plans at one point, but for now I don't think it's going to happen anytime soon.

These next few months we'll have our hands full with a lot more important things first.
(Warmap, finalising & balancing the reworks, polishing the mod, launcher features, etc)
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winisez Offline
EIR Veteran
Posts: 400


« Reply #8 on: November 20, 2010, 07:50:40 am »

dont like the russians?
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sheffer Offline
EIR Veteran
Posts: 593



« Reply #9 on: November 20, 2010, 08:14:41 am »

I like russians, im russian. I can not tolerate how west game developers and filmmakers show russians in ww2. it is absurd for 75%.

P.S. I think its all about сold war scary stories about Red Ivan, who want conquer the world.
« Last Edit: November 20, 2010, 08:18:05 am by sheffer » Logged
Nevyen Offline
Honoured Member
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Posts: 2365


« Reply #10 on: November 20, 2010, 08:42:02 am »

I was under the impression that the EF mod was made by a group of russians......
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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #11 on: November 20, 2010, 09:15:18 am »

I was under the impression that the EF mod was made by a group of russians......

And that is why Apex had asked me - a Lithuanian with only mediocre knowledge of Russian, about helping them with the Russian sound files? Naturally, I refused on grounds of incompetence Tongue.
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