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Flares
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Topic: Flares (Read 3118 times)
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deadbolt
Probably Banned
EIR Veteran
Posts: 4410
Flares
«
on:
November 20, 2010, 08:09:53 am »
I don't suppose any of you mappers know how add flares to ur maps do u? U know purely for visuals, abit similar to that of the mortain campagin mission, just to light up the sky and give some atmosphere during the game, not sure if its in the worldbuilder or if i'd have to do it in the .scar
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DERDBERT
Quote from: jackmccrack on August 03, 2014, 01:58:51 pm
Like Jesus, Keeps died for us
He made a funny thread for bear, and got banned.
Now bear makes his own funny thread. It's unsurprisingly not funny.
Keeps died for our funny threads.
nugnugx
Donator
Posts: 4051
Re: Flares
«
Reply #1 on:
November 20, 2010, 08:11:13 am »
flares are in wb in objects
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deadbolt
Probably Banned
EIR Veteran
Posts: 4410
Re: Flares
«
Reply #2 on:
November 20, 2010, 08:12:37 am »
no i want the animated one, not the one that just sits there like lolk look at this floating orb.
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Unkn0wn
No longer retired
Posts: 18379
Re: Flares
«
Reply #3 on:
November 20, 2010, 08:48:13 am »
I had a SCAR map script for this but it no longer works.
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deadbolt
Probably Banned
EIR Veteran
Posts: 4410
Re: Flares
«
Reply #4 on:
November 20, 2010, 08:53:50 am »
meh ive found out how to do it now, self teaching ftw.
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Unkn0wn
No longer retired
Posts: 18379
Re: Flares
«
Reply #5 on:
November 20, 2010, 08:54:24 am »
fx animations through action markers?
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deadbolt
Probably Banned
EIR Veteran
Posts: 4410
Re: Flares
«
Reply #6 on:
November 20, 2010, 09:09:17 am »
idd.
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Unkn0wn
No longer retired
Posts: 18379
Re: Flares
«
Reply #7 on:
November 20, 2010, 09:32:45 am »
AFAIK they don't have a timer so they'd just remain on the ground or appear again every few seconds?
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deadbolt
Probably Banned
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Posts: 4410
Re: Flares
«
Reply #8 on:
November 20, 2010, 09:47:49 am »
ye, u can change the timer though
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